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Unified Diff: base/tracked_objects.cc

Issue 2859493002: Tracked objects: Bump cumulative byte count storage to 64 bits to avoid saturation (Closed)
Patch Set: Move to 64 bit storage on 32 bit systems, using an even/odd locking scheme. Created 3 years, 8 months ago
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Index: base/tracked_objects.cc
diff --git a/base/tracked_objects.cc b/base/tracked_objects.cc
index 1507c0986c23c2d4d5e82503023caac68e043ffe..71bca8200cc0a269d6cba2cb0ae2c2b71240c8ab 100644
--- a/base/tracked_objects.cc
+++ b/base/tracked_objects.cc
@@ -110,13 +110,17 @@ DeathData::DeathData()
queue_duration_max_(0),
alloc_ops_(0),
free_ops_(0),
- allocated_bytes_(0),
- freed_bytes_(0),
- alloc_overhead_bytes_(0),
+#if !defined(ARCH_CPU_64_BITS)
+ byte_update_counter_(0),
+#endif
+ allocated_bytes_(),
+ freed_bytes_(),
+ alloc_overhead_bytes_(),
max_allocated_bytes_(0),
run_duration_sample_(0),
queue_duration_sample_(0),
- last_phase_snapshot_(nullptr) {}
+ last_phase_snapshot_(nullptr) {
+}
DeathData::DeathData(const DeathData& other)
: count_(other.count_),
@@ -127,6 +131,9 @@ DeathData::DeathData(const DeathData& other)
queue_duration_max_(other.queue_duration_max_),
alloc_ops_(other.alloc_ops_),
free_ops_(other.free_ops_),
+#if !defined(ARCH_CPU_64_BITS)
+ byte_update_counter_(0),
+#endif
allocated_bytes_(other.allocated_bytes_),
freed_bytes_(other.freed_bytes_),
alloc_overhead_bytes_(other.alloc_overhead_bytes_),
@@ -203,16 +210,32 @@ void DeathData::RecordAllocations(const uint32_t alloc_ops,
const uint32_t freed_bytes,
const uint32_t alloc_overhead_bytes,
const uint32_t max_allocated_bytes) {
+#if !defined(ARCH_CPU_64_BITS)
+ // On 32 bit systems, we use an even/odd locking scheme to make possible to
+ // read 64 bit sums consistently.
chrisha 2017/05/02 18:48:32 Maybe a small repeat of the fact that *writing* ca
Sigurður Ásgeirsson 2017/05/02 18:53:28 Done.
+ int32_t counter_val =
+ base::subtle::NoBarrier_AtomicIncrement(&byte_update_counter_, 1);
+ // The counter must be odd.
+ DCHECK_EQ(1, counter_val & 1);
+#endif
+
// Use saturating arithmetic.
SaturatingMemberAdd(alloc_ops, &alloc_ops_);
SaturatingMemberAdd(free_ops, &free_ops_);
- SaturatingMemberAdd(allocated_bytes, &allocated_bytes_);
- SaturatingMemberAdd(freed_bytes, &freed_bytes_);
- SaturatingMemberAdd(alloc_overhead_bytes, &alloc_overhead_bytes_);
+ SaturatingByteCountMemberAdd(allocated_bytes, &allocated_bytes_);
+ SaturatingByteCountMemberAdd(freed_bytes, &freed_bytes_);
+ SaturatingByteCountMemberAdd(alloc_overhead_bytes, &alloc_overhead_bytes_);
int32_t max = base::saturated_cast<int32_t>(max_allocated_bytes);
if (max > max_allocated_bytes_)
base::subtle::NoBarrier_Store(&max_allocated_bytes_, max);
+
+#if !defined(ARCH_CPU_64_BITS)
+ // Now release the value while rolling to even.
+ counter_val =
+ base::subtle::Barrier_AtomicIncrement(&byte_update_counter_, -1);
+ DCHECK_EQ(0, counter_val & 1);
+#endif
}
void DeathData::OnProfilingPhaseCompleted(int profiling_phase) {
@@ -250,6 +273,43 @@ void DeathData::OnProfilingPhaseCompleted(int profiling_phase) {
base::subtle::NoBarrier_Store(&queue_duration_max_, 0);
}
+int64_t DeathData::CumulativeByteCountRead(const CumulativeByteCount* count) {
+#if defined(ARCH_CPU_64_BITS)
+ return count;
+#else
+ return static_cast<int64_t>(count->hi_word) << 32 |
+ static_cast<uint32_t>(count->lo_word);
+#endif
+}
+
+int64_t DeathData::ConsistentCumulativeByteCountRead(
+ const CumulativeByteCount* count) const {
+#if defined(ARCH_CPU_64_BITS)
+ return base::subtle::NoBarrier_Load(count);
+#else
+ // We're on a 32 bit system, this is going to be complicated.
+ while (true) {
+ int32_t update_counter = 0;
+ // Acquire the starting count, spin until it's even.
+ do {
+ update_counter = base::subtle::NoBarrier_Load(&byte_update_counter_);
+ } while (update_counter & 1);
+
+ DCHECK_EQ(update_counter & 1, 0);
+
+ int64_t value =
+ static_cast<int64_t>(base::subtle::NoBarrier_Load(&count->hi_word))
+ << 32 |
+ static_cast<uint32_t>(base::subtle::NoBarrier_Load(&count->lo_word));
+
+ // If the count has not changed, the read is consistent.
+ // Otherwise go around and try again.
+ if (update_counter == base::subtle::NoBarrier_Load(&byte_update_counter_))
+ return value;
+ }
+#endif
+}
+
void DeathData::SaturatingMemberAdd(const uint32_t addend,
base::subtle::Atomic32* sum) {
// Bail quick if no work or already saturated.
@@ -261,6 +321,26 @@ void DeathData::SaturatingMemberAdd(const uint32_t addend,
base::subtle::NoBarrier_Store(sum, new_sum.ValueOrDefault(INT_MAX));
}
+void DeathData::SaturatingByteCountMemberAdd(const uint32_t addend,
+ CumulativeByteCount* sum) {
+ // Bail quick if no work or already saturated.
+ if (addend == 0U || CumulativeByteCountRead(sum) == LONG_MAX)
+ return;
+
+ base::CheckedNumeric<int64_t> new_sum = CumulativeByteCountRead(sum);
+ new_sum += addend;
+ int64_t new_value = new_sum.ValueOrDefault(LONG_MAX);
+// Update our value.
+#if defined(ARCH_CPU_64_BITS)
+ base::subtle::NoBarrier_Store(sum, new_value);
+#else
+ base::subtle::NoBarrier_Store(&sum->hi_word,
+ static_cast<int32_t>(new_value >> 32));
+ base::subtle::NoBarrier_Store(&sum->lo_word,
+ static_cast<int32_t>(new_value & 0xFFFFFFFF));
+#endif
+}
+
//------------------------------------------------------------------------------
DeathDataSnapshot::DeathDataSnapshot()
: count(-1),
@@ -286,9 +366,9 @@ DeathDataSnapshot::DeathDataSnapshot(int count,
int32_t queue_duration_sample,
int32_t alloc_ops,
int32_t free_ops,
- int32_t allocated_bytes,
- int32_t freed_bytes,
- int32_t alloc_overhead_bytes,
+ int64_t allocated_bytes,
+ int64_t freed_bytes,
+ int64_t alloc_overhead_bytes,
int32_t max_allocated_bytes)
: count(count),
run_duration_sum(run_duration_sum),
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