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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/android/vr_shell/vr_gl_thread.h" | 5 #include "chrome/browser/android/vr_shell/vr_gl_thread.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "chrome/browser/android/vr_shell/ui_interface.h" | 9 #include "chrome/browser/android/vr_shell/ui_interface.h" |
| 10 #include "chrome/browser/android/vr_shell/ui_scene.h" | 10 #include "chrome/browser/android/vr_shell/ui_scene.h" |
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| 76 main_thread_task_runner_->PostTask( | 76 main_thread_task_runner_->PostTask( |
| 77 FROM_HERE, base::Bind(&VrShell::ProcessContentGesture, weak_vr_shell_, | 77 FROM_HERE, base::Bind(&VrShell::ProcessContentGesture, weak_vr_shell_, |
| 78 base::Passed(std::move(event)))); | 78 base::Passed(std::move(event)))); |
| 79 } | 79 } |
| 80 | 80 |
| 81 void VrGLThread::ForceExitVr() { | 81 void VrGLThread::ForceExitVr() { |
| 82 main_thread_task_runner_->PostTask( | 82 main_thread_task_runner_->PostTask( |
| 83 FROM_HERE, base::Bind(&VrShell::ForceExitVr, weak_vr_shell_)); | 83 FROM_HERE, base::Bind(&VrShell::ForceExitVr, weak_vr_shell_)); |
| 84 } | 84 } |
| 85 | 85 |
| 86 void VrGLThread::ExitPresent() { |
| 87 main_thread_task_runner_->PostTask( |
| 88 FROM_HERE, base::Bind(&VrShell::ExitPresent, weak_vr_shell_)); |
| 89 } |
| 90 |
| 86 void VrGLThread::RunVRDisplayInfoCallback( | 91 void VrGLThread::RunVRDisplayInfoCallback( |
| 87 const base::Callback<void(device::mojom::VRDisplayInfoPtr)>& callback, | 92 const base::Callback<void(device::mojom::VRDisplayInfoPtr)>& callback, |
| 88 device::mojom::VRDisplayInfoPtr* info) { | 93 device::mojom::VRDisplayInfoPtr* info) { |
| 89 main_thread_task_runner_->PostTask(FROM_HERE, | 94 main_thread_task_runner_->PostTask(FROM_HERE, |
| 90 base::Bind(callback, base::Passed(info))); | 95 base::Bind(callback, base::Passed(info))); |
| 91 } | 96 } |
| 92 | 97 |
| 93 void VrGLThread::OnContentPaused(bool enabled) { | 98 void VrGLThread::OnContentPaused(bool enabled) { |
| 94 main_thread_task_runner_->PostTask( | 99 main_thread_task_runner_->PostTask( |
| 95 FROM_HERE, | 100 FROM_HERE, |
| 96 base::Bind(&VrShell::OnContentPaused, weak_vr_shell_, enabled)); | 101 base::Bind(&VrShell::OnContentPaused, weak_vr_shell_, enabled)); |
| 97 } | 102 } |
| 98 | 103 |
| 99 void VrGLThread::CleanUp() { | 104 void VrGLThread::CleanUp() { |
| 100 scene_manager_.reset(); | 105 scene_manager_.reset(); |
| 101 vr_shell_gl_.reset(); | 106 vr_shell_gl_.reset(); |
| 102 scene_.reset(); | 107 scene_.reset(); |
| 103 } | 108 } |
| 104 | 109 |
| 105 } // namespace vr_shell | 110 } // namespace vr_shell |
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