Index: third_party/WebKit/Source/platform/bindings/ScriptState.h |
diff --git a/third_party/WebKit/Source/platform/bindings/ScriptState.h b/third_party/WebKit/Source/platform/bindings/ScriptState.h |
index 0d76acb1ee7cb0e4eb95fd45dd020151b1eeff2d..ff299149fb0eab2e787b501d99766c237a84494e 100644 |
--- a/third_party/WebKit/Source/platform/bindings/ScriptState.h |
+++ b/third_party/WebKit/Source/platform/bindings/ScriptState.h |
@@ -34,21 +34,21 @@ class ScriptValue; |
// |
// class SomeObject { |
// void someMethod(ScriptState* scriptState) { |
-// m_scriptState = scriptState; // Record the ScriptState. |
+// script_state_ = scriptState; // Record the ScriptState. |
// ...; |
// } |
// |
// void asynchronousMethod() { |
-// if (!m_scriptState->contextIsValid()) { |
+// if (!script_state_->contextIsValid()) { |
// // It's possible that the context is already gone. |
// return; |
// } |
// // Enter the ScriptState. |
-// ScriptState::Scope scope(m_scriptState.get()); |
+// ScriptState::Scope scope(script_state_.get()); |
// // Do V8 related things. |
// ToV8(...); |
// } |
-// RefPtr<ScriptState> m_scriptState; |
+// RefPtr<ScriptState> script_state_; |
// }; |
// |
// You should not store ScriptState on a C++ object that can be accessed |