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Side by Side Diff: cc/output/renderer_settings.h

Issue 2854953006: Move disable_display_vsync out of RendererSettings (Closed)
Patch Set: Correct typo Created 3 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_RENDERER_SETTINGS_H_ 5 #ifndef CC_OUTPUT_RENDERER_SETTINGS_H_
6 #define CC_OUTPUT_RENDERER_SETTINGS_H_ 6 #define CC_OUTPUT_RENDERER_SETTINGS_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include "cc/cc_export.h" 10 #include "cc/cc_export.h"
11 #include "cc/output/buffer_to_texture_target_map.h" 11 #include "cc/output/buffer_to_texture_target_map.h"
12 #include "cc/resources/resource_format.h" 12 #include "cc/resources/resource_format.h"
13 13
14 namespace cc { 14 namespace cc {
15 15
16 class CC_EXPORT RendererSettings { 16 class CC_EXPORT RendererSettings {
17 public: 17 public:
18 RendererSettings(); 18 RendererSettings();
19 RendererSettings(const RendererSettings& other); 19 RendererSettings(const RendererSettings& other);
20 ~RendererSettings(); 20 ~RendererSettings();
21 21
22 bool allow_antialiasing = true; 22 bool allow_antialiasing = true;
23 bool force_antialiasing = false; 23 bool force_antialiasing = false;
24 bool force_blending_with_shaders = false; 24 bool force_blending_with_shaders = false;
25 bool partial_swap_enabled = false; 25 bool partial_swap_enabled = false;
26 bool finish_rendering_on_resize = false; 26 bool finish_rendering_on_resize = false;
27 bool should_clear_root_render_pass = true; 27 bool should_clear_root_render_pass = true;
28 bool disable_display_vsync = false;
29 bool release_overlay_resources_after_gpu_query = false; 28 bool release_overlay_resources_after_gpu_query = false;
30 bool gl_composited_texture_quad_border = false; 29 bool gl_composited_texture_quad_border = false;
31 bool show_overdraw_feedback = false; 30 bool show_overdraw_feedback = false;
32 bool enable_color_correct_rendering = false; 31 bool enable_color_correct_rendering = false;
33 32
34 double refresh_rate = 60.0; 33 double refresh_rate = 60.0;
35 int highp_threshold_min = 0; 34 int highp_threshold_min = 0;
36 size_t texture_id_allocation_chunk_size = 64; 35 size_t texture_id_allocation_chunk_size = 64;
37 bool use_gpu_memory_buffer_resources = false; 36 bool use_gpu_memory_buffer_resources = false;
38 ResourceFormat preferred_tile_format; 37 ResourceFormat preferred_tile_format;
39 BufferToTextureTargetMap buffer_to_texture_target_map; 38 BufferToTextureTargetMap buffer_to_texture_target_map;
40 }; 39 };
41 40
42 } // namespace cc 41 } // namespace cc
43 42
44 #endif // CC_OUTPUT_RENDERER_SETTINGS_H_ 43 #endif // CC_OUTPUT_RENDERER_SETTINGS_H_
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