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Issue 2866353002: Add workaround for Mac stencil buffer leak (Closed)
Patch Set: Fix analyze issue Created 3 years, 7 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_SKIA_BINDINGS_GRCONTEXT_FOR_GLES2_INTERFACE_H_ 5 #ifndef GPU_SKIA_BINDINGS_GRCONTEXT_FOR_GLES2_INTERFACE_H_
6 #define GPU_SKIA_BINDINGS_GRCONTEXT_FOR_GLES2_INTERFACE_H_ 6 #define GPU_SKIA_BINDINGS_GRCONTEXT_FOR_GLES2_INTERFACE_H_
7 7
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "third_party/skia/include/core/SkRefCnt.h" 9 #include "third_party/skia/include/core/SkRefCnt.h"
10 10
11 class GrContext; 11 class GrContext;
12 12
13 namespace gpu { 13 namespace gpu {
14 struct Capabilities;
15
14 namespace gles2 { 16 namespace gles2 {
15 class GLES2Interface; 17 class GLES2Interface;
16 } 18 }
17 } 19 }
18 20
19 namespace skia_bindings { 21 namespace skia_bindings {
20 22
21 // This class binds an offscreen GrContext to an offscreen context3d. The 23 // This class binds an offscreen GrContext to an offscreen context3d. The
22 // context3d is used by the GrContext so must be valid as long as this class 24 // context3d is used by the GrContext so must be valid as long as this class
23 // is alive. 25 // is alive.
24 class GrContextForGLES2Interface { 26 class GrContextForGLES2Interface {
25 public: 27 public:
26 explicit GrContextForGLES2Interface(gpu::gles2::GLES2Interface* gl); 28 explicit GrContextForGLES2Interface(gpu::gles2::GLES2Interface* gl,
29 const gpu::Capabilities& capabilities);
27 virtual ~GrContextForGLES2Interface(); 30 virtual ~GrContextForGLES2Interface();
28 31
29 GrContext* get() { return gr_context_.get(); } 32 GrContext* get() { return gr_context_.get(); }
30 33
31 void OnLostContext(); 34 void OnLostContext();
32 void ResetContext(uint32_t state); 35 void ResetContext(uint32_t state);
33 void FreeGpuResources(); 36 void FreeGpuResources();
34 37
35 private: 38 private:
36 sk_sp<class GrContext> gr_context_; 39 sk_sp<class GrContext> gr_context_;
37 40
38 DISALLOW_COPY_AND_ASSIGN(GrContextForGLES2Interface); 41 DISALLOW_COPY_AND_ASSIGN(GrContextForGLES2Interface);
39 }; 42 };
40 43
41 } // namespace skia_bindings 44 } // namespace skia_bindings
42 45
43 #endif // GPU_SKIA_BINDINGS_GRCONTEXT_FOR_GLES2_INTERFACE_H_ 46 #endif // GPU_SKIA_BINDINGS_GRCONTEXT_FOR_GLES2_INTERFACE_H_
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