| Index: third_party/WebKit/Source/platform/image-decoders/webp/WEBPImageDecoder.cpp
|
| diff --git a/third_party/WebKit/Source/platform/image-decoders/webp/WEBPImageDecoder.cpp b/third_party/WebKit/Source/platform/image-decoders/webp/WEBPImageDecoder.cpp
|
| index 4aa6b91ff45a13602f456914ba641237fd155b8c..12e0b2fb8364ec0dc2fda772ca5eee3b80fb3bac 100644
|
| --- a/third_party/WebKit/Source/platform/image-decoders/webp/WEBPImageDecoder.cpp
|
| +++ b/third_party/WebKit/Source/platform/image-decoders/webp/WEBPImageDecoder.cpp
|
| @@ -79,7 +79,7 @@ inline void findBlendRangeAtRow(const blink::IntRect& src,
|
|
|
| // alphaBlendPremultiplied and alphaBlendNonPremultiplied are separate methods,
|
| // even though they only differ by one line. This is done so that the compiler
|
| -// can inline blendSrcOverDstPremultiplied() and blensSrcOverDstRaw() calls.
|
| +// can inline BlendSrcOverDstPremultiplied() and BlensSrcOverDstRaw() calls.
|
| // For GIF images, this optimization reduces decoding time by 15% for 3MB
|
| // images.
|
| void alphaBlendPremultiplied(blink::ImageFrame& src,
|
| @@ -238,7 +238,7 @@ bool WEBPImageDecoder::UpdateDemuxer() {
|
| }
|
|
|
| void WEBPImageDecoder::OnInitFrameBuffer(size_t frame_index) {
|
| - // ImageDecoder::initFrameBuffer does a DCHECK if |frameIndex| exists.
|
| + // ImageDecoder::InitFrameBuffer does a DCHECK if |frame_index| exists.
|
| ImageFrame& buffer = frame_buffer_cache_[frame_index];
|
|
|
| const size_t required_previous_frame_index =
|
| @@ -357,7 +357,7 @@ void WEBPImageDecoder::ApplyPostProcessing(size_t frame_index) {
|
| } else if (prev_disposal_method == ImageFrame::kDisposeOverwriteBgcolor) {
|
| const IntRect& prev_rect = prev_buffer.OriginalFrameRect();
|
| // We need to blend a transparent pixel with the starting value (from just
|
| - // after the initFrame() call). If the pixel belongs to prevRect, the
|
| + // after the InitFrame() call). If the pixel belongs to prev_rect, the
|
| // starting value was fully transparent, so this is a no-op. Otherwise, we
|
| // need to blend against the pixel from the previous canvas.
|
| for (int y = decoded_height_; y < decoded_height; ++y) {
|
| @@ -378,7 +378,7 @@ void WEBPImageDecoder::ApplyPostProcessing(size_t frame_index) {
|
| }
|
|
|
| size_t WEBPImageDecoder::DecodeFrameCount() {
|
| - // If updateDemuxer() fails, return the existing number of frames. This way
|
| + // If UpdateDemuxer() fails, return the existing number of frames. This way
|
| // if we get halfway through the image before decoding fails, we won't
|
| // suddenly start reporting that the image has zero frames.
|
| return UpdateDemuxer() ? WebPDemuxGetI(demux_, WEBP_FF_FRAME_COUNT)
|
|
|