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Unified Diff: third_party/WebKit/Source/platform/audio/AudioDestination.h

Issue 2854463002: Fix data race in AudioDestination.cpp (Closed)
Patch Set: SampleRate() fix after l-g-t-m Created 3 years, 8 months ago
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Index: third_party/WebKit/Source/platform/audio/AudioDestination.h
diff --git a/third_party/WebKit/Source/platform/audio/AudioDestination.h b/third_party/WebKit/Source/platform/audio/AudioDestination.h
index 64797f225cfe21ea6e33bd4cbc787e338fb64ed7..189fab721459b7508dfa287e7413562d9a8f2d1d 100644
--- a/third_party/WebKit/Source/platform/audio/AudioDestination.h
+++ b/third_party/WebKit/Source/platform/audio/AudioDestination.h
@@ -85,14 +85,16 @@ class PLATFORM_EXPORT AudioDestination : public WebAudioDevice::RenderCallback {
virtual void Start();
virtual void Stop();
- size_t CallbackBufferSize() const { return callback_buffer_size_; }
- bool IsPlaying() { return is_playing_; }
+ // Getters must be accessed from the main thread.
+ size_t CallbackBufferSize() const;
+ bool IsPlaying();
nhiroki 2017/05/02 01:42:51 bool IsPlaying() const; ?
+ // TODO(hongchan): this should not be accssed from the main thread.
double SampleRate() const { return web_audio_device_->SampleRate(); }
// Returns the audio buffer size in frames used by the underlying audio
- // hardware.
- int FramesPerBuffer() const { return web_audio_device_->FramesPerBuffer(); }
+ // hardware. