Index: xz/src/liblzma/lz/lz_decoder.h |
=================================================================== |
--- xz/src/liblzma/lz/lz_decoder.h (revision 0) |
+++ xz/src/liblzma/lz/lz_decoder.h (revision 0) |
@@ -0,0 +1,234 @@ |
+/////////////////////////////////////////////////////////////////////////////// |
+// |
+/// \file lz_decoder.h |
+/// \brief LZ out window |
+/// |
+// Authors: Igor Pavlov |
+// Lasse Collin |
+// |
+// This file has been put into the public domain. |
+// You can do whatever you want with this file. |
+// |
+/////////////////////////////////////////////////////////////////////////////// |
+ |
+#ifndef LZMA_LZ_DECODER_H |
+#define LZMA_LZ_DECODER_H |
+ |
+#include "common.h" |
+ |
+ |
+typedef struct { |
+ /// Pointer to the dictionary buffer. It can be an allocated buffer |
+ /// internal to liblzma, or it can a be a buffer given by the |
+ /// application when in single-call mode (not implemented yet). |
+ uint8_t *buf; |
+ |
+ /// Write position in dictionary. The next byte will be written to |
+ /// buf[pos]. |
+ size_t pos; |
+ |
+ /// Indicates how full the dictionary is. This is used by |
+ /// dict_is_distance_valid() to detect corrupt files that would |
+ /// read beyond the beginning of the dictionary. |
+ size_t full; |
+ |
+ /// Write limit |
+ size_t limit; |
+ |
+ /// Size of the dictionary |
+ size_t size; |
+ |
+ /// True when dictionary should be reset before decoding more data. |
+ bool need_reset; |
+ |
+} lzma_dict; |
+ |
+ |
+typedef struct { |
+ size_t dict_size; |
+ const uint8_t *preset_dict; |
+ size_t preset_dict_size; |
+} lzma_lz_options; |
+ |
+ |
+typedef struct { |
+ /// Data specific to the LZ-based decoder |
+ lzma_coder *coder; |
+ |
+ /// Function to decode from in[] to *dict |
+ lzma_ret (*code)(lzma_coder *restrict coder, |
+ lzma_dict *restrict dict, const uint8_t *restrict in, |
+ size_t *restrict in_pos, size_t in_size); |
+ |
+ void (*reset)(lzma_coder *coder, const void *options); |
+ |
+ /// Set the uncompressed size |
+ void (*set_uncompressed)(lzma_coder *coder, |
+ lzma_vli uncompressed_size); |
+ |
+ /// Free allocated resources |
+ void (*end)(lzma_coder *coder, lzma_allocator *allocator); |
+ |
+} lzma_lz_decoder; |
+ |
+ |
+#define LZMA_LZ_DECODER_INIT \ |
+ (lzma_lz_decoder){ \ |
+ .coder = NULL, \ |
+ .code = NULL, \ |
+ .reset = NULL, \ |
+ .set_uncompressed = NULL, \ |
+ .end = NULL, \ |
+ } |
+ |
+ |
+extern lzma_ret lzma_lz_decoder_init(lzma_next_coder *next, |
+ lzma_allocator *allocator, const lzma_filter_info *filters, |
+ lzma_ret (*lz_init)(lzma_lz_decoder *lz, |
+ lzma_allocator *allocator, const void *options, |
+ lzma_lz_options *lz_options)); |
+ |
+extern uint64_t lzma_lz_decoder_memusage(size_t dictionary_size); |
+ |
+extern void lzma_lz_decoder_uncompressed( |
+ lzma_coder *coder, lzma_vli uncompressed_size); |
+ |
+ |
+////////////////////// |
+// Inline functions // |
+////////////////////// |
+ |
+/// Get a byte from the history buffer. |
+static inline uint8_t |
+dict_get(const lzma_dict *const dict, const uint32_t distance) |
+{ |
+ return dict->buf[dict->pos - distance - 1 |
+ + (distance < dict->pos ? 0 : dict->size)]; |
+} |
+ |
+ |
+/// Test if dictionary is empty. |
+static inline bool |
+dict_is_empty(const lzma_dict *const dict) |
+{ |
+ return dict->full == 0; |
+} |
+ |
+ |
+/// Validate the match distance |
+static inline bool |
