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Side by Side Diff: remoting/client/desktop_viewport.h

Issue 2862893003: [CRD iOS] Inject mouse events to the host (Closed)
Patch Set: Resolve Feedback Created 3 years, 7 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_CLIENT_DESKTOP_VIEWPORT_H_ 5 #ifndef REMOTING_CLIENT_DESKTOP_VIEWPORT_H_
6 #define REMOTING_CLIENT_DESKTOP_VIEWPORT_H_ 6 #define REMOTING_CLIENT_DESKTOP_VIEWPORT_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "remoting/client/view_matrix.h" 9 #include "remoting/client/view_matrix.h"
10 10
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41 // Sets the |surface_size_| and initializes the viewport when necessary. 41 // Sets the |surface_size_| and initializes the viewport when necessary.
42 void SetSurfaceSize(int surface_width, int surface_height); 42 void SetSurfaceSize(int surface_width, int surface_height);
43 43
44 // Translates the desktop on the surface's reference frame by <dx, dy>. 44 // Translates the desktop on the surface's reference frame by <dx, dy>.
45 void MoveDesktop(float dx, float dy); 45 void MoveDesktop(float dx, float dy);
46 46
47 // Scales the desktop on the surface's reference frame at pivot point (px, py) 47 // Scales the desktop on the surface's reference frame at pivot point (px, py)
48 // by |scale|. 48 // by |scale|.
49 void ScaleDesktop(float px, float py, float scale); 49 void ScaleDesktop(float px, float py, float scale);
50 50
51 // Moves the viewport center by <x, y> on the desktop's coordinate.
52 void MoveViewport(float dx, float dy);
53
51 // Sets the viewport center to (x, y) on the desktop's coordinate. 54 // Sets the viewport center to (x, y) on the desktop's coordinate.
52 void SetViewportCenter(float x, float y); 55 void SetViewportCenter(float x, float y);
53 56
54 // Registers the callback to be called once the transformation has changed. 57 // Registers the callback to be called once the transformation has changed.
55 // run_immediately: If true and the viewport is ready to be used, the callback 58 // run_immediately: If true and the viewport is ready to be used, the callback
56 // will be called immedately with the transformation matrix. 59 // will be called immedately with the transformation matrix.
57 void RegisterOnTransformationChangedCallback( 60 void RegisterOnTransformationChangedCallback(
58 const TransformationCallback& callback, 61 const TransformationCallback& callback,
59 bool run_immediately); 62 bool run_immediately);
60 63
64 // Returns the reference to the desktop-to-surface transformation.
65 const ViewMatrix& GetTransformation() const;
66
61 private: 67 private:
62 struct Bounds { 68 struct Bounds {
63 float left; 69 float left;
64 float right; 70 float right;
65 float top; 71 float top;
66 float bottom; 72 float bottom;
67 }; 73 };
68 74
69 // Resizes the desktop such that the image is displayed without borders in 75 // Resizes the desktop such that the image is displayed without borders in
70 // minimum possible zoom-level. This will be called once both the desktop 76 // minimum possible zoom-level. This will be called once both the desktop
71 // and the surface size are set. 77 // and the surface size are set.
72 void ResizeToFit(); 78 void ResizeToFit();
73 79
74 // True if desktop size and surface size are set. 80 // True if desktop size and surface size are set.
75 bool IsViewportReady() const; 81 bool IsViewportReady() const;
76 82
77 // Adjusts the size and position of the viewport so that the constrains always 83 // Adjusts the size and position of the viewport so that the constrains always
78 // hold, then feed the matrix to |on_transformation_changed_|. 84 // hold, then feed the matrix to |on_transformation_changed_|.
79 void UpdateViewport(); 85 void UpdateViewport();
80 86
81 // Gets a rectangle of all possible positions where the viewport's center can 87 // Gets a rectangle of all possible positions where the viewport's center can
82 // locate. 88 // locate.
83 Bounds GetViewportCenterBounds() const; 89 Bounds GetViewportCenterBounds() const;
84 90
85 // Returns the current center of the viewport on the desktop's coordinate. 91 // Returns the current center of the viewport on the desktop's coordinate.
86 ViewMatrix::Point GetViewportCenter() const; 92 ViewMatrix::Point GetViewportCenter() const;
87 93
88 // Translates the viewport on the desktop's reference frame by <dx, dy>, 94 // Translates the viewport on the desktop's reference frame by <dx, dy>,
89 // without calling UpdateViewport(). 95 // without calling UpdateViewport().
90 void MoveViewportCenterWithoutUpdate(float dx, float dy); 96 void MoveViewportWithoutUpdate(float dx, float dy);
91 97
92 // Moves the point inside the bounds with minimum displacement if it is out of 98 // Moves the point inside the bounds with minimum displacement if it is out of
93 // the bounds. 99 // the bounds.
94 static ViewMatrix::Point ConstrainPointToBounds( 100 static ViewMatrix::Point ConstrainPointToBounds(
95 const Bounds& bounds, 101 const Bounds& bounds,
96 const ViewMatrix::Point& point); 102 const ViewMatrix::Point& point);
97 103
98 ViewMatrix::Vector2D desktop_size_; 104 ViewMatrix::Vector2D desktop_size_;
99 ViewMatrix::Vector2D surface_size_; 105 ViewMatrix::Vector2D surface_size_;
100 106
101 bool desktop_size_ready_ = false; 107 bool desktop_size_ready_ = false;
102 bool surface_size_ready_ = false; 108 bool surface_size_ready_ = false;
103 109
104 ViewMatrix desktop_to_surface_transform_; 110 ViewMatrix desktop_to_surface_transform_;
105 111
106 TransformationCallback on_transformation_changed_; 112 TransformationCallback on_transformation_changed_;
107 113
108 // DesktopViewport is neither copyable nor movable. 114 // DesktopViewport is neither copyable nor movable.
109 DesktopViewport(const DesktopViewport&) = delete; 115 DesktopViewport(const DesktopViewport&) = delete;
110 DesktopViewport& operator=(const DesktopViewport&) = delete; 116 DesktopViewport& operator=(const DesktopViewport&) = delete;
111 }; 117 };
112 118
113 } // namespace remoting 119 } // namespace remoting
114 #endif // REMOTING_CLIENT_DESKTOP_VIEWPORT_H_ 120 #endif // REMOTING_CLIENT_DESKTOP_VIEWPORT_H_
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