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Issue 2863103002: Reduce composited smooth scroll latency by a frame (also fixes latency UMAs). (Closed)
Patch Set: Cleanup. Created 3 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/animation/animation_host.h" 5 #include "cc/animation/animation_host.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/macros.h" 9 #include "base/macros.h"
10 #include "base/memory/ptr_util.h" 10 #include "base/memory/ptr_util.h"
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521 521
522 bool AnimationHost::HasTickingAnimationForTesting(ElementId element_id) const { 522 bool AnimationHost::HasTickingAnimationForTesting(ElementId element_id) const {
523 auto element_animations = GetElementAnimationsForElementId(element_id); 523 auto element_animations = GetElementAnimationsForElementId(element_id);
524 return element_animations ? element_animations->HasTickingAnimation() : false; 524 return element_animations ? element_animations->HasTickingAnimation() : false;
525 } 525 }
526 526
527 void AnimationHost::ImplOnlyScrollAnimationCreate( 527 void AnimationHost::ImplOnlyScrollAnimationCreate(
528 ElementId element_id, 528 ElementId element_id,
529 const gfx::ScrollOffset& target_offset, 529 const gfx::ScrollOffset& target_offset,
530 const gfx::ScrollOffset& current_offset, 530 const gfx::ScrollOffset& current_offset,
531 base::TimeDelta delayed_by) { 531 base::TimeDelta delayed_by,
532 base::TimeDelta animation_start_offset) {
532 DCHECK(scroll_offset_animations_impl_); 533 DCHECK(scroll_offset_animations_impl_);
533 scroll_offset_animations_impl_->ScrollAnimationCreate( 534 scroll_offset_animations_impl_->ScrollAnimationCreate(
534 element_id, target_offset, current_offset, delayed_by); 535 element_id, target_offset, current_offset, delayed_by,
536 animation_start_offset);
535 } 537 }
536 538
537 bool AnimationHost::ImplOnlyScrollAnimationUpdateTarget( 539 bool AnimationHost::ImplOnlyScrollAnimationUpdateTarget(
538 ElementId element_id, 540 ElementId element_id,
539 const gfx::Vector2dF& scroll_delta, 541 const gfx::Vector2dF& scroll_delta,
540 const gfx::ScrollOffset& max_scroll_offset, 542 const gfx::ScrollOffset& max_scroll_offset,
541 base::TimeTicks frame_monotonic_time, 543 base::TimeTicks frame_monotonic_time,
542 base::TimeDelta delayed_by) { 544 base::TimeDelta delayed_by) {
543 DCHECK(scroll_offset_animations_impl_); 545 DCHECK(scroll_offset_animations_impl_);
544 return scroll_offset_animations_impl_->ScrollAnimationUpdateTarget( 546 return scroll_offset_animations_impl_->ScrollAnimationUpdateTarget(
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574 const { 576 const {
575 return ticking_players_; 577 return ticking_players_;
576 } 578 }
577 579
578 const AnimationHost::ElementToAnimationsMap& 580 const AnimationHost::ElementToAnimationsMap&
579 AnimationHost::element_animations_for_testing() const { 581 AnimationHost::element_animations_for_testing() const {
580 return element_to_animations_map_; 582 return element_to_animations_map_;
581 } 583 }
582 584
583 } // namespace cc 585 } // namespace cc
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