Chromium Code Reviews| Index: third_party/WebKit/Source/modules/vr/VRDisplay.cpp |
| diff --git a/third_party/WebKit/Source/modules/vr/VRDisplay.cpp b/third_party/WebKit/Source/modules/vr/VRDisplay.cpp |
| index 27228f4c3112e7f043355473a92f84f67ce20b10..31fbc5f152979223fcafbeaa97bdcbe2648c76b2 100644 |
| --- a/third_party/WebKit/Source/modules/vr/VRDisplay.cpp |
| +++ b/third_party/WebKit/Source/modules/vr/VRDisplay.cpp |
| @@ -105,7 +105,7 @@ void VRDisplay::Update(const device::mojom::blink::VRDisplayInfoPtr& display) { |
| } |
| bool VRDisplay::getFrameData(VRFrameData* frame_data) { |
| - if (!navigator_vr_->IsFocused() || !frame_pose_ || display_blurred_) |
| + if (!FocusedOrPresenting() || !frame_pose_ || display_blurred_) |
| return false; |
| if (!frame_data) |
| @@ -559,7 +559,7 @@ void VRDisplay::submitFrame() { |
| // as implemented by AcceleratedStaticBitmapImage. Ensure this is |
| // the case, don't attempt to render if using an unexpected drawing |
| // path. |
| - if (!image_ref->IsTextureBacked()) { |
| + if (!image_ref.Get() || !image_ref->IsTextureBacked()) { |
|
klausw
2017/05/03 16:20:42
Is this out of paranoia, or have you run into case
mthiesse
2017/05/04 17:29:01
I was running into this occasionally when using th
|
| NOTREACHED() << "WebVR requires hardware-accelerated rendering to texture"; |
| return; |
| } |
| @@ -794,7 +794,7 @@ void VRDisplay::OnVSync(device::mojom::blink::VRPosePtr pose, |
| } |
| void VRDisplay::ConnectVSyncProvider() { |
| - if (!navigator_vr_->IsFocused() || vr_v_sync_provider_.is_bound()) |
| + if (!FocusedOrPresenting() || vr_v_sync_provider_.is_bound()) |
| return; |
| display_->GetVRVSyncProvider(mojo::MakeRequest(&vr_v_sync_provider_)); |
| vr_v_sync_provider_.set_connection_error_handler(ConvertToBaseCallback( |
| @@ -853,6 +853,12 @@ void VRDisplay::FocusChanged() { |
| ConnectVSyncProvider(); |
| } |
| +bool VRDisplay::FocusedOrPresenting() { |
| + // TODO(mthiesse, crbug.com/687411): Focused state should be determined |
| + // browser-side to correctly track which display should be receiving input. |
| + return navigator_vr_->IsFocused() || is_presenting_; |
| +} |
| + |
| DEFINE_TRACE(VRDisplay) { |
| EventTargetWithInlineData::Trace(visitor); |
| ContextLifecycleObserver::Trace(visitor); |