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Issue 2864603002: Provide callback to create mojo AndroidOverlays to AVDA. (Closed)
Patch Set: rebased Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_GPU_GPU_CHILD_THREAD_H_ 5 #ifndef CONTENT_GPU_GPU_CHILD_THREAD_H_
6 #define CONTENT_GPU_GPU_CHILD_THREAD_H_ 6 #define CONTENT_GPU_GPU_CHILD_THREAD_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
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22 #include "content/child/child_thread_impl.h" 22 #include "content/child/child_thread_impl.h"
23 #include "content/common/associated_interface_registry_impl.h" 23 #include "content/common/associated_interface_registry_impl.h"
24 #include "gpu/command_buffer/service/gpu_preferences.h" 24 #include "gpu/command_buffer/service/gpu_preferences.h"
25 #include "gpu/config/gpu_feature_info.h" 25 #include "gpu/config/gpu_feature_info.h"
26 #include "gpu/config/gpu_info.h" 26 #include "gpu/config/gpu_info.h"
27 #include "gpu/ipc/service/gpu_channel.h" 27 #include "gpu/ipc/service/gpu_channel.h"
28 #include "gpu/ipc/service/gpu_channel_manager.h" 28 #include "gpu/ipc/service/gpu_channel_manager.h"
29 #include "gpu/ipc/service/gpu_channel_manager_delegate.h" 29 #include "gpu/ipc/service/gpu_channel_manager_delegate.h"
30 #include "gpu/ipc/service/gpu_config.h" 30 #include "gpu/ipc/service/gpu_config.h"
31 #include "gpu/ipc/service/x_util.h" 31 #include "gpu/ipc/service/x_util.h"
32 #include "media/base/android_overlay_mojo_factory.h"
32 #include "mojo/public/cpp/bindings/associated_binding_set.h" 33 #include "mojo/public/cpp/bindings/associated_binding_set.h"
33 #include "mojo/public/cpp/bindings/binding_set.h" 34 #include "mojo/public/cpp/bindings/binding_set.h"
34 #include "services/service_manager/public/interfaces/service_factory.mojom.h" 35 #include "services/service_manager/public/interfaces/service_factory.mojom.h"
35 #include "services/ui/gpu/gpu_service.h" 36 #include "services/ui/gpu/gpu_service.h"
36 #include "services/ui/gpu/interfaces/gpu_main.mojom.h" 37 #include "services/ui/gpu/interfaces/gpu_main.mojom.h"
37 #include "ui/gfx/native_widget_types.h" 38 #include "ui/gfx/native_widget_types.h"
38 39
39 namespace gpu { 40 namespace gpu {
40 class GpuWatchdogThread; 41 class GpuWatchdogThread;
41 } 42 }
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108 const std::string& group_name) override; 109 const std::string& group_name) override;
109 110
110 void BindServiceFactoryRequest( 111 void BindServiceFactoryRequest(
111 const service_manager::BindSourceInfo& source_info, 112 const service_manager::BindSourceInfo& source_info,
112 service_manager::mojom::ServiceFactoryRequest request); 113 service_manager::mojom::ServiceFactoryRequest request);
113 114
114 gpu::GpuChannelManager* gpu_channel_manager() { 115 gpu::GpuChannelManager* gpu_channel_manager() {
115 return gpu_service_->gpu_channel_manager(); 116 return gpu_service_->gpu_channel_manager();
116 } 117 }
117 118
119 #if defined(OS_ANDROID)
120 static std::unique_ptr<media::AndroidOverlay> CreateAndroidOverlay(
121 const base::UnguessableToken& routing_token,
122 media::AndroidOverlayConfig);
123 #endif
124
118 // Set this flag to true if a fatal error occurred before we receive the 125 // Set this flag to true if a fatal error occurred before we receive the
119 // OnInitialize message, in which case we just declare ourselves DOA. 126 // OnInitialize message, in which case we just declare ourselves DOA.
120 const bool dead_on_arrival_; 127 const bool dead_on_arrival_;
121 128
122 // Error messages collected in gpu_main() before the thread is created. 129 // Error messages collected in gpu_main() before the thread is created.
123 DeferredMessages deferred_messages_; 130 DeferredMessages deferred_messages_;
124 131
125 // Whether the GPU thread is running in the browser process. 132 // Whether the GPU thread is running in the browser process.
126 const bool in_browser_process_; 133 const bool in_browser_process_;
127 134
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140 base::Closure release_pending_requests_closure_; 147 base::Closure release_pending_requests_closure_;
141 148
142 base::WeakPtrFactory<GpuChildThread> weak_factory_; 149 base::WeakPtrFactory<GpuChildThread> weak_factory_;
143 150
144 DISALLOW_COPY_AND_ASSIGN(GpuChildThread); 151 DISALLOW_COPY_AND_ASSIGN(GpuChildThread);
145 }; 152 };
146 153
147 } // namespace content 154 } // namespace content
148 155
149 #endif // CONTENT_GPU_GPU_CHILD_THREAD_H_ 156 #endif // CONTENT_GPU_GPU_CHILD_THREAD_H_
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