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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_MARKING_H | 5 #ifndef V8_MARKING_H |
6 #define V8_MARKING_H | 6 #define V8_MARKING_H |
7 | 7 |
8 #include "src/base/atomic-utils.h" | 8 #include "src/base/atomic-utils.h" |
9 #include "src/utils.h" | 9 #include "src/utils.h" |
10 | 10 |
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31 private: | 31 private: |
32 inline MarkBit Next() { | 32 inline MarkBit Next() { |
33 CellType new_mask = mask_ << 1; | 33 CellType new_mask = mask_ << 1; |
34 if (new_mask == 0) { | 34 if (new_mask == 0) { |
35 return MarkBit(cell_ + 1, 1); | 35 return MarkBit(cell_ + 1, 1); |
36 } else { | 36 } else { |
37 return MarkBit(cell_, new_mask); | 37 return MarkBit(cell_, new_mask); |
38 } | 38 } |
39 } | 39 } |
40 | 40 |
| 41 // The function returns true if it succeeded to |
| 42 // transition the bit from 0 to 1. |
41 template <AccessMode mode = NON_ATOMIC> | 43 template <AccessMode mode = NON_ATOMIC> |
42 inline bool Set(); | 44 inline bool Set(); |
43 | 45 |
44 template <AccessMode mode = NON_ATOMIC> | 46 template <AccessMode mode = NON_ATOMIC> |
45 inline bool Get(); | 47 inline bool Get(); |
46 | 48 |
| 49 // The function returns true if it succeeded to |
| 50 // transition the bit from 1 to 0. |
47 template <AccessMode mode = NON_ATOMIC> | 51 template <AccessMode mode = NON_ATOMIC> |
48 inline bool Clear(); | 52 inline bool Clear(); |
49 | 53 |
50 base::Atomic32* cell_; | 54 base::Atomic32* cell_; |
51 base::Atomic32 mask_; | 55 base::Atomic32 mask_; |
52 | 56 |
53 friend class IncrementalMarking; | 57 friend class IncrementalMarking; |
54 friend class ConcurrentMarkingMarkbits; | 58 friend class ConcurrentMarkingMarkbits; |
55 friend class Marking; | 59 friend class Marking; |
56 }; | 60 }; |
57 | 61 |
58 template <> | 62 template <> |
59 inline bool MarkBit::Set<MarkBit::NON_ATOMIC>() { | 63 inline bool MarkBit::Set<MarkBit::NON_ATOMIC>() { |
60 *cell_ |= mask_; | 64 base::Atomic32 old_value = *cell_; |
61 return true; | 65 *cell_ = old_value | mask_; |
| 66 return (old_value & mask_) == 0; |
62 } | 67 } |
63 | 68 |
64 template <> | 69 template <> |
65 inline bool MarkBit::Set<MarkBit::ATOMIC>() { | 70 inline bool MarkBit::Set<MarkBit::ATOMIC>() { |
66 base::Atomic32 old_value; | 71 base::Atomic32 old_value; |
67 base::Atomic32 new_value; | 72 base::Atomic32 new_value; |
68 do { | 73 do { |
69 old_value = base::NoBarrier_Load(cell_); | 74 old_value = base::NoBarrier_Load(cell_); |
70 if (old_value & mask_) return false; | 75 if (old_value & mask_) return false; |
71 new_value = old_value | mask_; | 76 new_value = old_value | mask_; |
72 } while (base::Release_CompareAndSwap(cell_, old_value, new_value) != | 77 } while (base::Release_CompareAndSwap(cell_, old_value, new_value) != |
73 old_value); | 78 old_value); |
74 return true; | 79 return true; |
75 } | 80 } |
76 | 81 |
77 template <> | 82 template <> |
78 inline bool MarkBit::Get<MarkBit::NON_ATOMIC>() { | 83 inline bool MarkBit::Get<MarkBit::NON_ATOMIC>() { |
79 return (base::NoBarrier_Load(cell_) & mask_) != 0; | 84 return (base::NoBarrier_Load(cell_) & mask_) != 0; |
80 } | 85 } |
81 | 86 |
82 template <> | 87 template <> |
83 inline bool MarkBit::Get<MarkBit::ATOMIC>() { | 88 inline bool MarkBit::Get<MarkBit::ATOMIC>() { |
84 return (base::Acquire_Load(cell_) & mask_) != 0; | 89 return (base::Acquire_Load(cell_) & mask_) != 0; |
85 } | 90 } |
86 | 91 |
87 template <> | 92 template <> |
88 inline bool MarkBit::Clear<MarkBit::NON_ATOMIC>() { | 93 inline bool MarkBit::Clear<MarkBit::NON_ATOMIC>() { |
