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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/task_scheduler/priority_queue.h" | 5 #include "base/task_scheduler/priority_queue.h" |
6 | 6 |
7 #include <memory> | 7 #include <memory> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
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53 WaitableEvent transaction_began_; | 53 WaitableEvent transaction_began_; |
54 | 54 |
55 DISALLOW_COPY_AND_ASSIGN(ThreadBeginningTransaction); | 55 DISALLOW_COPY_AND_ASSIGN(ThreadBeginningTransaction); |
56 }; | 56 }; |
57 | 57 |
58 } // namespace | 58 } // namespace |
59 | 59 |
60 TEST(TaskSchedulerPriorityQueueTest, PushPopPeek) { | 60 TEST(TaskSchedulerPriorityQueueTest, PushPopPeek) { |
61 // Create test sequences. | 61 // Create test sequences. |
62 scoped_refptr<Sequence> sequence_a(new Sequence); | 62 scoped_refptr<Sequence> sequence_a(new Sequence); |
63 sequence_a->PushTask(MakeUnique<Task>( | 63 sequence_a->PushTask(MakeUnique<Task>(FROM_HERE, Bind(&DoNothing), |
64 FROM_HERE, Bind(&DoNothing), | 64 TaskTraits(TaskPriority::USER_VISIBLE), |
65 TaskTraits().WithPriority(TaskPriority::USER_VISIBLE), TimeDelta())); | 65 TimeDelta())); |
66 SequenceSortKey sort_key_a = sequence_a->GetSortKey(); | 66 SequenceSortKey sort_key_a = sequence_a->GetSortKey(); |
67 | 67 |
68 scoped_refptr<Sequence> sequence_b(new Sequence); | 68 scoped_refptr<Sequence> sequence_b(new Sequence); |
69 sequence_b->PushTask(MakeUnique<Task>( | 69 sequence_b->PushTask(MakeUnique<Task>(FROM_HERE, Bind(&DoNothing), |
70 FROM_HERE, Bind(&DoNothing), | 70 TaskTraits(TaskPriority::USER_BLOCKING), |
71 TaskTraits().WithPriority(TaskPriority::USER_BLOCKING), TimeDelta())); | 71 TimeDelta())); |
72 SequenceSortKey sort_key_b = sequence_b->GetSortKey(); | 72 SequenceSortKey sort_key_b = sequence_b->GetSortKey(); |
73 | 73 |
74 scoped_refptr<Sequence> sequence_c(new Sequence); | 74 scoped_refptr<Sequence> sequence_c(new Sequence); |
75 sequence_c->PushTask(MakeUnique<Task>( | 75 sequence_c->PushTask(MakeUnique<Task>(FROM_HERE, Bind(&DoNothing), |
76 FROM_HERE, Bind(&DoNothing), | 76 TaskTraits(TaskPriority::USER_BLOCKING), |
77 TaskTraits().WithPriority(TaskPriority::USER_BLOCKING), TimeDelta())); | 77 TimeDelta())); |
78 SequenceSortKey sort_key_c = sequence_c->GetSortKey(); | 78 SequenceSortKey sort_key_c = sequence_c->GetSortKey(); |
79 | 79 |
80 scoped_refptr<Sequence> sequence_d(new Sequence); | 80 scoped_refptr<Sequence> sequence_d(new Sequence); |
81 sequence_d->PushTask(MakeUnique<Task>( | 81 sequence_d->PushTask(MakeUnique<Task>(FROM_HERE, Bind(&DoNothing), |
82 FROM_HERE, Bind(&DoNothing), | 82 TaskTraits(TaskPriority::BACKGROUND), |
83 TaskTraits().WithPriority(TaskPriority::BACKGROUND), TimeDelta())); | 83 TimeDelta())); |
84 SequenceSortKey sort_key_d = sequence_d->GetSortKey(); | 84 SequenceSortKey sort_key_d = sequence_d->GetSortKey(); |
85 | 85 |
86 // Create a PriorityQueue and a Transaction. | 86 // Create a PriorityQueue and a Transaction. |
87 PriorityQueue pq; | 87 PriorityQueue pq; |
88 auto transaction(pq.BeginTransaction()); | 88 auto transaction(pq.BeginTransaction()); |
89 EXPECT_TRUE(transaction->IsEmpty()); | 89 EXPECT_TRUE(transaction->IsEmpty()); |
90 | 90 |
91 // Push |sequence_a| in the PriorityQueue. It becomes the sequence with the | 91 // Push |sequence_a| in the PriorityQueue. It becomes the sequence with the |
92 // highest priority. | 92 // highest priority. |
93 transaction->Push(sequence_a, sort_key_a); | 93 transaction->Push(sequence_a, sort_key_a); |
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164 | 164 |
165 // End the Transaction on the current thread. | 165 // End the Transaction on the current thread. |
166 transaction.reset(); | 166 transaction.reset(); |
167 | 167 |
168 // The other thread should exit after its call to BeginTransaction() returns. | 168 // The other thread should exit after its call to BeginTransaction() returns. |
169 thread_beginning_transaction.Join(); | 169 thread_beginning_transaction.Join(); |
170 } | 170 } |
171 | 171 |
172 } // namespace internal | 172 } // namespace internal |
173 } // namespace base | 173 } // namespace base |
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