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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/controls/tabbed_pane/tabbed_pane.h" | 5 #include "ui/views/controls/tabbed_pane/tabbed_pane.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "cc/paint/paint_flags.h" | 9 #include "cc/paint/paint_flags.h" |
| 10 #include "third_party/skia/include/core/SkPath.h" | 10 #include "third_party/skia/include/core/SkPath.h" |
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| 221 if (tab_state == tab_state_) | 221 if (tab_state == tab_state_) |
| 222 return; | 222 return; |
| 223 tab_state_ = tab_state; | 223 tab_state_ = tab_state; |
| 224 OnStateChanged(); | 224 OnStateChanged(); |
| 225 SchedulePaint(); | 225 SchedulePaint(); |
| 226 } | 226 } |
| 227 | 227 |
| 228 void Tab::GetAccessibleNodeData(ui::AXNodeData* data) { | 228 void Tab::GetAccessibleNodeData(ui::AXNodeData* data) { |
| 229 data->role = ui::AX_ROLE_TAB; | 229 data->role = ui::AX_ROLE_TAB; |
| 230 data->SetName(title()->text()); | 230 data->SetName(title()->text()); |
| 231 data->AddStateFlag(ui::AX_STATE_SELECTABLE); | 231 data->AddState(ui::AX_STATE_SELECTABLE); |
| 232 if (selected()) | 232 if (selected()) |
| 233 data->AddStateFlag(ui::AX_STATE_SELECTED); | 233 data->AddState(ui::AX_STATE_SELECTED); |
| 234 } | 234 } |
| 235 | 235 |
| 236 bool Tab::HandleAccessibleAction(const ui::AXActionData& action_data) { | 236 bool Tab::HandleAccessibleAction(const ui::AXActionData& action_data) { |
| 237 if (action_data.action != ui::AX_ACTION_SET_SELECTION || !enabled()) | 237 if (action_data.action != ui::AX_ACTION_SET_SELECTION || !enabled()) |
| 238 return false; | 238 return false; |
| 239 | 239 |
| 240 // It's not clear what should happen if a tab is 'deselected', so the | 240 // It's not clear what should happen if a tab is 'deselected', so the |
| 241 // AX_ACTION_SET_SELECTION action will always select the tab. | 241 // AX_ACTION_SET_SELECTION action will always select the tab. |
| 242 tabbed_pane_->SelectTab(this); | 242 tabbed_pane_->SelectTab(this); |
| 243 return true; | 243 return true; |
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| 624 | 624 |
| 625 View* TabbedPane::GetSelectedTabContentView() { | 625 View* TabbedPane::GetSelectedTabContentView() { |
| 626 return GetSelectedTab() ? GetSelectedTab()->contents() : nullptr; | 626 return GetSelectedTab() ? GetSelectedTab()->contents() : nullptr; |
| 627 } | 627 } |
| 628 | 628 |
| 629 void TabbedPane::GetAccessibleNodeData(ui::AXNodeData* node_data) { | 629 void TabbedPane::GetAccessibleNodeData(ui::AXNodeData* node_data) { |
| 630 node_data->role = ui::AX_ROLE_TAB_LIST; | 630 node_data->role = ui::AX_ROLE_TAB_LIST; |
| 631 } | 631 } |
| 632 | 632 |
| 633 } // namespace views | 633 } // namespace views |
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