+dict_is_distance_valid(const lzma_dict *const dict, const size_t distance) |
+{ |
+ return dict->full > distance; |
+} |
+ |
+ |
+/// Repeat *len bytes at distance. |
+static inline bool |
+dict_repeat(lzma_dict *dict, uint32_t distance, uint32_t *len) |
+{ |
+ // Don't write past the end of the dictionary. |
+ const size_t dict_avail = dict->limit - dict->pos; |
+ uint32_t left = my_min(dict_avail, *len); |
+ *len -= left; |
+ |
+ // Repeat a block of data from the history. Because memcpy() is faster |
+ // than copying byte by byte in a loop, the copying process gets split |
+ // into three cases. |
+ if (distance < left) { |
+ // Source and target areas overlap, thus we can't use |
+ // memcpy() nor even memmove() safely. |
+ do { |
+ dict->buf[dict->pos] = dict_get(dict, distance); |
+ ++dict->pos; |
+ } while (--left > 0); |
+ |
+ } else if (distance < dict->pos) { |
+ // The easiest and fastest case |
+ memcpy(dict->buf + dict->pos, |
+ dict->buf + dict->pos - distance - 1, |
+ left); |
+ dict->pos += left; |
+ |
+ } else { |
+ // The bigger the dictionary, the more rare this |
+ // case occurs. We need to "wrap" the dict, thus |
+ // we might need two memcpy() to copy all the data. |
+ assert(dict->full == dict->size); |
+ const uint32_t copy_pos |
+ = dict->pos - distance - 1 + dict->size; |
+ uint32_t copy_size = dict->size - copy_pos; |
+ |
+ if (copy_size < left) { |
+ memmove(dict->buf + dict->pos, dict->buf + copy_pos, |
+ copy_size); |
+ dict->pos += copy_size; |
+ copy_size = left - copy_size; |
+ memcpy(dict->buf + dict->pos, dict->buf, copy_size); |
+ dict->pos += copy_size; |
+ } else { |
+ memmove(dict->buf + dict->pos, dict->buf + copy_pos, |
+ left); |
+ dict->pos += left; |
+ } |
+ } |
+ |
+ // Update how full the dictionary is. |
+ if (dict->full < dict->pos) |
+ dict->full = dict->pos; |
+ |
+ return unlikely(*len != 0); |
+} |
+ |
+ |
+/// Puts one byte into the dictionary. Returns true if the dictionary was |
+/// already full and the byte couldn't be added. |
+static inline bool |
+dict_put(lzma_dict *dict, uint8_t byte) |
+{ |
+ if (unlikely(dict->pos == dict->limit)) |
+ return true; |
+ |
+ dict->buf[dict->pos++] = byte; |
+ |
+ if (dict->pos > dict->full) |
+ dict->full = dict->pos; |
+ |
+ return false; |
+} |
+ |
+ |
+/// Copies arbitrary amount of data into the dictionary. |
+static inline void |
+dict_write(lzma_dict *restrict dict, const uint8_t *restrict in, |
+ size_t *restrict in_pos, size_t in_size, |
+ size_t *restrict left) |
+{ |
+ // NOTE: If we are being given more data than the size of the |
+ // dictionary, it could be possible to optimize the LZ decoder |
+ // so that not everything needs to go through the dictionary. |
+ // This shouldn't be very common thing in practice though, and |
+ // the slowdown of one extra memcpy() isn't bad compared to how |
+ // much time it would have taken if the data were compressed. |
+ |
+ if (in_size - *in_pos > *left) |
+ in_size = *in_pos + *left; |
+ |
+ *left -= lzma_bufcpy(in, in_pos, in_size, |
+ dict->buf, &dict->pos, dict->limit); |
+ |
+ if (dict->pos > dict->full) |
+ dict->full = dict->pos; |
+ |
+ return; |
+} |
+ |
+ |
+static inline void |
+dict_reset(lzma_dict *dict) |
+{ |
+ dict->need_reset = true; |
+ return; |
+} |
+ |
+#endif |
Property changes on: xz/src/liblzma/lz/lz_decoder.h |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |