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Side by Side Diff: third_party/WebKit/Source/modules/accessibility/AXSpinButton.cpp

Issue 2858493002: Rename AXObject to AXObjectImpl in modules/ and web/ (Closed)
Patch Set: Fixed rebase Created 3 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
47 } 47 }
48 48
49 LayoutObject* AXSpinButton::LayoutObjectForRelativeBounds() const { 49 LayoutObject* AXSpinButton::LayoutObjectForRelativeBounds() const {
50 if (!spin_button_element_ || !spin_button_element_->GetLayoutObject()) 50 if (!spin_button_element_ || !spin_button_element_->GetLayoutObject())
51 return nullptr; 51 return nullptr;
52 52
53 return spin_button_element_->GetLayoutObject(); 53 return spin_button_element_->GetLayoutObject();
54 } 54 }
55 55
56 void AXSpinButton::Detach() { 56 void AXSpinButton::Detach() {
57 AXObject::Detach(); 57 AXObjectImpl::Detach();
58 spin_button_element_ = nullptr; 58 spin_button_element_ = nullptr;
59 } 59 }
60 60
61 void AXSpinButton::DetachFromParent() { 61 void AXSpinButton::DetachFromParent() {
62 AXObject::DetachFromParent(); 62 AXObjectImpl::DetachFromParent();
63 spin_button_element_ = nullptr; 63 spin_button_element_ = nullptr;
64 } 64 }
65 65
66 AccessibilityRole AXSpinButton::RoleValue() const { 66 AccessibilityRole AXSpinButton::RoleValue() const {
67 return spin_button_element_ ? kSpinButtonRole : kUnknownRole; 67 return spin_button_element_ ? kSpinButtonRole : kUnknownRole;
68 } 68 }
69 69
70 void AXSpinButton::AddChildren() { 70 void AXSpinButton::AddChildren() {
71 DCHECK(!IsDetached()); 71 DCHECK(!IsDetached());
72 have_children_ = true; 72 have_children_ = true;
(...skipping 22 matching lines...) Expand all
95 // AXSpinButtonPart 95 // AXSpinButtonPart
96 96
97 AXSpinButtonPart::AXSpinButtonPart(AXObjectCacheImpl& ax_object_cache) 97 AXSpinButtonPart::AXSpinButtonPart(AXObjectCacheImpl& ax_object_cache)
98 : AXMockObject(ax_object_cache), is_incrementor_(false) {} 98 : AXMockObject(ax_object_cache), is_incrementor_(false) {}
99 99
100 AXSpinButtonPart* AXSpinButtonPart::Create(AXObjectCacheImpl& ax_object_cache) { 100 AXSpinButtonPart* AXSpinButtonPart::Create(AXObjectCacheImpl& ax_object_cache) {
101 return new AXSpinButtonPart(ax_object_cache); 101 return new AXSpinButtonPart(ax_object_cache);
102 } 102 }
103 103
104 void AXSpinButtonPart::GetRelativeBounds( 104 void AXSpinButtonPart::GetRelativeBounds(
105 AXObject** out_container, 105 AXObjectImpl** out_container,
106 FloatRect& out_bounds_in_container, 106 FloatRect& out_bounds_in_container,
107 SkMatrix44& out_container_transform) const { 107 SkMatrix44& out_container_transform) const {
108 *out_container = nullptr; 108 *out_container = nullptr;
109 out_bounds_in_container = FloatRect(); 109 out_bounds_in_container = FloatRect();
110 out_container_transform.setIdentity(); 110 out_container_transform.setIdentity();
111 111
112 if (!ParentObject()) 112 if (!ParentObject())
113 return; 113 return;
114 114
115 // FIXME: This logic should exist in the layout tree or elsewhere, but there 115 // FIXME: This logic should exist in the layout tree or elsewhere, but there
(...skipping 19 matching lines...) Expand all
135 AXSpinButton* spin_button = ToAXSpinButton(ParentObject()); 135 AXSpinButton* spin_button = ToAXSpinButton(ParentObject());
136 if (is_incrementor_) 136 if (is_incrementor_)
137 spin_button->Step(1); 137 spin_button->Step(1);
138 else 138 else
139 spin_button->Step(-1); 139 spin_button->Step(-1);
140 140
141 return true; 141 return true;
142 } 142 }
143 143
144 } // namespace blink 144 } // namespace blink
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