Index: xz/src/liblzma/simple/ia64.c |
=================================================================== |
--- xz/src/liblzma/simple/ia64.c (revision 0) |
+++ xz/src/liblzma/simple/ia64.c (revision 0) |
@@ -0,0 +1,110 @@ |
+/////////////////////////////////////////////////////////////////////////////// |
+// |
+/// \file ia64.c |
+/// \brief Filter for IA64 (Itanium) binaries |
+/// |
+// Authors: Igor Pavlov |
+// Lasse Collin |
+// |
+// This file has been put into the public domain. |
+// You can do whatever you want with this file. |
+// |
+/////////////////////////////////////////////////////////////////////////////// |
+ |
+#include "simple_private.h" |
+ |
+ |
+static size_t |
+ia64_code(lzma_simple *simple lzma_attribute((unused)), |
+ uint32_t now_pos, bool is_encoder, |
+ uint8_t *buffer, size_t size) |
+{ |
+ static const uint32_t BRANCH_TABLE[32] = { |
+ 0, 0, 0, 0, 0, 0, 0, 0, |
+ 0, 0, 0, 0, 0, 0, 0, 0, |
+ 4, 4, 6, 6, 0, 0, 7, 7, |
+ 4, 4, 0, 0, 4, 4, 0, 0 |
+ }; |
+ |
+ size_t i; |
+ for (i = 0; i + 16 <= size; i += 16) { |
+ const uint32_t instr_template = buffer[i] & 0x1F; |
+ const uint32_t mask = BRANCH_TABLE[instr_template]; |
+ uint32_t bit_pos = 5; |
+ |
+ for (size_t slot = 0; slot < 3; ++slot, bit_pos += 41) { |
+ if (((mask >> slot) & 1) == 0) |
+ continue; |
+ |
+ const size_t byte_pos = (bit_pos >> 3); |
+ const uint32_t bit_res = bit_pos & 0x7; |
+ uint64_t instruction = 0; |
+ |
+ for (size_t j = 0; j < 6; ++j) |
+ instruction += (uint64_t)( |
+ buffer[i + j + byte_pos]) |
+ << (8 * j); |
+ |
+ uint64_t inst_norm = instruction >> bit_res; |
+ |
+ if (((inst_norm >> 37) & 0xF) == 0x5 |
+ && ((inst_norm >> 9) & 0x7) == 0 |
+ /* && (inst_norm & 0x3F)== 0 */ |
+ ) { |
+ uint32_t src = (uint32_t)( |
+ (inst_norm >> 13) & 0xFFFFF); |
+ src |= ((inst_norm >> 36) & 1) << 20; |
+ |
+ src <<= 4; |
+ |
+ uint32_t dest; |
+ if (is_encoder) |
+ dest = now_pos + (uint32_t)(i) + src; |
+ else |
+ dest = src - (now_pos + (uint32_t)(i)); |
+ |
+ dest >>= 4; |
+ |
+ inst_norm &= ~((uint64_t)(0x8FFFFF) << 13); |
+ inst_norm |= (uint64_t)(dest & 0xFFFFF) << 13; |
+ inst_norm |= (uint64_t)(dest & 0x100000) |
+ << (36 - 20); |
+ |
+ instruction &= (1 << bit_res) - 1; |
+ instruction |= (inst_norm << bit_res); |
+ |
+ for (size_t j = 0; j < 6; j++) |
+ buffer[i + j + byte_pos] = (uint8_t)( |
+ instruction |
+ >> (8 * j)); |
+ } |
+ } |
+ } |
+ |
+ return i; |
+} |
+ |
+ |
+static lzma_ret |
+ia64_coder_init(lzma_next_coder *next, lzma_allocator *allocator, |
+ const lzma_filter_info *filters, bool is_encoder) |
+{ |
+ return lzma_simple_coder_init(next, allocator, filters, |
+ &ia64_code, 0, 16, 16, is_encoder); |
+} |
+ |
+ |
+extern lzma_ret |
+lzma_simple_ia64_encoder_init(lzma_next_coder *next, |
+ lzma_allocator *allocator, const lzma_filter_info *filters) |
+{ |
+ return ia64_coder_init(next, allocator, filters, true); |
+} |
+ |
+ |
+extern lzma_ret |
+lzma_simple_ia64_decoder_init(lzma_next_coder *next, |
+ lzma_allocator *allocator, const lzma_filter_info *filters) |
+{ |
+ return ia64_coder_init(next, allocator, filters, false); |
+} |
Property changes on: xz/src/liblzma/simple/ia64.c |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |