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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shelf/shelf_view.h" | 5 #include "ash/shelf/shelf_view.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 #include "ash/ash_constants.h" | 10 #include "ash/ash_constants.h" |
11 #include "ash/drag_drop/drag_image_view.h" | 11 #include "ash/drag_drop/drag_image_view.h" |
12 #include "ash/public/cpp/shelf_item_delegate.h" | 12 #include "ash/public/cpp/shelf_item_delegate.h" |
13 #include "ash/scoped_root_window_for_new_windows.h" | 13 #include "ash/scoped_root_window_for_new_windows.h" |
| 14 #include "ash/screen_util.h" |
14 #include "ash/shelf/app_list_button.h" | 15 #include "ash/shelf/app_list_button.h" |
15 #include "ash/shelf/overflow_bubble.h" | 16 #include "ash/shelf/overflow_bubble.h" |
16 #include "ash/shelf/overflow_bubble_view.h" | 17 #include "ash/shelf/overflow_bubble_view.h" |
17 #include "ash/shelf/overflow_button.h" | 18 #include "ash/shelf/overflow_button.h" |
18 #include "ash/shelf/shelf_application_menu_model.h" | 19 #include "ash/shelf/shelf_application_menu_model.h" |
19 #include "ash/shelf/shelf_button.h" | 20 #include "ash/shelf/shelf_button.h" |
20 #include "ash/shelf/shelf_constants.h" | 21 #include "ash/shelf/shelf_constants.h" |
21 #include "ash/shelf/shelf_model.h" | 22 #include "ash/shelf/shelf_model.h" |
22 #include "ash/shelf/shelf_widget.h" | 23 #include "ash/shelf/shelf_widget.h" |
23 #include "ash/shelf/wm_shelf.h" | 24 #include "ash/shelf/wm_shelf.h" |
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1624 } | 1625 } |
1625 } | 1626 } |
1626 // The menu clears |scoped_root_window_for_new_windows_| in OnMenuClosed. | 1627 // The menu clears |scoped_root_window_for_new_windows_| in OnMenuClosed. |
1627 if (!IsShowingMenu()) | 1628 if (!IsShowingMenu()) |
1628 scoped_root_window_for_new_windows_.reset(); | 1629 scoped_root_window_for_new_windows_.reset(); |
1629 } | 1630 } |
1630 | 1631 |
1631 void ShelfView::ShowContextMenuForView(views::View* source, | 1632 void ShelfView::ShowContextMenuForView(views::View* source, |
1632 const gfx::Point& point, | 1633 const gfx::Point& point, |
1633 ui::MenuSourceType source_type) { | 1634 ui::MenuSourceType source_type) { |
| 1635 // Align the context menu to the edge of the shelf. |
| 1636 aura::Window* shelf_window = shelf_widget_->GetNativeWindow(); |
| 1637 gfx::Rect shelf_bounds = |
| 1638 is_overflow_mode() |
| 1639 ? owner_overflow_bubble_->bubble_view()->GetBubbleBounds() |
| 1640 : ScreenUtil::GetDisplayBoundsWithShelf(shelf_window); |
| 1641 |
| 1642 gfx::Point context_menu_point; |
| 1643 switch (wm_shelf_->GetAlignment()) { |
| 1644 case SHELF_ALIGNMENT_BOTTOM: |
| 1645 case SHELF_ALIGNMENT_BOTTOM_LOCKED: |
| 1646 context_menu_point.SetPoint(point.x(), |
| 1647 shelf_bounds.bottom() - kShelfSize); |
| 1648 break; |
| 1649 case SHELF_ALIGNMENT_LEFT: |
| 1650 context_menu_point.SetPoint(shelf_bounds.x() + kShelfSize, point.y()); |
| 1651 break; |
| 1652 case SHELF_ALIGNMENT_RIGHT: |
| 1653 context_menu_point.SetPoint(shelf_bounds.right() - kShelfSize, point.y()); |
| 1654 break; |
| 1655 } |
1634 last_pressed_index_ = -1; | 1656 last_pressed_index_ = -1; |
1635 | 1657 |
1636 const ShelfItem* item = ShelfItemForView(source); | 1658 const ShelfItem* item = ShelfItemForView(source); |
1637 if (!item) { | 1659 if (!item) { |
