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Side by Side Diff: services/ui/ws/cursor_state.cc

Issue 2857963003: Add {Lock,Unlock,Show,Hide}Cursor() to the window manager mojom. (Closed)
Patch Set: early return -> braces and comment Created 3 years, 7 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "services/ui/ws/cursor_state.h"
6
7 #include "base/memory/ptr_util.h"
8 #include "services/ui/ws/display.h"
9 #include "services/ui/ws/display_manager.h"
10 #include "ui/base/cursor/cursor.h"
11
12 namespace ui {
13 namespace ws {
14
15 class CursorState::StateSnapshot {
16 public:
17 StateSnapshot()
18 : cursor_data_(ui::CursorData(ui::CursorType::kNull)), visible_(true) {}
19 StateSnapshot(const StateSnapshot& rhs) = default;
20 ~StateSnapshot() {}
21
22 const base::Optional<ui::CursorData>& global_override_cursor() const {
23 return global_override_cursor_;
24 }
25 void SetGlobalOverrideCursor(const base::Optional<ui::CursorData>& cursor) {
26 global_override_cursor_ = cursor;
27 }
28
29 const ui::CursorData& cursor_data() const { return cursor_data_; }
30 void SetCursorData(const ui::CursorData& data) { cursor_data_ = data; }
31
32 bool visible() const { return visible_; }
33 void set_visible(bool visible) { visible_ = visible; }
34
35 private:
36 // An optional cursor set by the window manager which overrides per-window
37 // requests.
38 base::Optional<ui::CursorData> global_override_cursor_;
39
40 // The last cursor set. Used to track whether we need to change the cursor.
41 ui::CursorData cursor_data_;
42
43 // Whether the cursor is visible.
44 bool visible_;
45 };
46
47 CursorState::CursorState(DisplayManager* display_manager)
48 : display_manager_(display_manager),
49 current_state_(base::MakeUnique<StateSnapshot>()),
50 state_on_unlock_(base::MakeUnique<StateSnapshot>()) {}
51
52 CursorState::~CursorState() {}
53
54 void CursorState::SetCurrentWindowCursor(const ui::CursorData& cursor) {
55 if (!state_on_unlock_->cursor_data().IsSameAs(cursor))
56 state_on_unlock_->SetCursorData(cursor);
57
58 if (cursor_lock_count_ == 0 &&
59 !current_state_->cursor_data().IsSameAs(cursor)) {
60 current_state_->SetCursorData(cursor);
61 SetPlatformCursor();
62 }
63 }
64
65 void CursorState::LockCursor() {
66 cursor_lock_count_++;
67 }
68
69 void CursorState::UnlockCursor() {
70 cursor_lock_count_--;
71 DCHECK_GE(cursor_lock_count_, 0);
72 if (cursor_lock_count_ > 0)
73 return;
74
75 *current_state_ = *state_on_unlock_;
76 SetPlatformCursor();
77 }
78
79 void CursorState::SetCursorVisible(bool visible) {
80 state_on_unlock_->set_visible(visible);
81 if (cursor_lock_count_ == 0 &&
82 current_state_->visible() != state_on_unlock_->visible()) {
83 current_state_->set_visible(visible);
84 SetPlatformCursor();
85 }
86 }
87
88 void CursorState::SetGlobalOverrideCursor(
89 const base::Optional<ui::CursorData>& cursor) {
90 state_on_unlock_->SetGlobalOverrideCursor(cursor);
91 if (cursor_lock_count_ == 0) {
92 current_state_->SetGlobalOverrideCursor(cursor);
93 SetPlatformCursor();
94 }
95 }
96
97 void CursorState::SetPlatformCursor() {
98 DisplayManager* manager = display_manager_;
99 auto set_on_all = [manager](const ui::CursorData& cursor) {
100 for (Display* display : manager->displays())
101 display->SetNativeCursor(cursor);
102 };
103
104 if (current_state_->visible()) {
105 if (current_state_->global_override_cursor().has_value())
106 set_on_all(current_state_->global_override_cursor().value());
107 else
108 set_on_all(current_state_->cursor_data());
109 } else {
110 set_on_all(ui::CursorData(ui::CursorType::kNone));
111 }
112 }
113
114 } // namespace ws
115 } // namespace ui
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