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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "core/animation/DocumentAnimations.h" | 31 #include "core/animation/DocumentAnimations.h" |
| 32 | 32 |
| 33 #include "core/animation/AnimationClock.h" | 33 #include "core/animation/AnimationClock.h" |
| 34 #include "core/animation/CompositorPendingAnimations.h" | 34 #include "core/animation/CompositorPendingAnimations.h" |
| 35 #include "core/animation/DocumentTimeline.h" | 35 #include "core/animation/DocumentTimeline.h" |
| 36 #include "core/animation/WorkletAnimationController.h" |
| 36 #include "core/dom/Document.h" | 37 #include "core/dom/Document.h" |
| 37 #include "core/dom/Element.h" | 38 #include "core/dom/Element.h" |
| 38 #include "core/dom/Node.h" | 39 #include "core/dom/Node.h" |
| 39 #include "core/dom/NodeComputedStyle.h" | 40 #include "core/dom/NodeComputedStyle.h" |
| 40 #include "core/frame/LocalFrame.h" | 41 #include "core/frame/LocalFrame.h" |
| 41 #include "core/frame/LocalFrameView.h" | 42 #include "core/frame/LocalFrameView.h" |
| 42 | 43 |
| 43 namespace blink { | 44 namespace blink { |
| 44 | 45 |
| 45 namespace { | 46 namespace { |
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| 70 DocumentLifecycle::LifecycleState required_lifecycle_state, | 71 DocumentLifecycle::LifecycleState required_lifecycle_state, |
| 71 Optional<CompositorElementIdSet>& composited_element_ids) { | 72 Optional<CompositorElementIdSet>& composited_element_ids) { |
| 72 DCHECK(document.Lifecycle().GetState() >= required_lifecycle_state); | 73 DCHECK(document.Lifecycle().GetState() >= required_lifecycle_state); |
| 73 | 74 |
| 74 if (document.GetCompositorPendingAnimations().Update( | 75 if (document.GetCompositorPendingAnimations().Update( |
| 75 composited_element_ids)) { | 76 composited_element_ids)) { |
| 76 DCHECK(document.View()); | 77 DCHECK(document.View()); |
| 77 document.View()->ScheduleAnimation(); | 78 document.View()->ScheduleAnimation(); |
| 78 } | 79 } |
| 79 | 80 |
| 81 document.GetWorkletAnimationController().Update(); |
| 82 |
| 80 document.Timeline().ScheduleNextService(); | 83 document.Timeline().ScheduleNextService(); |
| 81 } | 84 } |
| 82 | 85 |
| 83 } // namespace blink | 86 } // namespace blink |
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