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Unified Diff: ui/ozone/platform/drm/gpu/gbm_surfaceless.h

Issue 2866903002: Revert of ozone: Wait on EGLFence before committing buffers. Avoid using GL. (Closed)
Patch Set: Created 3 years, 7 months ago
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Index: ui/ozone/platform/drm/gpu/gbm_surfaceless.h
diff --git a/ui/ozone/platform/drm/gpu/gbm_surfaceless.h b/ui/ozone/platform/drm/gpu/gbm_surfaceless.h
index 1ec916ca2d5519e274befdb4f5de1b89d00b5f97..91b944c57bdfd881f619715af22824cc5e0ee690 100644
--- a/ui/ozone/platform/drm/gpu/gbm_surfaceless.h
+++ b/ui/ozone/platform/drm/gpu/gbm_surfaceless.h
@@ -82,6 +82,8 @@
void SwapCompleted(const SwapCompletionCallback& callback,
gfx::SwapResult result);
+ bool IsUniversalDisplayLinkDevice();
+
GbmSurfaceFactory* surface_factory_;
std::unique_ptr<DrmWindowProxy> window_;
std::vector<OverlayPlane> planes_;
@@ -91,6 +93,7 @@
std::unique_ptr<gfx::VSyncProvider> vsync_provider_;
std::vector<std::unique_ptr<PendingFrame>> unsubmitted_frames_;
bool has_implicit_external_sync_;
+ bool has_image_flush_external_;
bool last_swap_buffers_result_ = true;
bool swap_buffers_pending_ = false;
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