89 *cell_ &= ~mask_; | 94 base::Atomic32 old_value = *cell_; |
90 return true; | 95 *cell_ = old_value & ~mask_; |
| 96 return (old_value & mask_) == mask_; |
91 } | 97 } |
92 | 98 |
93 template <> | 99 template <> |
94 inline bool MarkBit::Clear<MarkBit::ATOMIC>() { | 100 inline bool MarkBit::Clear<MarkBit::ATOMIC>() { |
95 base::Atomic32 old_value; | 101 base::Atomic32 old_value; |
96 base::Atomic32 new_value; | 102 base::Atomic32 new_value; |
97 do { | 103 do { |
98 old_value = base::NoBarrier_Load(cell_); | 104 old_value = base::NoBarrier_Load(cell_); |
99 if (!(old_value & mask_)) return false; | 105 if (!(old_value & mask_)) return false; |
100 new_value = old_value & ~mask_; | 106 new_value = old_value & ~mask_; |
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405 | 411 |
406 template <MarkBit::AccessMode mode = MarkBit::NON_ATOMIC> | 412 template <MarkBit::AccessMode mode = MarkBit::NON_ATOMIC> |
407 INLINE(static bool BlackToGrey(MarkBit markbit)) { | 413 INLINE(static bool BlackToGrey(MarkBit markbit)) { |
408 STATIC_ASSERT(mode == MarkBit::NON_ATOMIC); | 414 STATIC_ASSERT(mode == MarkBit::NON_ATOMIC); |
409 DCHECK(IsBlack(markbit)); | 415 DCHECK(IsBlack(markbit)); |
410 return markbit.Next().Clear<mode>(); | 416 return markbit.Next().Clear<mode>(); |
411 } | 417 } |
412 | 418 |
413 template <MarkBit::AccessMode mode = MarkBit::NON_ATOMIC> | 419 template <MarkBit::AccessMode mode = MarkBit::NON_ATOMIC> |
414 INLINE(static bool WhiteToGrey(MarkBit markbit)) { | 420 INLINE(static bool WhiteToGrey(MarkBit markbit)) { |
415 DCHECK(mode == MarkBit::ATOMIC || IsWhite(markbit)); | |
416 return markbit.Set<mode>(); | 421 return markbit.Set<mode>(); |
417 } | 422 } |
418 | 423 |
419 // Warning: this method is not safe in general in concurrent scenarios. | |
420 // If you know that nobody else will change the bits on the given location | |
421 // then you may use it. | |
422 template <MarkBit::AccessMode mode = MarkBit::NON_ATOMIC> | 424 template <MarkBit::AccessMode mode = MarkBit::NON_ATOMIC> |
423 INLINE(static void WhiteToBlack(MarkBit markbit)) { | 425 INLINE(static bool WhiteToBlack(MarkBit markbit)) { |
424 DCHECK(mode == MarkBit::ATOMIC || IsWhite(markbit)); | 426 return markbit.Set<mode>() && markbit.Next().Set<mode>(); |
425 markbit.Set<mode>(); | |
426 markbit.Next().Set<mode>(); | |
427 } | 427 } |
428 | 428 |
429 template <MarkBit::AccessMode mode = MarkBit::NON_ATOMIC> | 429 template <MarkBit::AccessMode mode = MarkBit::NON_ATOMIC> |
430 INLINE(static bool GreyToBlack(MarkBit markbit)) { | 430 INLINE(static bool GreyToBlack(MarkBit markbit)) { |
431 DCHECK(mode == MarkBit::ATOMIC || IsGrey(markbit)); | 431 return markbit.Get<mode>() && markbit.Next().Set<mode>(); |
432 return markbit.Next().Set<mode>(); | |
433 } | 432 } |
434 | 433 |
435 enum ObjectColor { | 434 enum ObjectColor { |
436 BLACK_OBJECT, | 435 BLACK_OBJECT, |
437 WHITE_OBJECT, | 436 WHITE_OBJECT, |
438 GREY_OBJECT, | 437 GREY_OBJECT, |
439 IMPOSSIBLE_COLOR | 438 IMPOSSIBLE_COLOR |
440 }; | 439 }; |
441 | 440 |
442 static const char* ColorName(ObjectColor color) { | 441 static const char* ColorName(ObjectColor color) { |
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462 } | 461 } |
463 | 462 |
464 private: | 463 private: |
465 DISALLOW_IMPLICIT_CONSTRUCTORS(Marking); | 464 DISALLOW_IMPLICIT_CONSTRUCTORS(Marking); |
466 }; | 465 }; |
467 | 466 |
468 } // namespace internal | 467 } // namespace internal |
469 } // namespace v8 | 468 } // namespace v8 |
470 | 469 |
471 #endif // V8_MARKING_H_ | 470 #endif // V8_MARKING_H_ |
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