1638 ShellPort::Get()->ShowContextMenu(point, source_type); | 1660 ShellPort::Get()->ShowContextMenu(context_menu_point, source_type); |
1639 return; | 1661 return; |
1640 } | 1662 } |
1641 | 1663 |
1642 std::unique_ptr<ui::MenuModel> context_menu_model( | 1664 std::unique_ptr<ui::MenuModel> context_menu_model( |
1643 Shell::Get()->shell_delegate()->CreateContextMenu(wm_shelf_, item)); | 1665 Shell::Get()->shell_delegate()->CreateContextMenu(wm_shelf_, item)); |
1644 if (!context_menu_model) | 1666 if (!context_menu_model) |
1645 return; | 1667 return; |
1646 | 1668 |
1647 context_menu_id_ = item ? item->id : ShelfID(); | 1669 context_menu_id_ = item ? item->id : ShelfID(); |
1648 ShowMenu(std::move(context_menu_model), source, point, true, source_type, | 1670 ShowMenu(std::move(context_menu_model), source, context_menu_point, true, |
1649 nullptr); | 1671 source_type, nullptr); |
1650 } | 1672 } |
1651 | 1673 |
1652 void ShelfView::ShowMenu(std::unique_ptr<ui::MenuModel> menu_model, | 1674 void ShelfView::ShowMenu(std::unique_ptr<ui::MenuModel> menu_model, |
1653 views::View* source, | 1675 views::View* source, |
1654 const gfx::Point& click_point, | 1676 const gfx::Point& click_point, |
1655 bool context_menu, | 1677 bool context_menu, |
1656 ui::MenuSourceType source_type, | 1678 ui::MenuSourceType source_type, |
1657 views::InkDrop* ink_drop) { | 1679 views::InkDrop* ink_drop) { |
1658 menu_model_ = std::move(menu_model); | 1680 menu_model_ = std::move(menu_model); |
1659 menu_model_adapter_.reset(new views::MenuModelAdapter( | 1681 menu_model_adapter_.reset(new views::MenuModelAdapter( |
1660 menu_model_.get(), | 1682 menu_model_.get(), |
1661 base::Bind(&ShelfView::OnMenuClosed, base::Unretained(this), ink_drop))); | 1683 base::Bind(&ShelfView::OnMenuClosed, base::Unretained(this), ink_drop))); |
1662 | 1684 |
1663 closing_event_time_ = base::TimeTicks(); | 1685 closing_event_time_ = base::TimeTicks(); |
1664 int run_types = 0; | 1686 int run_types = 0; |
1665 if (context_menu) | 1687 if (context_menu) |
1666 run_types |= views::MenuRunner::CONTEXT_MENU; | 1688 run_types |= |
| 1689 views::MenuRunner::CONTEXT_MENU | views::MenuRunner::FIXED_ANCHOR; |
1667 launcher_menu_runner_.reset( | 1690 launcher_menu_runner_.reset( |
1668 new views::MenuRunner(menu_model_adapter_->CreateMenu(), run_types)); | 1691 new views::MenuRunner(menu_model_adapter_->CreateMenu(), run_types)); |
1669 | 1692 |
1670 // Place new windows on the same display as the button that spawned the menu. | 1693 // Place new windows on the same display as the button that spawned the menu. |
1671 WmWindow* window = WmWindow::Get(source->GetWidget()->GetNativeWindow()); | 1694 WmWindow* window = WmWindow::Get(source->GetWidget()->GetNativeWindow()); |
1672 scoped_root_window_for_new_windows_.reset( | 1695 scoped_root_window_for_new_windows_.reset( |
1673 new ScopedRootWindowForNewWindows(window->GetRootWindow())); | 1696 new ScopedRootWindowForNewWindows(window->GetRootWindow())); |
1674 | 1697 |
1675 views::MenuAnchorPosition menu_alignment = views::MENU_ANCHOR_TOPLEFT; | 1698 views::MenuAnchorPosition menu_alignment = views::MENU_ANCHOR_TOPLEFT; |
1676 gfx::Rect anchor = gfx::Rect(click_point, gfx::Size()); | 1699 gfx::Rect anchor = gfx::Rect(click_point, gfx::Size()); |
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1692 case SHELF_ALIGNMENT_BOTTOM_LOCKED: | 1715 case SHELF_ALIGNMENT_BOTTOM_LOCKED: |
