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Side by Side Diff: third_party/WebKit/Source/modules/accessibility/AXRadioInput.cpp

Issue 2858493002: Rename AXObject to AXObjectImpl in modules/ and web/ (Closed)
Patch Set: Fixed rebase Created 3 years, 7 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "modules/accessibility/AXRadioInput.h" 5 #include "modules/accessibility/AXRadioInput.h"
6 6
7 #include "core/InputTypeNames.h" 7 #include "core/InputTypeNames.h"
8 #include "core/html/HTMLInputElement.h" 8 #include "core/html/HTMLInputElement.h"
9 #include "core/html/forms/RadioInputType.h" 9 #include "core/html/forms/RadioInputType.h"
10 #include "core/layout/LayoutObject.h" 10 #include "core/layout/LayoutObject.h"
(...skipping 21 matching lines...) Expand all
32 32
33 void AXRadioInput::UpdatePosAndSetSize(int position) { 33 void AXRadioInput::UpdatePosAndSetSize(int position) {
34 if (position) 34 if (position)
35 pos_in_set_ = position; 35 pos_in_set_ = position;
36 set_size_ = SizeOfRadioGroup(); 36 set_size_ = SizeOfRadioGroup();
37 } 37 }
38 38
39 void AXRadioInput::RequestUpdateToNextNode(bool forward) { 39 void AXRadioInput::RequestUpdateToNextNode(bool forward) {
40 HTMLInputElement* next_element = 40 HTMLInputElement* next_element =
41 RadioInputType::NextRadioButtonInGroup(GetElement(), forward); 41 RadioInputType::NextRadioButtonInGroup(GetElement(), forward);
42 AXObject* next_a_xobject = AxObjectCache().Get(next_element); 42 AXObjectImpl* next_a_xobject = AxObjectCache().Get(next_element);
43 if (!next_a_xobject || !next_a_xobject->IsAXRadioInput()) 43 if (!next_a_xobject || !next_a_xobject->IsAXRadioInput())
44 return; 44 return;
45 45
46 int position = 0; 46 int position = 0;
47 if (forward) 47 if (forward)
48 position = PosInSet() + 1; 48 position = PosInSet() + 1;
49 // If it is backward, it keeps position as positions are already assigned for 49 // If it is backward, it keeps position as positions are already assigned for
50 // previous objects. updatePosAndSetSize() is called with '0' and it doesn't 50 // previous objects. updatePosAndSetSize() is called with '0' and it doesn't
51 // modify m_posInSet and updates m_setSize as size is increased. 51 // modify m_posInSet and updates m_setSize as size is increased.
52 52
(...skipping 25 matching lines...) Expand all
78 78
79 bool AXRadioInput::CalculatePosInSet() { 79 bool AXRadioInput::CalculatePosInSet() {
80 // Calculate 'posInSet' attribute when AXRadioInputs need to be updated 80 // Calculate 'posInSet' attribute when AXRadioInputs need to be updated
81 // as a new AXRadioInput Object is added or one of objects from RadioGroup is 81 // as a new AXRadioInput Object is added or one of objects from RadioGroup is
82 // removed. 82 // removed.
83 bool need_to_update_prev = false; 83 bool need_to_update_prev = false;
84 int position = 1; 84 int position = 1;
85 HTMLInputElement* prev_element = 85 HTMLInputElement* prev_element =
86 RadioInputType::NextRadioButtonInGroup(GetElement(), false); 86 RadioInputType::NextRadioButtonInGroup(GetElement(), false);
87 if (prev_element) { 87 if (prev_element) {
88 AXObject* object = AxObjectCache().Get(prev_element); 88 AXObjectImpl* object = AxObjectCache().Get(prev_element);
89 // If the previous element doesn't have AXObject yet, caculate position from 89 // If the previous element doesn't have AXObjectImpl yet, caculate position
90 // the first element. Otherwise, get position from the previous AXObject. 90 // from the first element. Otherwise, get position from the previous
91 // AXObjectImpl.
91 if (!object || !object->IsAXRadioInput()) { 92 if (!object || !object->IsAXRadioInput()) {
92 position = CountFromFirstElement(); 93 position = CountFromFirstElement();
93 } else { 94 } else {
94 position = object->PosInSet() + 1; 95 position = object->PosInSet() + 1;
95 // It returns true if previous objects need to be updated. 96 // It returns true if previous objects need to be updated.
96 // When AX tree exists already and a new node is inserted, 97 // When AX tree exists already and a new node is inserted,
97 // as updating is started from the inserted node, 98 // as updating is started from the inserted node,
98 // we need to update setSize for previous nodes. 99 // we need to update setSize for previous nodes.
99 if (SetSize() != object->SetSize()) 100 if (SetSize() != object->SetSize())
100 need_to_update_prev = true; 101 need_to_update_prev = true;
(...skipping 24 matching lines...) Expand all
125 126
126 int AXRadioInput::SizeOfRadioGroup() const { 127 int AXRadioInput::SizeOfRadioGroup() const {
127 int size = GetElement()->SizeOfRadioGroup(); 128 int size = GetElement()->SizeOfRadioGroup();
128 // If it has no size in Group, it means that there is only itself. 129 // If it has no size in Group, it means that there is only itself.
129 if (!size) 130 if (!size)
130 return 1; 131 return 1;
131 return size; 132 return size;
132 } 133 }
133 134
134 } // namespace blink 135 } // namespace blink
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