Index: remoting/client/input/keyboard_input_strategy.h |
diff --git a/remoting/client/input/keyboard_input_strategy.h b/remoting/client/input/keyboard_input_strategy.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..9f18dc6c9a76b9cbfd491fc429482af7d2e8ecc6 |
--- /dev/null |
+++ b/remoting/client/input/keyboard_input_strategy.h |
@@ -0,0 +1,31 @@ |
+// Copyright 2017 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef REMOTING_CLIENT_INPUT_KEYBOARD_INPUT_STRATEGY_H_ |
+#define REMOTING_CLIENT_INPUT_KEYBOARD_INPUT_STRATEGY_H_ |
+ |
+#include <stdint.h> |
+#include <string> |
+ |
+namespace remoting { |
+ |
+struct KeyEvent { |
+ uint32_t keycode; |
+ bool keydown; |
+}; |
+ |
+// This is an interface used by |KeyboardInterpreter| to customize how keyboard |
+// input is handled. |
+class KeyboardInputStrategy { |
+ public: |
+ virtual ~KeyboardInputStrategy() {} |
+ |
+ // Handle a text event. |
+ virtual void HandleTextEvent(const std::string& text, uint8_t modifiers) = 0; |
+ // Handle delete event. |
+ virtual void HandleDeleteEvent(uint8_t modifiers) = 0; |
+}; |
+ |
+} // namespace remoting |
+#endif // REMOTING_CLIENT_INPUT_KEYBOARD_INPUT_STRATEGY_H_ |