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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PrePaintTreeWalk_h | 5 #ifndef PrePaintTreeWalk_h |
6 #define PrePaintTreeWalk_h | 6 #define PrePaintTreeWalk_h |
7 | 7 |
8 #include "core/paint/ClipRect.h" | 8 #include "core/paint/ClipRect.h" |
9 #include "core/paint/PaintInvalidator.h" | 9 #include "core/paint/PaintInvalidator.h" |
10 #include "core/paint/PaintPropertyTreeBuilder.h" | 10 #include "core/paint/PaintPropertyTreeBuilder.h" |
11 | 11 |
12 namespace blink { | 12 namespace blink { |
13 | 13 |
14 class FrameView; | 14 class FrameView; |
15 class LayoutObject; | 15 class LayoutObject; |
16 class PropertyTreeState; | 16 class PropertyTreeState; |
17 struct PrePaintTreeWalkContext; | 17 struct PrePaintTreeWalkContext; |
18 | 18 |
19 // This class walks the whole layout tree, beginning from the root FrameView, | 19 // This class walks the whole layout tree, beginning from the root FrameView, |
20 // across frame boundaries. Helper classes are called for each tree node to | 20 // across frame boundaries. Helper classes are called for each tree node to |
21 // perform actual actions. It expects to be invoked in InPrePaint phase. | 21 // perform actual actions. It expects to be invoked in InPrePaint phase. |
22 class PrePaintTreeWalk { | 22 class CORE_EXPORT PrePaintTreeWalk { |
23 public: | 23 public: |
24 PrePaintTreeWalk() {} | 24 PrePaintTreeWalk() {} |
25 void Walk(FrameView& root_frame); | 25 void Walk(FrameView& root_frame); |
26 | 26 |
27 private: | 27 private: |
28 void Walk(FrameView&, const PrePaintTreeWalkContext&); | 28 void Walk(FrameView&, const PrePaintTreeWalkContext&); |
29 void Walk(const LayoutObject&, const PrePaintTreeWalkContext&); | 29 void Walk(const LayoutObject&, const PrePaintTreeWalkContext&); |
30 | 30 |
31 // Invalidates paint-layer painting optimizations, such as subsequence caching | 31 // Invalidates paint-layer painting optimizations, such as subsequence caching |
32 // and empty paint phase optimizations if clips from the context have changed. | 32 // and empty paint phase optimizations if clips from the context have changed. |
33 ALWAYS_INLINE void InvalidatePaintLayerOptimizationsIfNeeded( | 33 ALWAYS_INLINE void InvalidatePaintLayerOptimizationsIfNeeded( |
34 const LayoutObject&, | 34 const LayoutObject&, |
35 PrePaintTreeWalkContext&); | 35 PrePaintTreeWalkContext&); |
36 | 36 |
| 37 // Returns true if we should force checking subtree invalidation flags. |
| 38 ALWAYS_INLINE bool InvalidatePaintLayerOptimizationsForFragment( |
| 39 const LayoutObject&, |
| 40 const PaintLayer* ancestor_transformed_or_root_paint_layer, |
| 41 const PaintPropertyTreeBuilderFragmentContext&, |
| 42 FragmentData&); |
| 43 |
37 // Returns the clip applied to children for the given containing block context | 44 // Returns the clip applied to children for the given containing block context |
38 // + effect, in the space of ancestorState adjusted by ancestorPaintOffset. | 45 // + effect, in the space of ancestorState adjusted by ancestorPaintOffset. |
39 ALWAYS_INLINE LayoutRect ComputeClipRectForContext( | 46 ALWAYS_INLINE LayoutRect ComputeClipRectForContext( |
40 const PaintPropertyTreeBuilderFragmentContext::ContainingBlockContext&, | 47 const PaintPropertyTreeBuilderFragmentContext::ContainingBlockContext&, |
41 const EffectPaintPropertyNode*, | 48 const EffectPaintPropertyNode*, |
42 const PropertyTreeState& ancestor_state, | 49 const PropertyTreeState& ancestor_state, |
43 const LayoutPoint& ancestor_paint_offset); | 50 const LayoutPoint& ancestor_paint_offset); |
44 | 51 |
45 bool ALWAYS_INLINE | 52 bool ALWAYS_INLINE |
46 NeedsTreeBuilderContextUpdate(const FrameView&, | 53 NeedsTreeBuilderContextUpdate(const FrameView&, |
47 const PrePaintTreeWalkContext&); | 54 const PrePaintTreeWalkContext&); |
48 bool ALWAYS_INLINE | 55 bool ALWAYS_INLINE |
49 NeedsTreeBuilderContextUpdate(const LayoutObject&, | 56 NeedsTreeBuilderContextUpdate(const LayoutObject&, |
50 const PrePaintTreeWalkContext&); | 57 const PrePaintTreeWalkContext&); |
51 | 58 |
| 59 static void ClearPreviousClipRectsForTesting(const LayoutObject&); |
| 60 |
52 PaintPropertyTreeBuilder property_tree_builder_; | 61 PaintPropertyTreeBuilder property_tree_builder_; |
53 PaintInvalidator paint_invalidator_; | 62 PaintInvalidator paint_invalidator_; |
| 63 |
| 64 FRIEND_TEST_ALL_PREFIXES(PrePaintTreeWalkTest, ClipRects); |
54 }; | 65 }; |
55 | 66 |
56 } // namespace blink | 67 } // namespace blink |
57 | 68 |
58 #endif // PrePaintTreeWalk_h | 69 #endif // PrePaintTreeWalk_h |
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