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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/android/vr_shell/ui_scene_manager.h" | 5 #include "chrome/browser/android/vr_shell/ui_scene_manager.h" |
| 6 | 6 |
| 7 #include "base/callback.h" | 7 #include "base/callback.h" |
| 8 #include "base/memory/ptr_util.h" | 8 #include "base/memory/ptr_util.h" |
| 9 #include "chrome/browser/android/vr_shell/textures/ui_texture.h" | 9 #include "chrome/browser/android/vr_shell/textures/ui_texture.h" |
| 10 #include "chrome/browser/android/vr_shell/ui_elements/close_button.h" | 10 #include "chrome/browser/android/vr_shell/ui_elements/close_button.h" |
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| 40 static constexpr float kFullscreenDistance = 3; | 40 static constexpr float kFullscreenDistance = 3; |
| 41 static constexpr float kFullscreenVerticalOffset = -0.26; | 41 static constexpr float kFullscreenVerticalOffset = -0.26; |
| 42 static constexpr vr::Colorf kFullscreenBackgroundColor = {0.1, 0.1, 0.1, 1.0}; | 42 static constexpr vr::Colorf kFullscreenBackgroundColor = {0.1, 0.1, 0.1, 1.0}; |
| 43 | 43 |
| 44 static constexpr float kSceneSize = 25.0; | 44 static constexpr float kSceneSize = 25.0; |
| 45 static constexpr float kSceneHeight = 4.0; | 45 static constexpr float kSceneHeight = 4.0; |
| 46 static constexpr int kFloorGridlineCount = 40; | 46 static constexpr int kFloorGridlineCount = 40; |
| 47 static constexpr vr::Colorf kBackgroundHorizonColor = {0.57, 0.57, 0.57, 1.0}; | 47 static constexpr vr::Colorf kBackgroundHorizonColor = {0.57, 0.57, 0.57, 1.0}; |
| 48 static constexpr vr::Colorf kBackgroundCenterColor = {0.48, 0.48, 0.48, 1.0}; | 48 static constexpr vr::Colorf kBackgroundCenterColor = {0.48, 0.48, 0.48, 1.0}; |
| 49 | 49 |
| 50 // Placeholders to demonstrate UI changes when in CCT. | |
| 51 static constexpr vr::Colorf kCctBackgroundHorizonColor = {0.2, 0.6, 0.2, 1.0}; | |
| 52 static constexpr vr::Colorf kCctBackgroundCenterColor = {0.13, 0.52, 0.13, 1.0}; | |
| 53 | |
| 54 // Tiny distance to offset textures that should appear in the same plane. | 50 // Tiny distance to offset textures that should appear in the same plane. |
| 55 static constexpr float kTextureOffset = 0.01; | 51 static constexpr float kTextureOffset = 0.01; |
| 56 | 52 |
| 57 } // namespace | 53 } // namespace |
| 58 | 54 |
| 59 UiSceneManager::UiSceneManager(VrBrowserInterface* browser, | 55 UiSceneManager::UiSceneManager(VrBrowserInterface* browser, |
| 60 UiScene* scene, | 56 UiScene* scene, |
| 61 bool in_cct, | 57 bool in_cct, |
| 62 bool in_web_vr) | 58 bool in_web_vr) |
| 63 : browser_(browser), | 59 : browser_(browser), |
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| 133 browser_ui_elements_.push_back(element.get()); | 129 browser_ui_elements_.push_back(element.get()); |
| 134 scene_->AddUiElement(std::move(element)); | 130 scene_->AddUiElement(std::move(element)); |
| 135 | 131 |
| 136 // Limit reticle distance to a sphere based on content distance. | 132 // Limit reticle distance to a sphere based on content distance. |
