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Issue 2860503002: mash: Replace int ShelfIDs with AppLaunchID strings. (Closed)
Patch Set: Restore AppLaunchId class via using ShelfID = AppLaunchId; cleanup. Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/shell/window_watcher.h" 5 #include "ash/shell/window_watcher.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "ash/public/cpp/shelf_item.h" 9 #include "ash/public/cpp/shelf_item.h"
10 #include "ash/public/cpp/shell_window_ids.h" 10 #include "ash/public/cpp/shell_window_ids.h"
11 #include "ash/public/cpp/window_properties.h"
11 #include "ash/shelf/shelf_model.h" 12 #include "ash/shelf/shelf_model.h"
12 #include "ash/shelf/shelf_widget.h" 13 #include "ash/shelf/shelf_widget.h"
13 #include "ash/shell.h" 14 #include "ash/shell.h"
14 #include "ash/shell/window_watcher_shelf_item_delegate.h" 15 #include "ash/shell/window_watcher_shelf_item_delegate.h"
15 #include "ash/shell_port.h" 16 #include "ash/shell_port.h"
16 #include "ash/wm/window_properties.h"
17 #include "ash/wm/window_util.h" 17 #include "ash/wm/window_util.h"
18 #include "ash/wm_window.h" 18 #include "ash/wm_window.h"
19 #include "base/strings/string_number_conversions.h"
19 #include "ui/aura/window.h" 20 #include "ui/aura/window.h"
20 #include "ui/aura/window_event_dispatcher.h" 21 #include "ui/aura/window_event_dispatcher.h"
21 #include "ui/display/display.h" 22 #include "ui/display/display.h"
22 23
23 namespace ash { 24 namespace ash {
24 namespace shell { 25 namespace shell {
25 26
26 class WindowWatcher::WorkspaceWindowWatcher : public aura::WindowObserver { 27 class WindowWatcher::WorkspaceWindowWatcher : public aura::WindowObserver {
27 public: 28 public:
28 explicit WorkspaceWindowWatcher(WindowWatcher* watcher) : watcher_(watcher) {} 29 explicit WorkspaceWindowWatcher(WindowWatcher* watcher) : watcher_(watcher) {}
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
78 } 79 }
79 80
80 WindowWatcher::~WindowWatcher() { 81 WindowWatcher::~WindowWatcher() {
81 aura::Window::Windows root_windows = Shell::GetAllRootWindows(); 82 aura::Window::Windows root_windows = Shell::GetAllRootWindows();
82 for (aura::Window::Windows::iterator iter = root_windows.begin(); 83 for (aura::Window::Windows::iterator iter = root_windows.begin();
83 iter != root_windows.end(); ++iter) { 84 iter != root_windows.end(); ++iter) {
84 workspace_window_watcher_->RootWindowRemoved(*iter); 85 workspace_window_watcher_->RootWindowRemoved(*iter);
85 } 86 }
86 } 87 }
87 88
88 aura::Window* WindowWatcher::GetWindowByID(ash::ShelfID id) { 89 aura::Window* WindowWatcher::GetWindowByID(const ash::ShelfID& id) {
89 IDToWindow::const_iterator i = id_to_window_.find(id); 90 IDToWindow::const_iterator i = id_to_window_.find(id);
90 return i != id_to_window_.end() ? i->second : NULL; 91 return i != id_to_window_.end() ? i->second : NULL;
91 } 92 }
92 93
93 // aura::WindowObserver overrides: 94 // aura::WindowObserver overrides:
94 void WindowWatcher::OnWindowAdded(aura::Window* new_window) { 95 void WindowWatcher::OnWindowAdded(aura::Window* new_window) {
95 if (!wm::IsWindowUserPositionable(new_window)) 96 if (!wm::IsWindowUserPositionable(new_window))
