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Unified Diff: ui/ozone/platform/drm/gpu/gbm_surfaceless.h

Issue 2858693002: ozone: Wait on EGLFence before committing buffers. Avoid using GL. (Closed)
Patch Set: Rebase on master. Created 3 years, 8 months ago
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Index: ui/ozone/platform/drm/gpu/gbm_surfaceless.h
diff --git a/ui/ozone/platform/drm/gpu/gbm_surfaceless.h b/ui/ozone/platform/drm/gpu/gbm_surfaceless.h
index 91b944c57bdfd881f619715af22824cc5e0ee690..1ec916ca2d5519e274befdb4f5de1b89d00b5f97 100644
--- a/ui/ozone/platform/drm/gpu/gbm_surfaceless.h
+++ b/ui/ozone/platform/drm/gpu/gbm_surfaceless.h
@@ -82,8 +82,6 @@ class GbmSurfaceless : public gl::SurfacelessEGL {
void SwapCompleted(const SwapCompletionCallback& callback,
gfx::SwapResult result);
- bool IsUniversalDisplayLinkDevice();
-
GbmSurfaceFactory* surface_factory_;
std::unique_ptr<DrmWindowProxy> window_;
std::vector<OverlayPlane> planes_;
@@ -93,7 +91,6 @@ class GbmSurfaceless : public gl::SurfacelessEGL {
std::unique_ptr<gfx::VSyncProvider> vsync_provider_;
std::vector<std::unique_ptr<PendingFrame>> unsubmitted_frames_;
bool has_implicit_external_sync_;
- bool has_image_flush_external_;
bool last_swap_buffers_result_ = true;
bool swap_buffers_pending_ = false;
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