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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef WorkletAnimation_h |
| 6 #define WorkletAnimation_h |
| 7 |
| 8 #include "bindings/core/v8/serialization/SerializedScriptValue.h" |
| 9 #include "bindings/modules/v8/DocumentTimelineOrScrollTimeline.h" |
| 10 #include "core/animation/AnimationTimeline.h" |
| 11 #include "core/animation/KeyframeEffectReadOnly.h" |
| 12 #include "core/animation/WorkletAnimationBase.h" |
| 13 #include "modules/ModulesExport.h" |
| 14 #include "platform/animation/CompositorAnimationPlayerClient.h" |
| 15 #include "platform/bindings/ScriptWrappable.h" |
| 16 |
| 17 namespace blink { |
| 18 |
| 19 class MODULES_EXPORT WorkletAnimation : public WorkletAnimationBase, |
| 20 public ScriptWrappable, |
| 21 public CompositorAnimationPlayerClient, |
| 22 public CompositorAnimationDelegate { |
| 23 DEFINE_WRAPPERTYPEINFO(); |
| 24 |
| 25 public: |
| 26 static WorkletAnimation* Create( |
| 27 String animator_name, |
| 28 const HeapVector<Member<KeyframeEffectReadOnly>>&, |
| 29 HeapVector<DocumentTimelineOrScrollTimeline>&, |
| 30 RefPtr<SerializedScriptValue>, |
| 31 ExceptionState&); |
| 32 |
| 33 virtual ~WorkletAnimation() {} |
| 34 |
| 35 // WorkletAnimationBase implementation. |
| 36 void Update() override; |
| 37 |
| 38 // CompositorAnimationPlayerClient implementation. |
| 39 CompositorAnimationPlayer* CompositorPlayer() const override { |
| 40 return compositor_player_ ? compositor_player_->Player() : nullptr; |
| 41 } |
| 42 |
| 43 // CompositorAnimationDelegate implementation. |
| 44 void NotifyAnimationStarted(double monotonic_time, int group) override { |
| 45 LOG(INFO) << "WorkletAnimation::NotifyAnimationStarted"; |
| 46 } |
| 47 void NotifyAnimationFinished(double monotonic_time, int group) override { |
| 48 LOG(INFO) << "WorkletAnimation::NotifyAnimationFinished"; |
| 49 } |
| 50 void NotifyAnimationAborted(double monotonic_time, int group) override { |
| 51 LOG(INFO) << "WorkletAnimation::NotifyAnimationAborted"; |
| 52 } |
| 53 |
| 54 void AttachCompositorTimeline(); |
| 55 void DetachCompositorTimeline(); |
| 56 void Dispose(); |
| 57 |
| 58 String Name() { return animator_name_; } |
| 59 |
| 60 const HeapVector<DocumentTimelineOrScrollTimeline>& Timelines() { |
| 61 return timelines_; |
| 62 } |
| 63 |
| 64 const RefPtr<SerializedScriptValue> UserData() { return user_data_; } |
| 65 |
| 66 void SetEffectInheritedTimeForTesting(Member<KeyframeEffectReadOnly>, double); |
| 67 |
| 68 DECLARE_VIRTUAL_TRACE(); |
| 69 |
| 70 private: |
| 71 WorkletAnimation(String animator_name, |
| 72 const HeapVector<Member<KeyframeEffectReadOnly>>&, |
| 73 HeapVector<DocumentTimelineOrScrollTimeline>&, |
| 74 RefPtr<SerializedScriptValue>, |
| 75 AnimationTimeline&); |
| 76 |
| 77 // TODO(smcgruer): This pattern was copied from Animation.h. Document why we |
| 78 // do this, or remove the layer of indirection. |
| 79 class CompositorAnimationPlayerHolder |
| 80 : public GarbageCollectedFinalized<CompositorAnimationPlayerHolder> { |
| 81 USING_PRE_FINALIZER(CompositorAnimationPlayerHolder, Dispose); |
| 82 |
| 83 public: |
| 84 static CompositorAnimationPlayerHolder* Create(WorkletAnimation*); |
| 85 |
| 86 void Detach(); |
| 87 |
| 88 DEFINE_INLINE_TRACE() { visitor->Trace(animation_); } |
| 89 |
| 90 CompositorAnimationPlayer* Player() const { |
| 91 return compositor_player_.get(); |
| 92 } |
| 93 |
| 94 private: |
| 95 explicit CompositorAnimationPlayerHolder(WorkletAnimation*); |
| 96 |
| 97 void Dispose(); |
| 98 |
| 99 std::unique_ptr<CompositorAnimationPlayer> compositor_player_; |
| 100 Member<WorkletAnimation> animation_; |
| 101 }; |
| 102 |
| 103 String animator_name_; |
| 104 HeapVector<Member<KeyframeEffectReadOnly>> effects_; |
| 105 HeapVector<DocumentTimelineOrScrollTimeline> timelines_; |
| 106 RefPtr<SerializedScriptValue> user_data_; |
| 107 |
| 108 Member<AnimationTimeline> main_document_timeline_; |
| 109 |
| 110 Member<CompositorAnimationPlayerHolder> compositor_player_; |
| 111 |
| 112 bool on_compositor_; |
| 113 }; |
| 114 |
| 115 } // namespace blink |
| 116 |
| 117 #endif |
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