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Side by Side Diff: cc/trees/property_tree.h

Issue 2866733002: Remove owning_id from EffectNode and replace it by an opaque stable_id (Closed)
Patch Set: none Created 3 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_PROPERTY_TREE_H_ 5 #ifndef CC_TREES_PROPERTY_TREE_H_
6 #define CC_TREES_PROPERTY_TREE_H_ 6 #define CC_TREES_PROPERTY_TREE_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <memory> 10 #include <memory>
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97 property_trees_ = property_trees; 97 property_trees_ = property_trees;
98 } 98 }
99 PropertyTrees* property_trees() const { return property_trees_; } 99 PropertyTrees* property_trees() const { return property_trees_; }
100 100
101 void AsValueInto(base::trace_event::TracedValue* value) const; 101 void AsValueInto(base::trace_event::TracedValue* value) const;
102 102
103 const T* FindNodeFromOwningLayerId(int id) const { 103 const T* FindNodeFromOwningLayerId(int id) const {
104 return Node(FindNodeIndexFromOwningLayerId(id)); 104 return Node(FindNodeIndexFromOwningLayerId(id));
105 } 105 }
106 T* UpdateNodeFromOwningLayerId(int id) { 106 T* UpdateNodeFromOwningLayerId(int id) {
107 #if DCHECK_IS_ON()
108 DCHECK(LookupByOnwningLayerIdAllowed());
109 #endif
107 int index = FindNodeIndexFromOwningLayerId(id); 110 int index = FindNodeIndexFromOwningLayerId(id);
108 if (index == kInvalidNodeId) { 111 if (index == kInvalidNodeId) {
109 DCHECK(property_trees()->is_main_thread); 112 DCHECK(property_trees()->is_main_thread);
110 property_trees()->needs_rebuild = true; 113 property_trees()->needs_rebuild = true;
111 } 114 }
112 115
113 return Node(index); 116 return Node(index);
114 } 117 }
115 118
116 int FindNodeIndexFromOwningLayerId(int id) const { 119 int FindNodeIndexFromOwningLayerId(int id) const {
120 #if DCHECK_IS_ON()
121 DCHECK(LookupByOnwningLayerIdAllowed());
122 #endif
117 auto iter = owning_layer_id_to_node_index_.find(id); 123 auto iter = owning_layer_id_to_node_index_.find(id);
118 if (iter == owning_layer_id_to_node_index_.end()) 124 if (iter == owning_layer_id_to_node_index_.end())
119 return kInvalidNodeId; 125 return kInvalidNodeId;
120 else 126 else
121 return iter->second; 127 return iter->second;
122 } 128 }
123 129
124 void SetOwningLayerIdForNode(const T* node, int id) { 130 void SetOwningLayerIdForNode(const T* node, int id) {
131 #if DCHECK_IS_ON()
132 DCHECK(LookupByOnwningLayerIdAllowed());
133 #endif
125 if (!node) { 134 if (!node) {
126 owning_layer_id_to_node_index_[id] = kInvalidNodeId; 135 owning_layer_id_to_node_index_[id] = kInvalidNodeId;
127 return; 136 return;
128 } 137 }
129 138
130 DCHECK(node == Node(node->id)); 139 DCHECK(node == Node(node->id));
131 owning_layer_id_to_node_index_[id] = node->id; 140 owning_layer_id_to_node_index_[id] = node->id;
132 } 141 }
133 142
143 protected:
144 #if DCHECK_IS_ON()
145 virtual bool LookupByOnwningLayerIdAllowed() const { return true; }
146 #endif
147
134 private: 148 private:
135 std::vector<T> nodes_; 149 std::vector<T> nodes_;
136 150
137 // Maps from layer id to the property tree node index. This container is 151 // Maps from layer id to the property tree node index. This container is
138 // typically very small and the memory overhead of unordered_map will 152 // typically very small and the memory overhead of unordered_map will
139 // dominate so use a flat_map. See http://crbug.com/709243 153 // dominate so use a flat_map. See http://crbug.com/709243
140 base::flat_map<int, int> owning_layer_id_to_node_index_; 154 base::flat_map<int, int> owning_layer_id_to_node_index_;
141 155
142 bool needs_update_; 156 bool needs_update_;
143 PropertyTrees* property_trees_; 157 PropertyTrees* property_trees_;
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402 416
403 void TakeRenderSurfaces( 417 void TakeRenderSurfaces(
404 std::vector<std::unique_ptr<RenderSurfaceImpl>>* render_surfaces); 418 std::vector<std::unique_ptr<RenderSurfaceImpl>>* render_surfaces);
405 419
406 // Returns true if render surfaces changed (that is, if any render surfaces 420 // Returns true if render surfaces changed (that is, if any render surfaces
407 // were created or destroyed). 421 // were created or destroyed).
