| Index: cc/layers/surface_layer_impl.h
|
| diff --git a/cc/layers/surface_layer_impl.h b/cc/layers/surface_layer_impl.h
|
| index 66400bd427ccdbb879383038e2f37935f8578c15..3c518827799f4eef00873a2e41630d94f447048d 100644
|
| --- a/cc/layers/surface_layer_impl.h
|
| +++ b/cc/layers/surface_layer_impl.h
|
| @@ -30,6 +30,11 @@ class CC_EXPORT SurfaceLayerImpl : public LayerImpl {
|
| return primary_surface_info_;
|
| }
|
|
|
| + // A fallback Surface is a Surface that is already known to exist in the
|
| + // display compositor. If surface synchronization is enabled, the display
|
| + // compositor will use the fallback if the primary surface is unavailable
|
| + // at the time of surface aggregation. If surface synchronization is not
|
| + // enabled, then a fallback surface will not be specified.
|
| void SetFallbackSurfaceInfo(const SurfaceInfo& surface_info);
|
| const SurfaceInfo& fallback_surface_info() const {
|
| return fallback_surface_info_;
|
| @@ -51,7 +56,6 @@ class CC_EXPORT SurfaceLayerImpl : public LayerImpl {
|
| RenderPass* render_pass,
|
| SurfaceDrawQuadType surface_draw_quad_type,
|
| const SurfaceInfo& surface_info,
|
| - std::vector<SurfaceId>* embedded_surfaces,
|
| SharedQuadState** common_shared_quad_state);
|
|
|
| void GetDebugBorderProperties(SkColor* color, float* width) const override;
|
|
|