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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ObjectPaintProperties_h | 5 #ifndef ObjectPaintProperties_h |
6 #define ObjectPaintProperties_h | 6 #define ObjectPaintProperties_h |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include "core/CoreExport.h" | 9 #include "core/CoreExport.h" |
10 #include "core/paint/ClipRects.h" | |
wkorman
2017/05/01 20:29:24
Do we still need these? No refs in this file.
chrishtr
2017/05/01 21:43:54
Moved to FragmentData, where they are needed.
| |
11 #include "platform/RuntimeEnabledFeatures.h" | |
10 #include "platform/geometry/LayoutPoint.h" | 12 #include "platform/geometry/LayoutPoint.h" |
11 #include "platform/graphics/paint/ClipPaintPropertyNode.h" | 13 #include "platform/graphics/paint/ClipPaintPropertyNode.h" |
12 #include "platform/graphics/paint/EffectPaintPropertyNode.h" | 14 #include "platform/graphics/paint/EffectPaintPropertyNode.h" |
13 #include "platform/graphics/paint/PaintChunkProperties.h" | 15 #include "platform/graphics/paint/PaintChunkProperties.h" |
14 #include "platform/graphics/paint/PropertyTreeState.h" | 16 #include "platform/graphics/paint/PropertyTreeState.h" |
15 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" | 17 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" |
16 #include "platform/graphics/paint/TransformPaintPropertyNode.h" | 18 #include "platform/graphics/paint/TransformPaintPropertyNode.h" |
17 #include "platform/wtf/PassRefPtr.h" | 19 #include "platform/wtf/PassRefPtr.h" |
18 #include "platform/wtf/PtrUtil.h" | 20 #include "platform/wtf/PtrUtil.h" |
19 #include "platform/wtf/RefPtr.h" | 21 #include "platform/wtf/RefPtr.h" |
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317 RefPtr<TransformPaintPropertyNode> perspective_; | 319 RefPtr<TransformPaintPropertyNode> perspective_; |
318 // TODO(pdr): Only LayoutSVGRoot needs this and it should be moved there. | 320 // TODO(pdr): Only LayoutSVGRoot needs this and it should be moved there. |
319 RefPtr<TransformPaintPropertyNode> svg_local_to_border_box_transform_; | 321 RefPtr<TransformPaintPropertyNode> svg_local_to_border_box_transform_; |
320 RefPtr<TransformPaintPropertyNode> scroll_translation_; | 322 RefPtr<TransformPaintPropertyNode> scroll_translation_; |
321 RefPtr<TransformPaintPropertyNode> scrollbar_paint_offset_; | 323 RefPtr<TransformPaintPropertyNode> scrollbar_paint_offset_; |
322 }; | 324 }; |
323 | 325 |
324 } // namespace blink | 326 } // namespace blink |
325 | 327 |
326 #endif // ObjectPaintProperties_h | 328 #endif // ObjectPaintProperties_h |
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