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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_GL_THREAD_H_ | 5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_GL_THREAD_H_ |
| 6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_GL_THREAD_H_ | 6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_GL_THREAD_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
| 11 #include "base/memory/weak_ptr.h" | 11 #include "base/memory/weak_ptr.h" |
| 12 #include "base/single_thread_task_runner.h" | 12 #include "base/single_thread_task_runner.h" |
| 13 #include "base/threading/thread.h" | 13 #include "base/threading/thread.h" |
| 14 #include "chrome/browser/android/vr_shell/vr_browser_interface.h" | 14 #include "chrome/browser/android/vr_shell/vr_browser_interface.h" |
| 15 #include "third_party/gvr-android-sdk/src/libraries/headers/vr/gvr/capi/include/
gvr_types.h" | 15 #include "third_party/gvr-android-sdk/src/libraries/headers/vr/gvr/capi/include/
gvr_types.h" |
| 16 | 16 |
| 17 class GURL; |
| 18 |
| 17 namespace vr_shell { | 19 namespace vr_shell { |
| 18 | 20 |
| 19 class UiScene; | 21 class UiScene; |
| 20 class UiSceneManager; | 22 class UiSceneManager; |
| 21 class VrShell; | 23 class VrShell; |
| 22 class VrShellGl; | 24 class VrShellGl; |
| 23 | 25 |
| 24 class VrGLThread : public VrBrowserInterface, public base::Thread { | 26 class VrGLThread : public base::Thread, |
| 27 public UiInterface, |
| 28 public VrBrowserInterface { |
| 25 public: | 29 public: |
| 26 VrGLThread( | 30 VrGLThread( |
| 27 const base::WeakPtr<VrShell>& weak_vr_shell, | 31 const base::WeakPtr<VrShell>& weak_vr_shell, |
| 28 scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner, | 32 scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner, |
| 29 gvr_context* gvr_api, | 33 gvr_context* gvr_api, |
| 30 bool initially_web_vr, | 34 bool initially_web_vr, |
| 31 bool in_cct, | 35 bool in_cct, |
| 32 bool reprojected_rendering); | 36 bool reprojected_rendering); |
| 33 | 37 |
| 34 ~VrGLThread() override; | 38 ~VrGLThread() override; |
| 35 base::WeakPtr<VrShellGl> GetVrShellGl() { return weak_vr_shell_gl_; } | 39 base::WeakPtr<VrShellGl> GetVrShellGl() { return weak_vr_shell_gl_; } |
| 36 base::WeakPtr<UiSceneManager> GetSceneManager() { | 40 base::WeakPtr<UiSceneManager> GetSceneManager() { |
| 37 return weak_scene_manager_; | 41 return weak_scene_manager_; |
| 38 } | 42 } |
| 39 | 43 |
| 40 // VrBrowserInterface implementation. | 44 // VrBrowserInterface implementation (VrShellGl calling to UI and VrShell). |
| 41 void ContentSurfaceChanged(jobject surface) override; | 45 void ContentSurfaceChanged(jobject surface) override; |
| 42 void GvrDelegateReady() override; | 46 void GvrDelegateReady() override; |
| 43 void UpdateGamepadData(device::GvrGamepadData) override; | 47 void UpdateGamepadData(device::GvrGamepadData) override; |
| 48 void AppButtonClicked() override; |
| 44 void AppButtonGesturePerformed(UiInterface::Direction direction) override; | 49 void AppButtonGesturePerformed(UiInterface::Direction direction) override; |
| 45 void OnAppButtonClicked() override; | |
| 46 void ProcessContentGesture( | 50 void ProcessContentGesture( |
| 47 std::unique_ptr<blink::WebInputEvent> event) override; | 51 std::unique_ptr<blink::WebInputEvent> event) override; |
| 48 void ForceExitVr() override; | 52 void ForceExitVr() override; |
| 49 void RunVRDisplayInfoCallback( | 53 void RunVRDisplayInfoCallback( |
| 50 const base::Callback<void(device::mojom::VRDisplayInfoPtr)>& callback, | 54 const base::Callback<void(device::mojom::VRDisplayInfoPtr)>& callback, |
| 51 device::mojom::VRDisplayInfoPtr* info) override; | 55 device::mojom::VRDisplayInfoPtr* info) override; |
| 52 void OnContentPaused(bool enabled) override; | 56 void OnContentPaused(bool enabled) override; |
| 53 | 57 |
| 58 // UiInterface implementation (VrShell calling to the UI). |
| 59 void SetFullscreen(bool enabled) override; |
| 60 void SetHistoryButtonsEnabled(bool can_go_back, bool can_go_forward) override; |
| 61 void SetLoadProgress(double progress) override; |
| 62 void SetLoading(bool loading) override; |
| 63 void SetSecurityLevel(int level) override; |
| 64 void SetURL(const GURL& gurl) override; |
| 65 void SetWebVrMode(bool enabled) override; |
| 66 void SetWebVrSecureOrigin(bool secure) override; |
| 67 |
| 54 protected: | 68 protected: |
| 55 void Init() override; | 69 void Init() override; |
| 56 void CleanUp() override; | 70 void CleanUp() override; |
| 57 | 71 |
| 58 private: | 72 private: |
| 59 // Created on GL thread. | 73 // Created on GL thread. |
| 60 std::unique_ptr<UiScene> scene_; | 74 std::unique_ptr<UiScene> scene_; |
| 61 std::unique_ptr<UiSceneManager> scene_manager_; | 75 std::unique_ptr<UiSceneManager> scene_manager_; |
| 62 base::WeakPtr<UiSceneManager> weak_scene_manager_; | 76 base::WeakPtr<UiSceneManager> weak_scene_manager_; |
| 63 std::unique_ptr<VrShellGl> vr_shell_gl_; | 77 std::unique_ptr<VrShellGl> vr_shell_gl_; |
| 64 base::WeakPtr<VrShellGl> weak_vr_shell_gl_; | 78 base::WeakPtr<VrShellGl> weak_vr_shell_gl_; |
| 65 | 79 |
| 66 // This state is used for initializing vr_shell_gl_. | 80 // This state is used for initializing vr_shell_gl_. |
| 67 base::WeakPtr<VrShell> weak_vr_shell_; | 81 base::WeakPtr<VrShell> weak_vr_shell_; |
| 68 scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner_; | 82 scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner_; |
| 69 gvr_context* gvr_api_; | 83 gvr_context* gvr_api_; |
| 70 bool initially_web_vr_; | 84 bool initially_web_vr_; |
| 71 bool in_cct_; | 85 bool in_cct_; |
| 72 bool reprojected_rendering_; | 86 bool reprojected_rendering_; |
| 73 | 87 |
| 74 DISALLOW_COPY_AND_ASSIGN(VrGLThread); | 88 DISALLOW_COPY_AND_ASSIGN(VrGLThread); |
| 75 }; | 89 }; |
| 76 | 90 |
| 77 } // namespace vr_shell | 91 } // namespace vr_shell |
| 78 | 92 |
| 79 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_GL_THREAD_H_ | 93 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_GL_THREAD_H_ |
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