96 return; 97 return;
97 98
98 static int image_count = 0; 99 static int image_count = 0;
99 ShelfModel* model = Shell::Get()->shelf_model(); 100 ShelfModel* model = Shell::Get()->shelf_model();
100 ShelfItem item; 101 ShelfItem item;
101 item.type = new_window->type() == ui::wm::WINDOW_TYPE_PANEL 102 item.type = new_window->type() == ui::wm::WINDOW_TYPE_PANEL
102 ? ash::TYPE_APP_PANEL 103 ? ash::TYPE_APP_PANEL
103 : ash::TYPE_APP; 104 : ash::TYPE_APP;
104 ash::ShelfID id = model->next_id(); 105 static int shelf_id = 0;
105 id_to_window_[id] = new_window; 106 item.id = ShelfID(base::IntToString(shelf_id++));
107 id_to_window_[item.id] = new_window;
106 108
107 SkBitmap icon_bitmap; 109 SkBitmap icon_bitmap;
108 icon_bitmap.allocN32Pixels(16, 16); 110 icon_bitmap.allocN32Pixels(16, 16);
109 icon_bitmap.eraseARGB(255, image_count == 0 ? 255 : 0, 111 icon_bitmap.eraseARGB(255, image_count == 0 ? 255 : 0,
110 image_count == 1 ? 255 : 0, image_count == 2 ? 255 : 0); 112 image_count == 1 ? 255 : 0, image_count == 2 ? 255 : 0);
111 image_count = (image_count + 1) % 3; 113 image_count = (image_count + 1) % 3;
112 item.image = gfx::ImageSkia(gfx::ImageSkiaRep(icon_bitmap, 1.0f)); 114 item.image = gfx::ImageSkia(gfx::ImageSkiaRep(icon_bitmap, 1.0f));
113 item.title = new_window->GetTitle(); 115 item.title = new_window->GetTitle();
114 116
115 model->Add(item); 117 model->Add(item);
116 118
117 model->SetShelfItemDelegate( 119 model->SetShelfItemDelegate(
118 id, base::MakeUnique<WindowWatcherShelfItemDelegate>(id, this)); 120 item.id, base::MakeUnique<WindowWatcherShelfItemDelegate>(item.id, this));
119 new_window->SetProperty(kShelfIDKey, id); 121 new_window->SetProperty(kShelfIDKey, new ShelfID(item.id));
120 } 122 }
121 123
122 void WindowWatcher::OnWillRemoveWindow(aura::Window* window) { 124 void WindowWatcher::OnWillRemoveWindow(aura::Window* window) {
123 for (IDToWindow::iterator i = id_to_window_.begin(); i != id_to_window_.end(); 125 for (IDToWindow::iterator i = id_to_window_.begin(); i != id_to_window_.end();
124 ++i) { 126 ++i) {
125 if (i->second == window) { 127 if (i->second == window) {
126 ShelfModel* model = Shell::Get()->shelf_model(); 128 ShelfModel* model = Shell::Get()->shelf_model();
127 int index = model->ItemIndexByID(i->first); 129 int index = model->ItemIndexByID(i->first);
128 DCHECK_NE(-1, index); 130 DCHECK_NE(-1, index);
129 model->RemoveItemAt(index); 131 model->RemoveItemAt(index);
(...skipping 12 matching lines...) Expand all
142 void WindowWatcher::OnDisplayRemoved(const display::Display& old_display) { 144 void WindowWatcher::OnDisplayRemoved(const display::Display& old_display) {
143 // All windows in the display has already been removed, so no need to 145 // All windows in the display has already been removed, so no need to
144 // remove observers. 146 // remove observers.
145 } 147 }
146 148
147 void WindowWatcher::OnDisplayMetricsChanged(const display::Display&, uint32_t) { 149 void WindowWatcher::OnDisplayMetricsChanged(const display::Display&, uint32_t) {
148 } 150 }
149 151
150 } // namespace shell 152 } // namespace shell
151 } // namespace ash 153 } // namespace ash
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