408 bool CreateOrReuseRenderSurfaces( 422 bool CreateOrReuseRenderSurfaces(
409 std::vector<std::unique_ptr<RenderSurfaceImpl>>* old_render_surfaces, 423 std::vector<std::unique_ptr<RenderSurfaceImpl>>* old_render_surfaces,
410 LayerTreeImpl* layer_tree_impl); 424 LayerTreeImpl* layer_tree_impl);
411 425
426 protected:
427 #if DCHECK_IS_ON()
428 bool LookupByOnwningLayerIdAllowed() const override;
429 #endif
430
412 private: 431 private:
413 void UpdateOpacities(EffectNode* node, EffectNode* parent_node); 432 void UpdateOpacities(EffectNode* node, EffectNode* parent_node);
414 void UpdateIsDrawn(EffectNode* node, EffectNode* parent_node); 433 void UpdateIsDrawn(EffectNode* node, EffectNode* parent_node);
415 void UpdateBackfaceVisibility(EffectNode* node, EffectNode* parent_node); 434 void UpdateBackfaceVisibility(EffectNode* node, EffectNode* parent_node);
416 435
417 // Stores copy requests, keyed by node id. 436 // Stores copy requests, keyed by node id.
418 std::unordered_multimap<int, std::unique_ptr<CopyOutputRequest>> 437 std::unordered_multimap<int, std::unique_ptr<CopyOutputRequest>>
419 copy_requests_; 438 copy_requests_;
420 439
421 // Unsorted list of all mask layer ids that effect nodes refer to. 440 // Unsorted list of all mask layer ids that effect nodes refer to.
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640 // These maps allow mapping directly from a compositor element id to the 659 // These maps allow mapping directly from a compositor element id to the
641 // respective property node. This will eventually allow simplifying logic in 660 // respective property node. This will eventually allow simplifying logic in
642 // various places that today has to map from element id to layer id, and then 661 // various places that today has to map from element id to layer id, and then
643 // from layer id to the respective property node. Completing that work is 662 // from layer id to the respective property node. Completing that work is
644 // pending the launch of Slimming Paint v2 and reworking UI compositor logic 663 // pending the launch of Slimming Paint v2 and reworking UI compositor logic
645 // to produce cc property trees and these maps. 664 // to produce cc property trees and these maps.
646 base::flat_map<ElementId, int> element_id_to_effect_node_index; 665 base::flat_map<ElementId, int> element_id_to_effect_node_index;
647 base::flat_map<ElementId, int> element_id_to_scroll_node_index; 666 base::flat_map<ElementId, int> element_id_to_scroll_node_index;
648 base::flat_map<ElementId, int> element_id_to_transform_node_index; 667 base::flat_map<ElementId, int> element_id_to_transform_node_index;
649 668
650 std::vector<int> always_use_active_tree_opacity_effect_ids; 669 std::vector<ElementId> always_use_active_tree_opacity_effect_ids;
651 TransformTree transform_tree; 670 TransformTree transform_tree;
652 EffectTree effect_tree; 671 EffectTree effect_tree;
653 ClipTree clip_tree; 672 ClipTree clip_tree;
654 ScrollTree scroll_tree; 673 ScrollTree scroll_tree;
655 bool needs_rebuild; 674 bool needs_rebuild;
656 bool can_adjust_raster_scales; 675 bool can_adjust_raster_scales;
657 // Change tracking done on property trees needs to be preserved across commits 676 // Change tracking done on property trees needs to be preserved across commits
658 // (when they are not rebuild). We cache a global bool which stores whether 677 // (when they are not rebuild). We cache a global bool which stores whether
659 // we did any change tracking so that we can skip copying the change status 678 // we did any change tracking so that we can skip copying the change status
660 // between property trees when this bool is false. 679 // between property trees when this bool is false.
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724 DrawTransforms& GetDrawTransforms(int transform_id, int effect_id) const; 743 DrawTransforms& GetDrawTransforms(int transform_id, int effect_id) const;
725 DrawTransformData& FetchDrawTransformsDataFromCache(int transform_id, 744 DrawTransformData& FetchDrawTransformsDataFromCache(int transform_id,
726 int effect_id) const; 745 int effect_id) const;
727 746
728 PropertyTreesCachedData cached_data_; 747 PropertyTreesCachedData cached_data_;
729 }; 748 };
730 749
731 } // namespace cc 750 } // namespace cc
732 751
733 #endif // CC_TREES_PROPERTY_TREE_H_ 752 #endif // CC_TREES_PROPERTY_TREE_H_
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