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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/window_positioning_utils.h" | 5 #include "ash/wm/window_positioning_utils.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/root_window_controller.h" | 9 #include "ash/root_window_controller.h" |
| 10 #include "ash/screen_util.h" |
10 #include "ash/shell.h" | 11 #include "ash/shell.h" |
11 #include "ash/wm/system_modal_container_layout_manager.h" | 12 #include "ash/wm/system_modal_container_layout_manager.h" |
12 #include "ash/wm/window_state.h" | 13 #include "ash/wm/window_state.h" |
13 #include "ash/wm/window_util.h" | 14 #include "ash/wm/window_util.h" |
14 #include "ash/wm/wm_event.h" | 15 #include "ash/wm/wm_event.h" |
15 #include "ash/wm/wm_screen_util.h" | |
16 #include "ash/wm_window.h" | 16 #include "ash/wm_window.h" |
17 #include "ui/aura/window_tracker.h" | 17 #include "ui/aura/window_tracker.h" |
18 #include "ui/display/display.h" | 18 #include "ui/display/display.h" |
19 #include "ui/display/types/display_constants.h" | 19 #include "ui/display/types/display_constants.h" |
20 #include "ui/gfx/geometry/rect.h" | 20 #include "ui/gfx/geometry/rect.h" |
21 #include "ui/gfx/geometry/size.h" | 21 #include "ui/gfx/geometry/size.h" |
22 | 22 |
23 namespace ash { | 23 namespace ash { |
24 namespace wm { | 24 namespace wm { |
25 | 25 |
26 namespace { | 26 namespace { |
27 | 27 |
28 // Returns the default width of a snapped window. | 28 // Returns the default width of a snapped window. |
29 int GetDefaultSnappedWindowWidth(WmWindow* window) { | 29 int GetDefaultSnappedWindowWidth(WmWindow* window) { |
30 const float kSnappedWidthWorkspaceRatio = 0.5f; | 30 const float kSnappedWidthWorkspaceRatio = 0.5f; |
31 | 31 |
32 int work_area_width = GetDisplayWorkAreaBoundsInParent(window).width(); | 32 int work_area_width = |
| 33 ScreenUtil::GetDisplayWorkAreaBoundsInParent(window->aura_window()) |
| 34 .width(); |
33 int min_width = window->GetMinimumSize().width(); | 35 int min_width = window->GetMinimumSize().width(); |
34 int ideal_width = | 36 int ideal_width = |
35 static_cast<int>(work_area_width * kSnappedWidthWorkspaceRatio); | 37 static_cast<int>(work_area_width * kSnappedWidthWorkspaceRatio); |
36 return std::min(work_area_width, std::max(ideal_width, min_width)); | 38 return std::min(work_area_width, std::max(ideal_width, min_width)); |
37 } | 39 } |
38 | 40 |
39 // Return true if the window or one of its ancestor returns true from | 41 // Return true if the window or one of its ancestor returns true from |
40 // IsLockedToRoot(). | 42 // IsLockedToRoot(). |
41 bool IsWindowOrAncestorLockedToRoot(const WmWindow* window) { | 43 bool IsWindowOrAncestorLockedToRoot(const WmWindow* window) { |
42 return window && (window->IsLockedToRoot() || | 44 return window && (window->IsLockedToRoot() || |
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100 bounds->set_y(visible_area.y()); | 102 bounds->set_y(visible_area.y()); |
101 } | 103 } |
102 | 104 |
103 void AdjustBoundsToEnsureMinimumWindowVisibility(const gfx::Rect& visible_area, | 105 void AdjustBoundsToEnsureMinimumWindowVisibility(const gfx::Rect& visible_area, |
104 gfx::Rect* bounds) { | 106 gfx::Rect* bounds) { |
105 AdjustBoundsToEnsureWindowVisibility(visible_area, kMinimumOnScreenArea, | 107 AdjustBoundsToEnsureWindowVisibility(visible_area, kMinimumOnScreenArea, |
106 kMinimumOnScreenArea, bounds); | 108 kMinimumOnScreenArea, bounds); |
107 } | 109 } |
108 | 110 |
109 gfx::Rect GetDefaultLeftSnappedWindowBoundsInParent(WmWindow* window) { | 111 gfx::Rect GetDefaultLeftSnappedWindowBoundsInParent(WmWindow* window) { |
110 gfx::Rect work_area_in_parent(GetDisplayWorkAreaBoundsInParent(window)); | 112 gfx::Rect work_area_in_parent( |
| 113 ScreenUtil::GetDisplayWorkAreaBoundsInParent(window->aura_window())); |
111 return gfx::Rect(work_area_in_parent.x(), work_area_in_parent.y(), | 114 return gfx::Rect(work_area_in_parent.x(), work_area_in_parent.y(), |
112 GetDefaultSnappedWindowWidth(window), | 115 GetDefaultSnappedWindowWidth(window), |
113 work_area_in_parent.height()); | 116 work_area_in_parent.height()); |
114 } | 117 } |
115 | 118 |
116 gfx::Rect GetDefaultRightSnappedWindowBoundsInParent(WmWindow* window) { | 119 gfx::Rect GetDefaultRightSnappedWindowBoundsInParent(WmWindow* window) { |
117 gfx::Rect work_area_in_parent(GetDisplayWorkAreaBoundsInParent(window)); | 120 gfx::Rect work_area_in_parent( |
| 121 ScreenUtil::GetDisplayWorkAreaBoundsInParent(window->aura_window())); |
118 int width = GetDefaultSnappedWindowWidth(window); | 122 int width = GetDefaultSnappedWindowWidth(window); |
119 return gfx::Rect(work_area_in_parent.right() - width, work_area_in_parent.y(), | 123 return gfx::Rect(work_area_in_parent.right() - width, work_area_in_parent.y(), |
120 width, work_area_in_parent.height()); | 124 width, work_area_in_parent.height()); |
121 } | 125 } |
122 | 126 |
123 void CenterWindow(WmWindow* window) { | 127 void CenterWindow(WmWindow* window) { |
124 WMEvent event(WM_EVENT_CENTER); | 128 WMEvent event(WM_EVENT_CENTER); |
125 window->GetWindowState()->OnWMEvent(&event); | 129 window->GetWindowState()->OnWMEvent(&event); |
126 } | 130 } |
127 | 131 |
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191 } | 195 } |
192 gfx::Point origin(bounds_in_screen.origin()); | 196 gfx::Point origin(bounds_in_screen.origin()); |
193 const gfx::Point display_origin = | 197 const gfx::Point display_origin = |
194 window->GetDisplayNearestWindow().bounds().origin(); | 198 window->GetDisplayNearestWindow().bounds().origin(); |
195 origin.Offset(-display_origin.x(), -display_origin.y()); | 199 origin.Offset(-display_origin.x(), -display_origin.y()); |
196 window->SetBounds(gfx::Rect(origin, bounds_in_screen.size())); | 200 window->SetBounds(gfx::Rect(origin, bounds_in_screen.size())); |
197 } | 201 } |
198 | 202 |
199 } // namespace wm | 203 } // namespace wm |
200 } // namespace ash | 204 } // namespace ash |
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