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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/lock_window_state.h" | 5 #include "ash/wm/lock_window_state.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "ash/screen_util.h" |
| 9 #include "ash/wm/lock_layout_manager.h" | 10 #include "ash/wm/lock_layout_manager.h" |
| 10 #include "ash/wm/window_animation_types.h" | 11 #include "ash/wm/window_animation_types.h" |
| 11 #include "ash/wm/window_state.h" | 12 #include "ash/wm/window_state.h" |
| 12 #include "ash/wm/window_state_delegate.h" | 13 #include "ash/wm/window_state_delegate.h" |
| 13 #include "ash/wm/window_state_util.h" | 14 #include "ash/wm/window_state_util.h" |
| 14 #include "ash/wm/wm_event.h" | 15 #include "ash/wm/wm_event.h" |
| 15 #include "ash/wm/wm_screen_util.h" | |
| 16 #include "ash/wm_window.h" | 16 #include "ash/wm_window.h" |
| 17 #include "base/memory/ptr_util.h" | 17 #include "base/memory/ptr_util.h" |
| 18 #include "ui/gfx/geometry/rect.h" | 18 #include "ui/gfx/geometry/rect.h" |
| 19 #include "ui/keyboard/keyboard_controller.h" | 19 #include "ui/keyboard/keyboard_controller.h" |
| 20 #include "ui/keyboard/keyboard_util.h" | 20 #include "ui/keyboard/keyboard_util.h" |
| 21 | 21 |
| 22 namespace ash { | 22 namespace ash { |
| 23 | 23 |
| 24 LockWindowState::LockWindowState(WmWindow* window) | 24 LockWindowState::LockWindowState(WmWindow* window) |
| 25 : current_state_type_(window->GetWindowState()->GetStateType()) {} | 25 : current_state_type_(window->GetWindowState()->GetStateType()) {} |
| (...skipping 139 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 165 return; | 165 return; |
| 166 | 166 |
| 167 keyboard::KeyboardController* keyboard_controller = | 167 keyboard::KeyboardController* keyboard_controller = |
| 168 keyboard::KeyboardController::GetInstance(); | 168 keyboard::KeyboardController::GetInstance(); |
| 169 gfx::Rect keyboard_bounds; | 169 gfx::Rect keyboard_bounds; |
| 170 | 170 |
| 171 if (keyboard_controller && !keyboard::IsKeyboardOverscrollEnabled() && | 171 if (keyboard_controller && !keyboard::IsKeyboardOverscrollEnabled() && |
| 172 keyboard_controller->keyboard_visible()) { | 172 keyboard_controller->keyboard_visible()) { |
| 173 keyboard_bounds = keyboard_controller->current_keyboard_bounds(); | 173 keyboard_bounds = keyboard_controller->current_keyboard_bounds(); |
| 174 } | 174 } |
| 175 gfx::Rect bounds = wm::GetDisplayBoundsWithShelf(window_state->window()); | 175 gfx::Rect bounds = ScreenUtil::GetDisplayBoundsWithShelf( |
| 176 window_state->window()->aura_window()); |
| 176 bounds.set_height(bounds.height() - keyboard_bounds.height()); | 177 bounds.set_height(bounds.height() - keyboard_bounds.height()); |
| 177 | 178 |
| 178 VLOG(1) << "Updating window bounds to: " << bounds.ToString(); | 179 VLOG(1) << "Updating window bounds to: " << bounds.ToString(); |
| 179 window_state->SetBoundsDirect(bounds); | 180 window_state->SetBoundsDirect(bounds); |
| 180 } | 181 } |
| 181 | 182 |
| 182 } // namespace ash | 183 } // namespace ash |
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