| 137 scene_->SetBackgroundDistance(main_content_->translation().z() * | 133 scene_->SetBackgroundDistance(main_content_->translation().z() * |
| 138 -kBackgroundDistanceMultiplier); | 134 -kBackgroundDistanceMultiplier); |
| 139 } | 135 } |
| 140 | 136 |
| 141 void UiSceneManager::CreateBackground() { | 137 void UiSceneManager::CreateBackground() { |
| 142 std::unique_ptr<UiElement> element; | 138 std::unique_ptr<UiElement> element; |
| 143 vr::Colorf horizon = | |
| 144 in_cct_ ? kCctBackgroundHorizonColor : kBackgroundHorizonColor; | |
| 145 vr::Colorf center = | |
| 146 in_cct_ ? kCctBackgroundCenterColor : kBackgroundCenterColor; | |
| 147 | 139 |
| 148 // Floor. | 140 // Floor. |
| 149 element = base::MakeUnique<UiElement>(); | 141 element = base::MakeUnique<UiElement>(); |
| 150 element->set_id(AllocateId()); | 142 element->set_id(AllocateId()); |
| 151 element->set_size({kSceneSize, kSceneSize, 1.0}); | 143 element->set_size({kSceneSize, kSceneSize, 1.0}); |
| 152 element->set_translation({0.0, -kSceneHeight / 2, 0.0}); | 144 element->set_translation({0.0, -kSceneHeight / 2, 0.0}); |
| 153 element->set_rotation({1.0, 0.0, 0.0, -M_PI / 2.0}); | 145 element->set_rotation({1.0, 0.0, 0.0, -M_PI / 2.0}); |
| 154 element->set_fill(vr_shell::Fill::OPAQUE_GRADIENT); | 146 element->set_fill(vr_shell::Fill::OPAQUE_GRADIENT); |
| 155 element->set_edge_color(horizon); | 147 element->set_edge_color(kBackgroundHorizonColor); |
| 156 element->set_center_color(center); | 148 element->set_center_color(kBackgroundCenterColor); |
| 157 element->set_draw_phase(0); | 149 element->set_draw_phase(0); |
| 158 browser_ui_elements_.push_back(element.get()); | 150 browser_ui_elements_.push_back(element.get()); |
| 159 scene_->AddUiElement(std::move(element)); | 151 scene_->AddUiElement(std::move(element)); |
| 160 | 152 |
| 161 // Ceiling. | 153 // Ceiling. |
| 162 element = base::MakeUnique<UiElement>(); | 154 element = base::MakeUnique<UiElement>(); |
| 163 element->set_id(AllocateId()); | 155 element->set_id(AllocateId()); |
| 164 element->set_fill(vr_shell::Fill::OPAQUE_GRADIENT); | 156 element->set_fill(vr_shell::Fill::OPAQUE_GRADIENT); |
| 165 element->set_size({kSceneSize, kSceneSize, 1.0}); | 157 element->set_size({kSceneSize, kSceneSize, 1.0}); |
| 166 element->set_translation({0.0, kSceneHeight / 2, 0.0}); | 158 element->set_translation({0.0, kSceneHeight / 2, 0.0}); |
| 167 element->set_rotation({1.0, 0.0, 0.0, M_PI / 2}); | 159 element->set_rotation({1.0, 0.0, 0.0, M_PI / 2}); |
| 168 element->set_fill(vr_shell::Fill::OPAQUE_GRADIENT); | 160 element->set_fill(vr_shell::Fill::OPAQUE_GRADIENT); |
| 169 element->set_edge_color(horizon); | 161 element->set_edge_color(kBackgroundHorizonColor); |
| 170 element->set_center_color(center); | 162 element->set_center_color(kBackgroundCenterColor); |
| 171 element->set_draw_phase(0); | 163 element->set_draw_phase(0); |
| 172 browser_ui_elements_.push_back(element.get()); | 164 browser_ui_elements_.push_back(element.get()); |
| 173 scene_->AddUiElement(std::move(element)); | 165 scene_->AddUiElement(std::move(element)); |
| 174 | 166 |
| 175 // Floor grid. | 167 // Floor grid. |
