OLD | NEW |
(Empty) | |
| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef REMOTING_CLIENT_INPUT_KEYBOARD_INPUT_STRATEGY_H_ |
| 6 #define REMOTING_CLIENT_INPUT_KEYBOARD_INPUT_STRATEGY_H_ |
| 7 |
| 8 #include <stdint.h> |
| 9 #include <string> |
| 10 |
| 11 namespace remoting { |
| 12 |
| 13 struct KeyEvent { |
| 14 uint32_t keycode; |
| 15 bool keydown; |
| 16 }; |
| 17 |
| 18 // This is an interface used by |KeyboardInterpreter| to customize how keyboard |
| 19 // input is handled. |
| 20 class KeyboardInputStrategy { |
| 21 public: |
| 22 virtual ~KeyboardInputStrategy() {} |
| 23 |
| 24 // Handle a text event. |
| 25 virtual void HandleTextEvent(const std::string& text, uint8_t modifiers) = 0; |
| 26 // Handle delete event. |
| 27 virtual void HandleDeleteEvent(uint8_t modifiers) = 0; |
| 28 }; |
| 29 |
| 30 } // namespace remoting |
| 31 #endif // REMOTING_CLIENT_INPUT_KEYBOARD_INPUT_STRATEGY_H_ |
OLD | NEW |