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Side by Side Diff: ash/wm/maximize_mode/maximize_mode_window_state.cc

Issue 2860163005: chromeos: gets rid of wm_screen_util (Closed)
Patch Set: include Created 3 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/maximize_mode/maximize_mode_window_state.h" 5 #include "ash/wm/maximize_mode/maximize_mode_window_state.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "ash/public/cpp/shell_window_ids.h" 9 #include "ash/public/cpp/shell_window_ids.h"
10 #include "ash/screen_util.h"
10 #include "ash/shell.h" 11 #include "ash/shell.h"
11 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h" 12 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h"
12 #include "ash/wm/screen_pinning_controller.h" 13 #include "ash/wm/screen_pinning_controller.h"
13 #include "ash/wm/window_animation_types.h" 14 #include "ash/wm/window_animation_types.h"
14 #include "ash/wm/window_state_util.h" 15 #include "ash/wm/window_state_util.h"
15 #include "ash/wm/wm_event.h" 16 #include "ash/wm/wm_event.h"
16 #include "ash/wm/wm_screen_util.h"
17 #include "ash/wm_window.h" 17 #include "ash/wm_window.h"
18 #include "ui/compositor/layer.h" 18 #include "ui/compositor/layer.h"
19 #include "ui/gfx/geometry/rect.h" 19 #include "ui/gfx/geometry/rect.h"
20 20
21 namespace ash { 21 namespace ash {
22 namespace { 22 namespace {
23 23
24 // Returns the biggest possible size for a window which is about to be 24 // Returns the biggest possible size for a window which is about to be
25 // maximized. 25 // maximized.
26 gfx::Size GetMaximumSizeOfWindow(wm::WindowState* window_state) { 26 gfx::Size GetMaximumSizeOfWindow(wm::WindowState* window_state) {
27 DCHECK(window_state->CanMaximize() || window_state->CanResize()); 27 DCHECK(window_state->CanMaximize() || window_state->CanResize());
28 28
29 gfx::Size workspace_size = 29 gfx::Size workspace_size = ScreenUtil::GetMaximizedWindowBoundsInParent(
30 wm::GetMaximizedWindowBoundsInParent(window_state->window()).size(); 30 window_state->window()->aura_window())
31 .size();
31 32
32 gfx::Size size = window_state->window()->GetMaximumSize(); 33 gfx::Size size = window_state->window()->GetMaximumSize();
33 if (size.IsEmpty()) 34 if (size.IsEmpty())
34 return workspace_size; 35 return workspace_size;
35 36
36 size.SetToMin(workspace_size); 37 size.SetToMin(workspace_size);
37 return size; 38 return size;
38 } 39 }
39 40
40 // Returns the centered bounds of the given bounds in the work area. 41 // Returns the centered bounds of the given bounds in the work area.
41 gfx::Rect GetCenteredBounds(const gfx::Rect& bounds_in_parent, 42 gfx::Rect GetCenteredBounds(const gfx::Rect& bounds_in_parent,
42 wm::WindowState* state_object) { 43 wm::WindowState* state_object) {
43 gfx::Rect work_area_in_parent = 44 gfx::Rect work_area_in_parent = ScreenUtil::GetDisplayWorkAreaBoundsInParent(
44 wm::GetDisplayWorkAreaBoundsInParent(state_object->window()); 45 state_object->window()->aura_window());
45 work_area_in_parent.ClampToCenteredSize(bounds_in_parent.size()); 46 work_area_in_parent.ClampToCenteredSize(bounds_in_parent.size());
46 return work_area_in_parent; 47 return work_area_in_parent;
47 } 48 }
48 49
49 // Returns the maximized/full screen and/or centered bounds of a window. 50 // Returns the maximized/full screen and/or centered bounds of a window.
50 gfx::Rect GetBoundsInMaximizedMode(wm::WindowState* state_object) { 51 gfx::Rect GetBoundsInMaximizedMode(wm::WindowState* state_object) {
51 if (state_object->IsFullscreen() || state_object->IsPinned()) 52 if (state_object->IsFullscreen() || state_object->IsPinned())
52 return wm::GetDisplayBoundsInParent(state_object->window()); 53 return ScreenUtil::GetDisplayBoundsInParent(
54 state_object->window()->aura_window());
53 55
54 gfx::Rect bounds_in_parent; 56 gfx::Rect bounds_in_parent;
55 // Make the window as big as possible. 57 // Make the window as big as possible.
56 if (state_object->CanMaximize() || state_object->CanResize()) { 58 if (state_object->CanMaximize() || state_object->CanResize()) {
57 bounds_in_parent.set_size(GetMaximumSizeOfWindow(state_object)); 59 bounds_in_parent.set_size(GetMaximumSizeOfWindow(state_object));
58 } else { 60 } else {
59 // We prefer the user given window dimensions over the current windows 61 // We prefer the user given window dimensions over the current windows
60 // dimensions since they are likely to be the result from some other state 62 // dimensions since they are likely to be the result from some other state
61 // object logic. 63 // object logic.
62 if (state_object->HasRestoreBounds()) 64 if (state_object->HasRestoreBounds())
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320 // avoid flashing. 322 // avoid flashing.
321 if (window_state->IsMaximized()) 323 if (window_state->IsMaximized())
322 window_state->SetBoundsDirectCrossFade(bounds_in_parent); 324 window_state->SetBoundsDirectCrossFade(bounds_in_parent);
323 else 325 else
324 window_state->SetBoundsDirectAnimated(bounds_in_parent); 326 window_state->SetBoundsDirectAnimated(bounds_in_parent);
325 } 327 }
326 } 328 }
327 } 329 }
328 330
329 } // namespace ash 331 } // namespace ash
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