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Side by Side Diff: third_party/WebKit/Source/modules/compositorworker/WorkletAnimation.h

Issue 2869183002: Initial implementation of WorkletAnimation (Closed)
Patch Set: Use CheckCanStartAnimationOnCompositor Created 3 years, 5 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef WorkletAnimation_h
6 #define WorkletAnimation_h
7
8 #include "bindings/core/v8/serialization/SerializedScriptValue.h"
9 #include "bindings/modules/v8/DocumentTimelineOrScrollTimeline.h"
10 #include "core/animation/KeyframeEffectReadOnly.h"
11 #include "core/animation/WorkletAnimationBase.h"
12 #include "modules/ModulesExport.h"
13 #include "platform/animation/CompositorAnimationDelegate.h"
14 #include "platform/animation/CompositorAnimationPlayerClient.h"
15 #include "platform/bindings/ScriptWrappable.h"
16
17 namespace blink {
18
19 class MODULES_EXPORT WorkletAnimation : public WorkletAnimationBase,
20 public ScriptWrappable,
21 public CompositorAnimationPlayerClient,
22 public CompositorAnimationDelegate {
23 DEFINE_WRAPPERTYPEINFO();
24
25 public:
26 enum AnimationPlayState {
27 kIdle,
28 kPending,
29 kRunning,
30 };
31
32 static WorkletAnimation* Create(
33 String animator_name,
34 const HeapVector<Member<KeyframeEffectReadOnly>>&,
35 HeapVector<DocumentTimelineOrScrollTimeline>&,
36 RefPtr<SerializedScriptValue>,
37 ExceptionState&);
38
39 virtual ~WorkletAnimation() {}
40
41 String playState();
42 void play();
43 void cancel();
44
45 // WorkletAnimationBase implementation.
46 bool StartOnCompositor() override;
47
48 // CompositorAnimationPlayerClient implementation.
49 CompositorAnimationPlayer* CompositorPlayer() const override {
50 return compositor_player_ ? compositor_player_->Player() : nullptr;
51 }
52
53 // CompositorAnimationDelegate implementation.
54 void NotifyAnimationStarted(double monotonic_time, int group) override {}
55 void NotifyAnimationFinished(double monotonic_time, int group) override {}
56 void NotifyAnimationAborted(double monotonic_time, int group) override {}
57
58 void Dispose();
59
60 String Name() { return animator_name_; }
61
62 const HeapVector<DocumentTimelineOrScrollTimeline>& Timelines() {
63 return timelines_;
64 }
65
66 const RefPtr<SerializedScriptValue> Options() { return options_; }
67
68 DECLARE_VIRTUAL_TRACE();
69
70 private:
71 WorkletAnimation(String animator_name,
72 Document&,
73 const HeapVector<Member<KeyframeEffectReadOnly>>&,
74 HeapVector<DocumentTimelineOrScrollTimeline>&,
75 RefPtr<SerializedScriptValue>);
76
77 // TODO(smcgruer): This pattern was copied from Animation.h. Document why we
78 // do this, or remove the layer of indirection.
flackr 2017/07/19 19:23:48 I'm thinking we should not copy this pattern unles
smcgruer 2017/07/24 14:48:58 Done.
79 class CompositorAnimationPlayerHolder
80 : public GarbageCollectedFinalized<CompositorAnimationPlayerHolder> {
81 USING_PRE_FINALIZER(CompositorAnimationPlayerHolder, Dispose);
82
83 public:
84 static CompositorAnimationPlayerHolder* Create(WorkletAnimation*);
85
86 void Detach();
87
88 DEFINE_INLINE_TRACE() { visitor->Trace(animation_); }
89
90 CompositorAnimationPlayer* Player() const {
91 return compositor_player_.get();
92 }
93
94 private:
95 explicit CompositorAnimationPlayerHolder(WorkletAnimation*);
96
97 void Dispose();
98
99 std::unique_ptr<CompositorAnimationPlayer> compositor_player_;
100 Member<WorkletAnimation> animation_;
101 };
102
103 String animator_name_;
104 AnimationPlayState play_state_;
105
106 Member<Document> document_;
107
108 HeapVector<Member<KeyframeEffectReadOnly>> effects_;
109 HeapVector<DocumentTimelineOrScrollTimeline> timelines_;
110 RefPtr<SerializedScriptValue> options_;
111
112 Member<CompositorAnimationPlayerHolder> compositor_player_;
113 };
114
115 } // namespace blink
116
117 #endif
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