1693 menu_alignment = views::MENU_ANCHOR_BUBBLE_ABOVE; | 1716 menu_alignment = views::MENU_ANCHOR_BUBBLE_ABOVE; |
1694 break; | 1717 break; |
1695 case SHELF_ALIGNMENT_LEFT: | 1718 case SHELF_ALIGNMENT_LEFT: |
1696 menu_alignment = views::MENU_ANCHOR_BUBBLE_RIGHT; | 1719 menu_alignment = views::MENU_ANCHOR_BUBBLE_RIGHT; |
1697 break; | 1720 break; |
1698 case SHELF_ALIGNMENT_RIGHT: | 1721 case SHELF_ALIGNMENT_RIGHT: |
1699 menu_alignment = views::MENU_ANCHOR_BUBBLE_LEFT; | 1722 menu_alignment = views::MENU_ANCHOR_BUBBLE_LEFT; |
1700 break; | 1723 break; |
1701 } | 1724 } |
| 1725 } else { |
| 1726 // Distinguish the touch events that triggered on the bottom or left / right |
| 1727 // shelf. Since they should have different |MenuAnchorPosition|. |
| 1728 if (wm_shelf_->IsHorizontalAlignment()) |
| 1729 menu_alignment = views::MENU_ANCHOR_FIXED_BOTTOMCENTER; |
| 1730 else |
| 1731 menu_alignment = views::MENU_ANCHOR_FIXED_SIDECENTER; |
1702 } | 1732 } |
1703 | 1733 |
1704 // NOTE: if you convert to HAS_MNEMONICS be sure to update menu building code. | 1734 // NOTE: if you convert to HAS_MNEMONICS be sure to update menu building code. |
1705 launcher_menu_runner_->RunMenuAt(source->GetWidget(), nullptr, anchor, | 1735 launcher_menu_runner_->RunMenuAt(source->GetWidget(), nullptr, anchor, |
1706 menu_alignment, source_type); | 1736 menu_alignment, source_type); |
1707 } | 1737 } |
1708 | 1738 |
1709 void ShelfView::OnMenuClosed(views::InkDrop* ink_drop) { | 1739 void ShelfView::OnMenuClosed(views::InkDrop* ink_drop) { |
1710 context_menu_id_ = ShelfID(); | 1740 context_menu_id_ = ShelfID(); |
1711 | 1741 |
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1780 // Bail if dragging has already begun, or if no item has been pressed. | 1810 // Bail if dragging has already begun, or if no item has been pressed. |
1781 if (dragging() || !drag_view_) | 1811 if (dragging() || !drag_view_) |
1782 return false; | 1812 return false; |
1783 | 1813 |
1784 // Dragging only begins once the pointer has travelled a minimum distance. | 1814 // Dragging only begins once the pointer has travelled a minimum distance. |
1785 if ((std::abs(event.x() - drag_origin_.x()) < kMinimumDragDistance) && | 1815 if ((std::abs(event.x() - drag_origin_.x()) < kMinimumDragDistance) && |
1786 (std::abs(event.y() - drag_origin_.y()) < kMinimumDragDistance)) { | 1816 (std::abs(event.y() - drag_origin_.y()) < kMinimumDragDistance)) { |
1787 return false; | 1817 return false; |
1788 } | 1818 } |
1789 | 1819 |
1790 // Touch dragging only begins after a dealy from the press event. This | 1820 // Touch dragging only begins after a delay from the press event. This |
1791 // prevents accidental dragging on swipe or scroll gestures. | 1821 // prevents accidental dragging on swipe or scroll gestures. |
1792 if (pointer == TOUCH && | 1822 if (pointer == TOUCH && |
1793 (base::TimeTicks::Now() - touch_press_time_) < | 1823 (base::TimeTicks::Now() - touch_press_time_) < |
1794 base::TimeDelta::FromMilliseconds(kTouchDragTimeThresholdMs)) { | 1824 base::TimeDelta::FromMilliseconds(kTouchDragTimeThresholdMs)) { |
1795 return false; | 1825 return false; |
1796 } | 1826 } |
1797 | 1827 |
1798 return true; | 1828 return true; |
1799 } | 1829 } |
1800 | 1830 |
1801 } // namespace ash | 1831 } // namespace ash |
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