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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_AURA_WINDOW_EVENT_DISPATCHER_H_ | 5 #ifndef UI_AURA_WINDOW_EVENT_DISPATCHER_H_ |
| 6 #define UI_AURA_WINDOW_EVENT_DISPATCHER_H_ | 6 #define UI_AURA_WINDOW_EVENT_DISPATCHER_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 31 namespace ui { | 31 namespace ui { |
| 32 class GestureEvent; | 32 class GestureEvent; |
| 33 class GestureRecognizer; | 33 class GestureRecognizer; |
| 34 class MouseEvent; | 34 class MouseEvent; |
| 35 class TouchEvent; | 35 class TouchEvent; |
| 36 } | 36 } |
| 37 | 37 |
| 38 namespace aura { | 38 namespace aura { |
| 39 class MusMouseLocationUpdater; | 39 class MusMouseLocationUpdater; |
| 40 class TestScreen; | 40 class TestScreen; |
| 41 class EnvInputStateController; | |
| 42 class WindowTargeter; | 41 class WindowTargeter; |
| 43 class WindowTreeHost; | 42 class WindowTreeHost; |
| 44 | 43 |
| 45 namespace test { | 44 namespace test { |
| 46 class WindowEventDispatcherTestApi; | 45 class WindowEventDispatcherTestApi; |
| 47 } | 46 } |
| 48 | 47 |
| 49 // WindowEventDispatcher orchestrates event dispatch within a window tree | 48 // WindowEventDispatcher orchestrates event dispatch within a window tree |
| 50 // owned by WindowTreeHost. WTH also owns the WED. | 49 // owned by WindowTreeHost. WTH also owns the WED. |
| 51 // TODO(beng): In progress, remove functionality not directly related to | 50 // TODO(beng): In progress, remove functionality not directly related to |
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| 259 std::unique_ptr<ui::LocatedEvent> held_move_event_; | 258 std::unique_ptr<ui::LocatedEvent> held_move_event_; |
| 260 | 259 |
| 261 // Allowing for reposting of events. Used when exiting context menus. | 260 // Allowing for reposting of events. Used when exiting context menus. |
| 262 std::unique_ptr<ui::LocatedEvent> held_repostable_event_; | 261 std::unique_ptr<ui::LocatedEvent> held_repostable_event_; |
| 263 | 262 |
| 264 // Set when dispatching a held event. | 263 // Set when dispatching a held event. |
| 265 ui::LocatedEvent* dispatching_held_event_; | 264 ui::LocatedEvent* dispatching_held_event_; |
| 266 | 265 |
| 267 ScopedObserver<aura::Window, aura::WindowObserver> observer_manager_; | 266 ScopedObserver<aura::Window, aura::WindowObserver> observer_manager_; |
| 268 | 267 |
| 269 std::unique_ptr<EnvInputStateController> env_controller_; | |
| 270 | |
| 271 std::unique_ptr<MusMouseLocationUpdater> mus_mouse_location_updater_; | 268 std::unique_ptr<MusMouseLocationUpdater> mus_mouse_location_updater_; |
| 272 | 269 |
| 273 // The default EventTargeter for WindowEventDispatcher generated events. | 270 // The default EventTargeter for WindowEventDispatcher generated events. |
| 274 std::unique_ptr<WindowTargeter> event_targeter_; | 271 std::unique_ptr<WindowTargeter> event_targeter_; |
| 275 | 272 |
| 276 // Used to schedule reposting an event. | 273 // Used to schedule reposting an event. |
| 277 base::WeakPtrFactory<WindowEventDispatcher> repost_event_factory_; | 274 base::WeakPtrFactory<WindowEventDispatcher> repost_event_factory_; |
| 278 | 275 |
| 279 // Used to schedule DispatchHeldEvents() when |move_hold_count_| goes to 0. | 276 // Used to schedule DispatchHeldEvents() when |move_hold_count_| goes to 0. |
| 280 base::WeakPtrFactory<WindowEventDispatcher> held_event_factory_; | 277 base::WeakPtrFactory<WindowEventDispatcher> held_event_factory_; |
| 281 | 278 |
| 282 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcher); | 279 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcher); |
| 283 }; | 280 }; |
| 284 | 281 |
| 285 } // namespace aura | 282 } // namespace aura |
| 286 | 283 |
| 287 #endif // UI_AURA_WINDOW_EVENT_DISPATCHER_H_ | 284 #endif // UI_AURA_WINDOW_EVENT_DISPATCHER_H_ |
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