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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef REMOTING_CLIENT_INPUT_CLIENT_INPUT_INJECTOR_H_ |
| 6 #define REMOTING_CLIENT_INPUT_CLIENT_INPUT_INJECTOR_H_ |
| 7 |
| 8 #include <stdint.h> |
| 9 #include <string> |
| 10 |
| 11 namespace remoting { |
| 12 |
| 13 // This is an interface used by key input strategies to send processed key |
| 14 // events to the client side input injector. |
| 15 class ClientInputInjector { |
| 16 public: |
| 17 virtual ~ClientInputInjector() {} |
| 18 |
| 19 // Sends the provided keyboard scan code to the host. |
| 20 virtual bool SendKeyEvent(int scan_code, int key_code, bool key_down) = 0; |
| 21 |
| 22 // Send utf8 encoded text to the host. |
| 23 virtual void SendTextEvent(const std::string& text) = 0; |
| 24 }; |
| 25 |
| 26 } // namespace remoting |
| 27 #endif // REMOTING_CLIENT_INPUT_CLIENT_INPUT_INJECTOR_H_ |
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