Index: ui/gfx/font_fallback_android.h |
diff --git a/ui/gfx/font_fallback_android.h b/ui/gfx/font_fallback_android.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..86e01e88fcb37821ccf3d7539a54242edfab0575 |
--- /dev/null |
+++ b/ui/gfx/font_fallback_android.h |
@@ -0,0 +1,31 @@ |
+// Copyright 2017 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_GFX_FONT_FALLBACK_ANDROID_H_ |
+#define UI_GFX_FONT_FALLBACK_ANDROID_H_ |
+ |
+#include <string> |
+ |
+#include "third_party/icu/source/common/unicode/uchar.h" |
+#include "ui/gfx/font_fallback.h" |
+#include "ui/gfx/gfx_export.h" |
+ |
+namespace gfx { |
+ |
+// Return a font name which provides a glyph for the Unicode code point |
+// specified by character. |
+// c: a UTF-32 code point |
+// preferred_locale: preferred locale identifier (if any) for |c| |
+// (e.g. "en", "ja", "zh-CN") |
+// |
+// Returns: the font name. The value is empty if the request could not be |
+// satisfied or if the provided default font supports it. |
+GFX_EXPORT std::string GetFallbackFontNameForChar( |
+ const Font& font, |
mthiesse
2017/05/08 14:46:35
nit: default_font? Also document this parameter ab
acondor_
2017/05/08 16:55:29
Done.
|
+ UChar32 c, |
+ const std::string& preferred_locale); |
+ |
+} // namespace gfx |
+ |
+#endif // UI_GFX_FONT_FALLBACK_ANDROID_H_ |