| 176 element = base::MakeUnique<UiElement>(); | 168 element = base::MakeUnique<UiElement>(); |
| 177 element->set_id(AllocateId()); | 169 element->set_id(AllocateId()); |
| 178 element->set_fill(vr_shell::Fill::GRID_GRADIENT); | 170 element->set_fill(vr_shell::Fill::GRID_GRADIENT); |
| 179 element->set_size({kSceneSize, kSceneSize, 1.0}); | 171 element->set_size({kSceneSize, kSceneSize, 1.0}); |
| 180 element->set_translation({0.0, -kSceneHeight / 2 + kTextureOffset, 0.0}); | 172 element->set_translation({0.0, -kSceneHeight / 2 + kTextureOffset, 0.0}); |
| 181 element->set_rotation({1.0, 0.0, 0.0, -M_PI / 2}); | 173 element->set_rotation({1.0, 0.0, 0.0, -M_PI / 2}); |
| 182 element->set_fill(vr_shell::Fill::GRID_GRADIENT); | 174 element->set_fill(vr_shell::Fill::GRID_GRADIENT); |
| 183 element->set_center_color(horizon); | 175 element->set_center_color(kBackgroundHorizonColor); |
| 184 vr::Colorf edge_color = horizon; | 176 vr::Colorf edge_color = kBackgroundHorizonColor; |
| 185 edge_color.a = 0.0; | 177 edge_color.a = 0.0; |
| 186 element->set_edge_color(edge_color); | 178 element->set_edge_color(edge_color); |
| 187 element->set_gridline_count(kFloorGridlineCount); | 179 element->set_gridline_count(kFloorGridlineCount); |
| 188 element->set_draw_phase(0); | 180 element->set_draw_phase(0); |
| 189 browser_ui_elements_.push_back(element.get()); | 181 browser_ui_elements_.push_back(element.get()); |
| 190 scene_->AddUiElement(std::move(element)); | 182 scene_->AddUiElement(std::move(element)); |
| 191 | 183 |
| 192 scene_->SetBackgroundColor(horizon); | 184 scene_->SetBackgroundColor(kBackgroundHorizonColor); |
| 193 } | 185 } |
| 194 | 186 |
| 195 void UiSceneManager::CreateUrlBar() { | 187 void UiSceneManager::CreateUrlBar() { |
| 196 // TODO(cjgrant): Incorporate final size and position. | 188 // TODO(cjgrant): Incorporate final size and position. |
| 197 // TODO(cjgrant): Add the loading progress indicator element. | 189 // TODO(cjgrant): Add the loading progress indicator element. |
| 198 std::unique_ptr<UrlBar> element = base::MakeUnique<UrlBar>(512); | 190 std::unique_ptr<UrlBar> element = base::MakeUnique<UrlBar>(512); |
| 199 element->set_id(AllocateId()); | 191 element->set_id(AllocateId()); |
| 200 element->set_translation({0, -0.9, -1.8}); | 192 element->set_translation({0, -0.9, -1.8}); |
| 201 element->set_size({0.9, 0, 1}); | 193 element->set_size({0.9, 0, 1}); |
| 202 element->SetBackButtonCallback( | 194 element->SetBackButtonCallback( |
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| 315 void UiSceneManager::SetHistoryButtonsEnabled(bool can_go_back, | 307 void UiSceneManager::SetHistoryButtonsEnabled(bool can_go_back, |
| 316 bool can_go_forward) {} | 308 bool can_go_forward) {} |
| 317 | 309 |
| 318 void UiSceneManager::OnCloseButtonClicked() {} | 310 void UiSceneManager::OnCloseButtonClicked() {} |
| 319 | 311 |
| 320 int UiSceneManager::AllocateId() { | 312 int UiSceneManager::AllocateId() { |
| 321 return next_available_id_++; | 313 return next_available_id_++; |
| 322 } | 314 } |
| 323 | 315 |
| 324 } // namespace vr_shell | 316 } // namespace vr_shell |
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