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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLBuffer.cpp

Issue 2862963003: Replace ASSERT with DCHECK in modules/ (Closed)
Patch Set: NOTREACHED instead of DCHECK(false) Created 3 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
46 } 46 }
47 47
48 void WebGLBuffer::DeleteObjectImpl(gpu::gles2::GLES2Interface* gl) { 48 void WebGLBuffer::DeleteObjectImpl(gpu::gles2::GLES2Interface* gl) {
49 gl->DeleteBuffers(1, &object_); 49 gl->DeleteBuffers(1, &object_);
50 object_ = 0; 50 object_ = 0;
51 } 51 }
52 52
53 void WebGLBuffer::SetInitialTarget(GLenum target) { 53 void WebGLBuffer::SetInitialTarget(GLenum target) {
54 // WebGL restricts the ability to bind buffers to multiple targets based on 54 // WebGL restricts the ability to bind buffers to multiple targets based on
55 // it's initial bind point. 55 // it's initial bind point.
56 ASSERT(!initial_target_); 56 DCHECK(!initial_target_);
57 initial_target_ = target; 57 initial_target_ = target;
58 } 58 }
59 59
60 } // namespace blink 60 } // namespace blink
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