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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_HEAP_MARK_COMPACT_H_ | 5 #ifndef V8_HEAP_MARK_COMPACT_H_ |
| 6 #define V8_HEAP_MARK_COMPACT_H_ | 6 #define V8_HEAP_MARK_COMPACT_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 | 9 |
| 10 #include "src/base/bits.h" | 10 #include "src/base/bits.h" |
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| 75 | 75 |
| 76 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> | 76 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> |
| 77 V8_INLINE static bool IsBlackOrGrey(HeapObject* obj, | 77 V8_INLINE static bool IsBlackOrGrey(HeapObject* obj, |
| 78 const MarkingState& state) { | 78 const MarkingState& state) { |
| 79 return Marking::IsBlackOrGrey<access_mode>(MarkBitFrom(obj, state)); | 79 return Marking::IsBlackOrGrey<access_mode>(MarkBitFrom(obj, state)); |
| 80 } | 80 } |
| 81 | 81 |
| 82 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> | 82 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> |
| 83 V8_INLINE static bool BlackToGrey(HeapObject* obj, | 83 V8_INLINE static bool BlackToGrey(HeapObject* obj, |
| 84 const MarkingState& state) { | 84 const MarkingState& state) { |
| 85 DCHECK( |
| 86 (access_mode == MarkBit::ATOMIC || IsBlack<access_mode>(obj, state))); |
| 85 MarkBit markbit = MarkBitFrom(obj, state); | 87 MarkBit markbit = MarkBitFrom(obj, state); |
| 86 if (!Marking::BlackToGrey<access_mode>(markbit)) return false; | 88 if (!Marking::BlackToGrey<access_mode>(markbit)) return false; |
| 87 state.IncrementLiveBytes<access_mode>(-obj->Size()); | 89 state.IncrementLiveBytes<access_mode>(-obj->Size()); |
| 88 return true; | 90 return true; |
| 89 } | 91 } |
| 90 | 92 |
| 91 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> | 93 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> |
| 92 V8_INLINE static bool WhiteToGrey(HeapObject* obj, | 94 V8_INLINE static bool WhiteToGrey(HeapObject* obj, |
| 93 const MarkingState& state) { | 95 const MarkingState& state) { |
| 96 DCHECK( |
| 97 (access_mode == MarkBit::ATOMIC || IsWhite<access_mode>(obj, state))); |
| 94 return Marking::WhiteToGrey<access_mode>(MarkBitFrom(obj, state)); | 98 return Marking::WhiteToGrey<access_mode>(MarkBitFrom(obj, state)); |
| 95 } | 99 } |
| 96 | 100 |
| 97 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> | 101 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> |
| 98 V8_INLINE static bool WhiteToBlack(HeapObject* obj, | 102 V8_INLINE static bool WhiteToBlack(HeapObject* obj, |
| 99 const MarkingState& state) { | 103 const MarkingState& state) { |
| 100 return ObjectMarking::WhiteToGrey<access_mode>(obj, state) && | 104 DCHECK( |
| 101 ObjectMarking::GreyToBlack<access_mode>(obj, state); | 105 (access_mode == MarkBit::ATOMIC || IsWhite<access_mode>(obj, state))); |
| 106 if (!ObjectMarking::WhiteToGrey<access_mode>(obj, state)) return false; |
| 107 return ObjectMarking::GreyToBlack<access_mode>(obj, state); |
| 102 } | 108 } |
| 103 | 109 |
| 104 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> | 110 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> |
| 105 V8_INLINE static bool GreyToBlack(HeapObject* obj, | 111 V8_INLINE static bool GreyToBlack(HeapObject* obj, |
| 106 const MarkingState& state) { | 112 const MarkingState& state) { |
| 113 DCHECK((access_mode == MarkBit::ATOMIC || IsGrey<access_mode>(obj, state))); |
| 107 MarkBit markbit = MarkBitFrom(obj, state); | 114 MarkBit markbit = MarkBitFrom(obj, state); |
| 108 if (!Marking::GreyToBlack<access_mode>(markbit)) return false; | 115 if (!Marking::GreyToBlack<access_mode>(markbit)) return false; |
| 109 state.IncrementLiveBytes<access_mode>(obj->Size()); | 116 state.IncrementLiveBytes<access_mode>(obj->Size()); |
| 110 return true; | 117 return true; |
| 111 } | 118 } |
| 112 | 119 |
| 113 private: | 120 private: |
| 114 DISALLOW_IMPLICIT_CONSTRUCTORS(ObjectMarking); | 121 DISALLOW_IMPLICIT_CONSTRUCTORS(ObjectMarking); |
| 115 }; | 122 }; |
| 116 | 123 |
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| 745 ~EvacuationScope() { collector_->set_evacuation(false); } | 752 ~EvacuationScope() { collector_->set_evacuation(false); } |
| 746 | 753 |
| 747 private: | 754 private: |
| 748 MarkCompactCollector* collector_; | 755 MarkCompactCollector* collector_; |
| 749 }; | 756 }; |
| 750 | 757 |
| 751 } // namespace internal | 758 } // namespace internal |
| 752 } // namespace v8 | 759 } // namespace v8 |
| 753 | 760 |
| 754 #endif // V8_HEAP_MARK_COMPACT_H_ | 761 #endif // V8_HEAP_MARK_COMPACT_H_ |
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