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Side by Side Diff: xz/src/liblzma/simple/simple_coder.c

Issue 2869016: Add an unpatched version of xz, XZ Utils, to /trunk/deps/third_party (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/deps/third_party/
Patch Set: Created 10 years, 6 months ago
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1 ///////////////////////////////////////////////////////////////////////////////
2 //
3 /// \file simple_coder.c
4 /// \brief Wrapper for simple filters
5 ///
6 /// Simple filters don't change the size of the data i.e. number of bytes
7 /// in equals the number of bytes out.
8 //
9 // Author: Lasse Collin
10 //
11 // This file has been put into the public domain.
12 // You can do whatever you want with this file.
13 //
14 ///////////////////////////////////////////////////////////////////////////////
15
16 #include "simple_private.h"
17
18
19 /// Copied or encodes/decodes more data to out[].
20 static lzma_ret
21 copy_or_code(lzma_coder *coder, lzma_allocator *allocator,
22 const uint8_t *restrict in, size_t *restrict in_pos,
23 size_t in_size, uint8_t *restrict out,
24 size_t *restrict out_pos, size_t out_size, lzma_action action)
25 {
26 assert(!coder->end_was_reached);
27
28 if (coder->next.code == NULL) {
29 lzma_bufcpy(in, in_pos, in_size, out, out_pos, out_size);
30
31 // Check if end of stream was reached.
32 if (coder->is_encoder && action == LZMA_FINISH
33 && *in_pos == in_size)
34 coder->end_was_reached = true;
35
36 } else {
37 // Call the next coder in the chain to provide us some data.
38 // We don't care about uncompressed_size here, because
39 // the next filter in the chain will do it for us (since
40 // we don't change the size of the data).
41 const lzma_ret ret = coder->next.code(
42 coder->next.coder, allocator,
43 in, in_pos, in_size,
44 out, out_pos, out_size, action);
45
46 if (ret == LZMA_STREAM_END) {
47 assert(!coder->is_encoder
48 || action == LZMA_FINISH);
49 coder->end_was_reached = true;
50
51 } else if (ret != LZMA_OK) {
52 return ret;
53 }
54 }
55
56 return LZMA_OK;
57 }
58
59
60 static size_t
61 call_filter(lzma_coder *coder, uint8_t *buffer, size_t size)
62 {
63 const size_t filtered = coder->filter(coder->simple,
64 coder->now_pos, coder->is_encoder,
65 buffer, size);
66 coder->now_pos += filtered;
67 return filtered;
68 }
69
70
71 static lzma_ret
72 simple_code(lzma_coder *coder, lzma_allocator *allocator,
73 const uint8_t *restrict in, size_t *restrict in_pos,
74 size_t in_size, uint8_t *restrict out,
75 size_t *restrict out_pos, size_t out_size, lzma_action action)
76 {
77 // TODO: Add partial support for LZMA_SYNC_FLUSH. We can support it
78 // in cases when the filter is able to filter everything. With most
79 // simple filters it can be done at offset that is a multiple of 2,
80 // 4, or 16. With x86 filter, it needs good luck, and thus cannot
81 // be made to work predictably.
82 if (action == LZMA_SYNC_FLUSH)
83 return LZMA_OPTIONS_ERROR;
84
85 // Flush already filtered data from coder->buffer[] to out[].
86 if (coder->pos < coder->filtered) {
87 lzma_bufcpy(coder->buffer, &coder->pos, coder->filtered,
88 out, out_pos, out_size);
89
90 // If we couldn't flush all the filtered data, return to
91 // application immediately.
92 if (coder->pos < coder->filtered)
93 return LZMA_OK;
94
95 if (coder->end_was_reached) {
96 assert(coder->filtered == coder->size);
97 return LZMA_STREAM_END;
98 }
99 }
100
101 // If we get here, there is no filtered data left in the buffer.
102 coder->filtered = 0;
103
104 assert(!coder->end_was_reached);
105
106 // If there is more output space left than there is unfiltered data
107 // in coder->buffer[], flush coder->buffer[] to out[], and copy/code
108 // more data to out[] hopefully filling it completely. Then filter
109 // the data in out[]. This step is where most of the data gets
110 // filtered if the buffer sizes used by the application are reasonable.
111 const size_t out_avail = out_size - *out_pos;
112 const size_t buf_avail = coder->size - coder->pos;
113 if (out_avail > buf_avail) {
114 // Store the old position so that we know from which byte
115 // to start filtering.
116 const size_t out_start = *out_pos;
117
118 // Flush data from coder->buffer[] to out[], but don't reset
119 // coder->pos and coder->size yet. This way the coder can be
120 // restarted if the next filter in the chain returns e.g.
121 // LZMA_MEM_ERROR.
122 memcpy(out + *out_pos, coder->buffer + coder->pos, buf_avail);
123 *out_pos += buf_avail;
124
125 // Copy/Encode/Decode more data to out[].
126 {
127 const lzma_ret ret = copy_or_code(coder, allocator,
128 in, in_pos, in_size,
129 out, out_pos, out_size, action);
130 assert(ret != LZMA_STREAM_END);
131 if (ret != LZMA_OK)
132 return ret;
133 }
134
135 // Filter out[].
