| OLD | NEW | 
| (Empty) |  | 
 |   1 // Copyright 2017 The Chromium Authors. All rights reserved. | 
 |   2 // Use of this source code is governed by a BSD-style license that can be | 
 |   3 // found in the LICENSE file. | 
 |   4  | 
 |   5 #ifndef REMOTING_CLIENT_INPUT_TEXT_KEYBOARD_INPUT_STRATEGY_H_ | 
 |   6 #define REMOTING_CLIENT_INPUT_TEXT_KEYBOARD_INPUT_STRATEGY_H_ | 
 |   7  | 
 |   8 #include <queue> | 
 |   9  | 
 |  10 #include "base/macros.h" | 
 |  11 #include "remoting/client/input/keyboard_input_strategy.h" | 
 |  12  | 
 |  13 namespace remoting { | 
 |  14  | 
 |  15 class ClientInputInjector; | 
 |  16  | 
 |  17 class TextKeyboardInputStrategy : public KeyboardInputStrategy { | 
 |  18  public: | 
 |  19   explicit TextKeyboardInputStrategy(ClientInputInjector* input_injector); | 
 |  20   ~TextKeyboardInputStrategy() override; | 
 |  21  | 
 |  22   // KeyboardInputStrategy overrides. | 
 |  23   void HandleTextEvent(const std::string& text, uint8_t modifiers) override; | 
 |  24   void HandleDeleteEvent(uint8_t modifiers) override; | 
 |  25  | 
 |  26  private: | 
 |  27   std::queue<KeyEvent> ConvertDeleteEvent(uint8_t modifiers); | 
 |  28  | 
 |  29   ClientInputInjector* input_injector_; | 
 |  30  | 
 |  31   DISALLOW_COPY_AND_ASSIGN(TextKeyboardInputStrategy); | 
 |  32 }; | 
 |  33  | 
 |  34 }  // namespace remoting | 
 |  35 #endif  // REMOTING_CLIENT_INPUT_TEXT_KEYBOARD_INPUT_STRATEGY_H_ | 
| OLD | NEW |