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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PaintInvalidationState_h | 5 #ifndef PaintInvalidationState_h |
6 #define PaintInvalidationState_h | 6 #define PaintInvalidationState_h |
7 | 7 |
8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
9 #include "core/paint/PaintInvalidator.h" | 9 #include "core/paint/PaintInvalidator.h" |
10 #include "platform/geometry/LayoutRect.h" | 10 #include "platform/geometry/LayoutRect.h" |
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165 | 165 |
166 // Records objects needing paint invalidation on the next frame. See the | 166 // Records objects needing paint invalidation on the next frame. See the |
167 // definition of PaintInvalidationDelayedFull for more details. | 167 // definition of PaintInvalidationDelayedFull for more details. |
168 Vector<const LayoutObject*>& pending_delayed_paint_invalidations_; | 168 Vector<const LayoutObject*>& pending_delayed_paint_invalidations_; |
169 | 169 |
170 PaintLayer& painting_layer_; | 170 PaintLayer& painting_layer_; |
171 | 171 |
172 #if DCHECK_IS_ON() | 172 #if DCHECK_IS_ON() |
173 bool did_update_for_children_ = false; | 173 bool did_update_for_children_ = false; |
174 #endif | 174 #endif |
175 | |
176 #if DCHECK_IS_ON() && !defined(NDEBUG) | |
177 // #define CHECK_FAST_PATH_SLOW_PATH_EQUALITY | |
178 #endif | |
179 | |
180 #ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY | |
181 void assertFastPathAndSlowPathRectsEqual( | |
182 const LayoutRect& fastPathRect, | |
183 const LayoutRect& slowPathRect) const; | |
184 bool m_canCheckFastPathSlowPathEquality; | |
185 #endif | |
186 }; | 175 }; |
187 | 176 |
188 // This is temporary to adapt legacy PaintInvalidationState to | 177 // This is temporary to adapt legacy PaintInvalidationState to |
189 // PaintInvalidatorContext | 178 // PaintInvalidatorContext |
190 class PaintInvalidatorContextAdapter : public PaintInvalidatorContext { | 179 class PaintInvalidatorContextAdapter : public PaintInvalidatorContext { |
191 public: | 180 public: |
192 PaintInvalidatorContextAdapter(const PaintInvalidationState&); | 181 PaintInvalidatorContextAdapter(const PaintInvalidationState&); |
193 void MapLocalRectToVisualRectInBacking(const LayoutObject&, | 182 void MapLocalRectToVisualRectInBacking(const LayoutObject&, |
194 LayoutRect&) const override; | 183 LayoutRect&) const override; |
195 | 184 |
196 private: | 185 private: |
197 const PaintInvalidationState& paint_invalidation_state_; | 186 const PaintInvalidationState& paint_invalidation_state_; |
198 }; | 187 }; |
199 | 188 |
200 } // namespace blink | 189 } // namespace blink |
201 | 190 |
202 #endif // PaintInvalidationState_h | 191 #endif // PaintInvalidationState_h |
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