136 const size_t size = *out_pos - out_start;
137 const size_t filtered = call_filter(
138 coder, out + out_start, size);
139
140 const size_t unfiltered = size - filtered;
141 assert(unfiltered <= coder->allocated / 2);
142
143 // Now we can update coder->pos and coder->size, because
144 // the next coder in the chain (if any) was successful.
145 coder->pos = 0;
146 coder->size = unfiltered;
147
148 if (coder->end_was_reached) {
149 // The last byte has been copied to out[] already.
150 // They are left as is.
151 coder->size = 0;
152
153 } else if (unfiltered > 0) {
154 // There is unfiltered data left in out[]. Copy it to
155 // coder->buffer[] and rewind *out_pos appropriately.
156 *out_pos -= unfiltered;
157 memcpy(coder->buffer, out + *out_pos, unfiltered);
158 }
159 } else if (coder->pos > 0) {
160 memmove(coder->buffer, coder->buffer + coder->pos, buf_avail);
161 coder->size -= coder->pos;
162 coder->pos = 0;
163 }
164
165 assert(coder->pos == 0);
166
167 // If coder->buffer[] isn't empty, try to fill it by copying/decoding
168 // more data. Then filter coder->buffer[] and copy the successfully
169 // filtered data to out[]. It is probable, that some filtered and
170 // unfiltered data will be left to coder->buffer[].
171 if (coder->size > 0) {
172 {
173 const lzma_ret ret = copy_or_code(coder, allocator,
174 in, in_pos, in_size,
175 coder->buffer, &coder->size,
176 coder->allocated, action);
177 assert(ret != LZMA_STREAM_END);
178 if (ret != LZMA_OK)
179 return ret;
180 }
181
182 coder->filtered = call_filter(
183 coder, coder->buffer, coder->size);
184
185 // Everything is considered to be filtered if coder->buffer[]
186 // contains the last bytes of the data.
187 if (coder->end_was_reached)
188 coder->filtered = coder->size;
189
190 // Flush as much as possible.
191 lzma_bufcpy(coder->buffer, &coder->pos, coder->filtered,
192 out, out_pos, out_size);
193 }
194
195 // Check if we got everything done.
196 if (coder->end_was_reached && coder->pos == coder->size)
197 return LZMA_STREAM_END;
198
199 return LZMA_OK;
200 }
201
202
203 static void
204 simple_coder_end(lzma_coder *coder, lzma_allocator *allocator)
205 {
206 lzma_next_end(&coder->next, allocator);
207 lzma_free(coder->simple, allocator);
208 lzma_free(coder, allocator);
209 return;
210 }
211
212
213 static lzma_ret
214 simple_coder_update(lzma_coder *coder, lzma_allocator *allocator,
215 const lzma_filter *filters_null lzma_attribute((unused)),
216 const lzma_filter *reversed_filters)
217 {
218 // No update support, just call the next filter in the chain.
219 return lzma_next_filter_update(
220 &coder->next, allocator, reversed_filters + 1);
221 }
222
223
224 extern lzma_ret
225 lzma_simple_coder_init(lzma_next_coder *next, lzma_allocator *allocator,
226 const lzma_filter_info *filters,
227 size_t (*filter)(lzma_simple *simple, uint32_t now_pos,
228 bool is_encoder, uint8_t *buffer, size_t size),
229 size_t simple_size, size_t unfiltered_max,
230 uint32_t alignment, bool is_encoder)
231 {
232 // Allocate memory for the lzma_coder structure if needed.
233 if (next->coder == NULL) {
234 // Here we allocate space also for the temporary buffer. We
235 // need twice the size of unfiltered_max, because then it
236 // is always possible to filter at least unfiltered_max bytes
237 // more data in coder->buffer[] if it can be filled completely.
238 next->coder = lzma_alloc(sizeof(lzma_coder)
239 + 2 * unfiltered_max, allocator);
240 if (next->coder == NULL)
241 return LZMA_MEM_ERROR;
242
243 next->code = &simple_code;
244 next->end = &simple_coder_end;
245 next->update = &simple_coder_update;
246
247 next->coder->next = LZMA_NEXT_CODER_INIT;
248 next->coder->filter = filter;
249 next->coder->allocated = 2 * unfiltered_max;
250
251 // Allocate memory for filter-specific data structure.
252 if (simple_size > 0) {
253 next->coder->simple = lzma_alloc(
254 simple_size, allocator);
255 if (next->coder->simple == NULL)
256 return LZMA_MEM_ERROR;
257 } else {
258 next->coder->simple = NULL;
259 }
260 }
261
262 if (filters[0].options != NULL) {
263 const lzma_options_bcj *simple = filters[0].options;
264 next->coder->now_pos = simple->start_offset;
265 if (next->coder->now_pos & (alignment - 1))
266 return LZMA_OPTIONS_ERROR;
267 } else {
268 next->coder->now_pos = 0;
269 }
270
271 // Reset variables.
272 next->coder->is_encoder = is_encoder;
273 next->coder->end_was_reached = false;
274 next->coder->pos = 0;
275 next->coder->filtered = 0;
276 next->coder->size = 0;
277
278 return lzma_next_filter_init(
279 &next->coder->next, allocator, filters + 1);
280 }
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