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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "modules/compositorworker/WorkletAnimation.h" | |
| 6 | |
| 7 #include "core/animation/ElementAnimations.h" | |
| 8 #include "core/animation/KeyframeEffectModel.h" | |
| 9 #include "core/animation/ScrollTimeline.h" | |
| 10 #include "core/animation/Timing.h" | |
| 11 #include "core/dom/Node.h" | |
| 12 #include "core/dom/NodeComputedStyle.h" | |
| 13 #include "platform/wtf/text/WTFString.h" | |
| 14 #include "public/platform/Platform.h" | |
| 15 #include "public/platform/WebCompositorSupport.h" | |
| 16 | |
| 17 namespace blink { | |
| 18 | |
| 19 namespace { | |
| 20 bool ValidateEffects(const HeapVector<Member<KeyframeEffectReadOnly>>& effects, | |
| 21 String& error_string) { | |
| 22 if (effects.IsEmpty()) { | |
| 23 error_string = "Effects array must be non-empty"; | |
| 24 return false; | |
| 25 } | |
| 26 | |
| 27 Document& target_document = effects.at(0)->Target()->GetDocument(); | |
| 28 for (const auto& effect : effects) { | |
| 29 if (effect->Target()->GetDocument() != target_document) { | |
| 30 error_string = "All effects must target elements in the same document"; | |
| 31 return false; | |
| 32 } | |
| 33 } | |
| 34 return true; | |
| 35 } | |
| 36 | |
| 37 bool ValidateTimelines(HeapVector<DocumentTimelineOrScrollTimeline>& timelines, | |
| 38 String& error_string) { | |
| 39 if (timelines.IsEmpty()) { | |
| 40 error_string = "Timelines array must be non-empty"; | |
| 41 return false; | |
| 42 } | |
| 43 | |
| 44 for (const auto& timeline : timelines) { | |
| 45 if (timeline.isScrollTimeline()) { | |
| 46 DoubleOrScrollTimelineAutoKeyword time_range; | |
| 47 timeline.getAsScrollTimeline()->timeRange(time_range); | |
| 48 if (time_range.isScrollTimelineAutoKeyword()) { | |
| 49 error_string = "ScrollTimeline timeRange must have non-auto value"; | |
| 50 return false; | |
| 51 } | |
| 52 } | |
| 53 } | |
| 54 return true; | |
| 55 } | |
| 56 } // namespace | |
| 57 | |
| 58 WorkletAnimation* WorkletAnimation::Create( | |
| 59 String animator_name, | |
| 60 const HeapVector<Member<KeyframeEffectReadOnly>>& effects, | |
| 61 HeapVector<DocumentTimelineOrScrollTimeline>& timelines, | |
| 62 RefPtr<SerializedScriptValue> options, | |
| 63 ExceptionState& exception_state) { | |
| 64 String error_string; | |
| 65 if (!ValidateEffects(effects, error_string)) { | |
| 66 exception_state.ThrowDOMException(kNotSupportedError, error_string); | |
| 67 return nullptr; | |
| 68 } | |
| 69 | |
| 70 if (!ValidateTimelines(timelines, error_string)) { | |
| 71 exception_state.ThrowDOMException(kNotSupportedError, error_string); | |
| 72 return nullptr; | |
| 73 } | |
| 74 | |
| 75 Document& document = effects.at(0)->Target()->GetDocument(); | |
| 76 WorkletAnimation* animation = new WorkletAnimation( | |
| 77 animator_name, document, effects, timelines, std::move(options)); | |
| 78 document.Timeline().CompositorTimeline()->PlayerAttached(*animation); | |
| 79 | |
| 80 return animation; | |
| 81 } | |
| 82 | |
| 83 WorkletAnimation::WorkletAnimation( | |
| 84 String animator_name, | |
|
nhiroki
2017/09/08 03:58:22
const String& ?
smcgruer
2017/09/11 18:19:00
Done.
| |
| 85 Document& document, | |
| 86 const HeapVector<Member<KeyframeEffectReadOnly>>& effects, | |
| 87 HeapVector<DocumentTimelineOrScrollTimeline>& timelines, | |
| 88 RefPtr<SerializedScriptValue> options) | |
| 89 : animator_name_(animator_name), | |
| 90 play_state_(Animation::kIdle), | |
| 91 document_(document), | |
| 92 effects_(effects), | |
| 93 timelines_(timelines), | |
| 94 options_(std::move(options)) { | |
| 95 DCHECK(Platform::Current()->IsThreadedAnimationEnabled()); | |
| 96 DCHECK(Platform::Current()->CompositorSupport()); | |
| 97 compositor_player_ = CompositorAnimationPlayer::Create(); | |
| 98 compositor_player_->SetAnimationDelegate(this); | |
| 99 } | |
| 100 | |
| 101 String WorkletAnimation::playState() { | |
| 102 return Animation::PlayStateString(play_state_); | |
| 103 } | |
| 104 | |
| 105 void WorkletAnimation::play() { | |
| 106 document_->GetWorkletAnimationController().AttachAnimation(*this); | |
| 107 play_state_ = Animation::kPending; | |
|
haraken
2017/09/08 01:11:23
Is there any restriction about the state transitio
smcgruer
2017/09/11 18:19:00
As of yet, no. It is valid to call play() twice in
| |
| 108 } | |
| 109 | |
| 110 void WorkletAnimation::cancel() { | |
| 111 document_->GetWorkletAnimationController().DetachAnimation(*this); | |
| 112 play_state_ = Animation::kIdle; | |
| 113 } | |
| 114 | |
| 115 bool WorkletAnimation::StartOnCompositor() { | |
| 116 // TODO(smcgruer): We need to start all of the effects, not just the first. | |
| 117 double animation_playback_rate = 1; | |
| 118 Element& target = *effects_.at(0)->Target(); | |
| 119 ToKeyframeEffectModelBase(effects_.at(0)->Model()) | |
| 120 ->SnapshotAllCompositorKeyframes(target, target.ComputedStyleRef(), | |
| 121 target.ParentComputedStyle()); | |
| 122 bool success = | |
| 123 effects_.at(0) | |
| 124 ->CheckCanStartAnimationOnCompositor(animation_playback_rate) | |
| 125 .Ok(); | |
| 126 // Currently |StartAnimationOnCompositor| is unable to propagate a | |
| 127 // WorkletAnimation effect to the compositor, so this method is a no-op. | |
| 128 // TODO(smcgruer): Actually create the element animations on the compositor. | |
| 129 play_state_ = success ? Animation::kRunning : Animation::kIdle; | |
| 130 return success; | |
| 131 } | |
| 132 | |
| 133 void WorkletAnimation::Dispose() { | |
| 134 document_->Timeline().CompositorTimeline()->PlayerDestroyed(*this); | |
| 135 compositor_player_->SetAnimationDelegate(nullptr); | |
| 136 compositor_player_ = nullptr; | |
| 137 } | |
| 138 | |
| 139 DEFINE_TRACE(WorkletAnimation) { | |
| 140 visitor->Trace(document_); | |
| 141 visitor->Trace(effects_); | |
| 142 visitor->Trace(timelines_); | |
| 143 WorkletAnimationBase::Trace(visitor); | |
| 144 } | |
| 145 | |
| 146 } // namespace blink | |
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