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Issue 2866353002: Add workaround for Mac stencil buffer leak (Closed)
Patch Set: Fix analyze issue Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 #include <stdio.h> 10 #include <stdio.h>
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3780 caps.iosurface = true; 3780 caps.iosurface = true;
3781 #endif 3781 #endif
3782 3782
3783 caps.post_sub_buffer = supports_post_sub_buffer_; 3783 caps.post_sub_buffer = supports_post_sub_buffer_;
3784 caps.swap_buffers_with_bounds = supports_swap_buffers_with_bounds_; 3784 caps.swap_buffers_with_bounds = supports_swap_buffers_with_bounds_;
3785 caps.commit_overlay_planes = supports_commit_overlay_planes_; 3785 caps.commit_overlay_planes = supports_commit_overlay_planes_;
3786 caps.surfaceless = surfaceless_; 3786 caps.surfaceless = surfaceless_;
3787 bool is_offscreen = !!offscreen_target_frame_buffer_.get(); 3787 bool is_offscreen = !!offscreen_target_frame_buffer_.get();
3788 caps.flips_vertically = !is_offscreen && surface_->FlipsVertically(); 3788 caps.flips_vertically = !is_offscreen && surface_->FlipsVertically();
3789 caps.msaa_is_slow = workarounds().msaa_is_slow; 3789 caps.msaa_is_slow = workarounds().msaa_is_slow;
3790 caps.avoid_stencil_buffers = workarounds().avoid_stencil_buffers;
3790 caps.dc_layers = supports_dc_layers_; 3791 caps.dc_layers = supports_dc_layers_;
3791 3792
3792 caps.blend_equation_advanced = 3793 caps.blend_equation_advanced =
3793 feature_info_->feature_flags().blend_equation_advanced; 3794 feature_info_->feature_flags().blend_equation_advanced;
3794 caps.blend_equation_advanced_coherent = 3795 caps.blend_equation_advanced_coherent =
3795 feature_info_->feature_flags().blend_equation_advanced_coherent; 3796 feature_info_->feature_flags().blend_equation_advanced_coherent;
3796 caps.texture_rg = feature_info_->feature_flags().ext_texture_rg; 3797 caps.texture_rg = feature_info_->feature_flags().ext_texture_rg;
3797 caps.texture_norm16 = feature_info_->feature_flags().ext_texture_norm16; 3798 caps.texture_norm16 = feature_info_->feature_flags().ext_texture_norm16;
3798 caps.texture_half_float_linear = 3799 caps.texture_half_float_linear =
3799 feature_info_->feature_flags().enable_texture_half_float_linear; 3800 feature_info_->feature_flags().enable_texture_half_float_linear;
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19660 } 19661 }
19661 19662
19662 // Include the auto-generated part of this file. We split this because it means 19663 // Include the auto-generated part of this file. We split this because it means
19663 // we can easily edit the non-auto generated parts right here in this file 19664 // we can easily edit the non-auto generated parts right here in this file
19664 // instead of having to edit some template or the code generator. 19665 // instead of having to edit some template or the code generator.
19665 #include "base/macros.h" 19666 #include "base/macros.h"
19666 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 19667 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
19667 19668
19668 } // namespace gles2 19669 } // namespace gles2
19669 } // namespace gpu 19670 } // namespace gpu
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