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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_ANIMATION_ANIMATION_HOST_H_ | 5 #ifndef CC_ANIMATION_ANIMATION_HOST_H_ |
| 6 #define CC_ANIMATION_ANIMATION_HOST_H_ | 6 #define CC_ANIMATION_ANIMATION_HOST_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <unordered_map> | 9 #include <unordered_map> |
| 10 #include <vector> | 10 #include <vector> |
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| 40 // There is just one AnimationHost for LayerTreeHost on main renderer thread | 40 // There is just one AnimationHost for LayerTreeHost on main renderer thread |
| 41 // and just one AnimationHost for LayerTreeHostImpl on impl thread. | 41 // and just one AnimationHost for LayerTreeHostImpl on impl thread. |
| 42 // We synchronize them during the commit process in a one-way data flow process | 42 // We synchronize them during the commit process in a one-way data flow process |
| 43 // (PushPropertiesTo). | 43 // (PushPropertiesTo). |
| 44 // An AnimationHost talks to its correspondent LayerTreeHost via | 44 // An AnimationHost talks to its correspondent LayerTreeHost via |
| 45 // MutatorHostClient interface. | 45 // MutatorHostClient interface. |
| 46 class CC_ANIMATION_EXPORT AnimationHost | 46 class CC_ANIMATION_EXPORT AnimationHost |
| 47 : public NON_EXPORTED_BASE(MutatorHost) { | 47 : public NON_EXPORTED_BASE(MutatorHost) { |
| 48 public: | 48 public: |
| 49 using ElementToAnimationsMap = | 49 using ElementToAnimationsMap = |
| 50 std::unordered_map<ElementId, | 50 std::unordered_map<ElementId::Id, scoped_refptr<ElementAnimations>>; |
|
wkorman
2017/05/08 18:23:24
My personal preference given our shift to support
| |
| 51 scoped_refptr<ElementAnimations>, | |
| 52 ElementIdHash>; | |
| 53 using PlayersList = std::vector<scoped_refptr<AnimationPlayer>>; | 51 using PlayersList = std::vector<scoped_refptr<AnimationPlayer>>; |
| 54 | 52 |
| 55 static std::unique_ptr<AnimationHost> CreateMainInstance(); | 53 static std::unique_ptr<AnimationHost> CreateMainInstance(); |
| 56 static std::unique_ptr<AnimationHost> CreateForTesting( | 54 static std::unique_ptr<AnimationHost> CreateForTesting( |
| 57 ThreadInstance thread_instance); | 55 ThreadInstance thread_instance); |
| 58 ~AnimationHost() override; | 56 ~AnimationHost() override; |
| 59 | 57 |
| 60 void AddAnimationTimeline(scoped_refptr<AnimationTimeline> timeline); | 58 void AddAnimationTimeline(scoped_refptr<AnimationTimeline> timeline); |
| 61 void RemoveAnimationTimeline(scoped_refptr<AnimationTimeline> timeline); | 59 void RemoveAnimationTimeline(scoped_refptr<AnimationTimeline> timeline); |
| 62 AnimationTimeline* GetTimelineById(int timeline_id) const; | 60 AnimationTimeline* GetTimelineById(int timeline_id) const; |
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| 208 | 206 |
| 209 bool supports_scroll_animations_; | 207 bool supports_scroll_animations_; |
| 210 bool needs_push_properties_; | 208 bool needs_push_properties_; |
| 211 | 209 |
| 212 DISALLOW_COPY_AND_ASSIGN(AnimationHost); | 210 DISALLOW_COPY_AND_ASSIGN(AnimationHost); |
| 213 }; | 211 }; |
| 214 | 212 |
| 215 } // namespace cc | 213 } // namespace cc |
| 216 | 214 |
| 217 #endif // CC_ANIMATION_ANIMATION_HOST_H_ | 215 #endif // CC_ANIMATION_ANIMATION_HOST_H_ |
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