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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef AutoplayPolicy_h | 5 #ifndef AutoplayPolicy_h |
| 6 #define AutoplayPolicy_h | 6 #define AutoplayPolicy_h |
| 7 | 7 |
| 8 #include "bindings/core/v8/Nullable.h" | 8 #include "bindings/core/v8/Nullable.h" |
| 9 #include "core/dom/ExceptionCode.h" | 9 #include "core/dom/ExceptionCode.h" |
| 10 #include "platform/heap/Handle.h" | 10 #include "platform/heap/Handle.h" |
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| 49 | 49 |
| 50 // Unlock user gesture if a user gesture can be utilized. | 50 // Unlock user gesture if a user gesture can be utilized. |
| 51 void TryUnlockingUserGesture(); | 51 void TryUnlockingUserGesture(); |
| 52 | 52 |
| 53 // Return true if and only if a user gesture is requried for playback. Even | 53 // Return true if and only if a user gesture is requried for playback. Even |
| 54 // if isLockedPendingUserGesture() return true, this might return false if | 54 // if isLockedPendingUserGesture() return true, this might return false if |
| 55 // the requirement is currently overridden. This does not check if a user | 55 // the requirement is currently overridden. This does not check if a user |
| 56 // gesture is currently being processed. | 56 // gesture is currently being processed. |
| 57 bool IsGestureNeededForPlayback() const; | 57 bool IsGestureNeededForPlayback() const; |
| 58 | 58 |
| 59 // Called when source is initialized and loading starts. |
| 60 void OnLoadStarted(); |
| 61 |
| 59 DECLARE_VIRTUAL_TRACE(); | 62 DECLARE_VIRTUAL_TRACE(); |
| 60 | 63 |
| 61 private: | 64 private: |
| 62 friend class AutoplayUmaHelper; | 65 friend class AutoplayUmaHelper; |
| 63 friend class AutoplayUmaHelperTest; | 66 friend class AutoplayUmaHelperTest; |
| 64 | 67 |
| 65 // Start autoplaying the video element whenever its visible. | 68 // Start autoplaying the video element whenever its visible. |
| 66 void StartAutoplayMutedWhenVisible(); | 69 void StartAutoplayMutedWhenVisible(); |
| 67 | 70 |
| 68 // Returns whether the media element is eligible to autoplay muted. | 71 // Returns whether the media element is eligible to autoplay muted. |
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| 104 Member<ElementVisibilityObserver> autoplay_visibility_observer_; | 107 Member<ElementVisibilityObserver> autoplay_visibility_observer_; |
| 105 | 108 |
| 106 Member<AutoplayUmaHelper> autoplay_uma_helper_; | 109 Member<AutoplayUmaHelper> autoplay_uma_helper_; |
| 107 | 110 |
| 108 DISALLOW_COPY_AND_ASSIGN(AutoplayPolicy); | 111 DISALLOW_COPY_AND_ASSIGN(AutoplayPolicy); |
| 109 }; | 112 }; |
| 110 | 113 |
| 111 } // namespace blink | 114 } // namespace blink |
| 112 | 115 |
| 113 #endif // AutoplayPolicy_h | 116 #endif // AutoplayPolicy_h |
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