OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/lock_window_state.h" | 5 #include "ash/wm/lock_window_state.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 | 8 |
| 9 #include "ash/screen_util.h" |
9 #include "ash/wm/lock_layout_manager.h" | 10 #include "ash/wm/lock_layout_manager.h" |
10 #include "ash/wm/window_animation_types.h" | 11 #include "ash/wm/window_animation_types.h" |
11 #include "ash/wm/window_state.h" | 12 #include "ash/wm/window_state.h" |
12 #include "ash/wm/window_state_delegate.h" | 13 #include "ash/wm/window_state_delegate.h" |
13 #include "ash/wm/window_state_util.h" | 14 #include "ash/wm/window_state_util.h" |
14 #include "ash/wm/wm_event.h" | 15 #include "ash/wm/wm_event.h" |
15 #include "ash/wm/wm_screen_util.h" | |
16 #include "ash/wm_window.h" | 16 #include "ash/wm_window.h" |
17 #include "base/memory/ptr_util.h" | 17 #include "base/memory/ptr_util.h" |
18 #include "ui/gfx/geometry/rect.h" | 18 #include "ui/gfx/geometry/rect.h" |
19 #include "ui/keyboard/keyboard_controller.h" | 19 #include "ui/keyboard/keyboard_controller.h" |
20 #include "ui/keyboard/keyboard_util.h" | 20 #include "ui/keyboard/keyboard_util.h" |
21 | 21 |
22 namespace ash { | 22 namespace ash { |
23 | 23 |
24 LockWindowState::LockWindowState(WmWindow* window) | 24 LockWindowState::LockWindowState(WmWindow* window) |
25 : current_state_type_(window->GetWindowState()->GetStateType()) {} | 25 : current_state_type_(window->GetWindowState()->GetStateType()) {} |
(...skipping 139 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
165 return; | 165 return; |
166 | 166 |
167 keyboard::KeyboardController* keyboard_controller = | 167 keyboard::KeyboardController* keyboard_controller = |
168 keyboard::KeyboardController::GetInstance(); | 168 keyboard::KeyboardController::GetInstance(); |
169 gfx::Rect keyboard_bounds; | 169 gfx::Rect keyboard_bounds; |
170 | 170 |
171 if (keyboard_controller && !keyboard::IsKeyboardOverscrollEnabled() && | 171 if (keyboard_controller && !keyboard::IsKeyboardOverscrollEnabled() && |
172 keyboard_controller->keyboard_visible()) { | 172 keyboard_controller->keyboard_visible()) { |
173 keyboard_bounds = keyboard_controller->current_keyboard_bounds(); | 173 keyboard_bounds = keyboard_controller->current_keyboard_bounds(); |
174 } | 174 } |
175 gfx::Rect bounds = wm::GetDisplayBoundsWithShelf(window_state->window()); | 175 gfx::Rect bounds = ScreenUtil::GetDisplayBoundsWithShelf( |
| 176 window_state->window()->aura_window()); |
176 bounds.set_height(bounds.height() - keyboard_bounds.height()); | 177 bounds.set_height(bounds.height() - keyboard_bounds.height()); |
177 | 178 |
178 VLOG(1) << "Updating window bounds to: " << bounds.ToString(); | 179 VLOG(1) << "Updating window bounds to: " << bounds.ToString(); |
179 window_state->SetBoundsDirect(bounds); | 180 window_state->SetBoundsDirect(bounds); |
180 } | 181 } |
181 | 182 |
182 } // namespace ash | 183 } // namespace ash |
OLD | NEW |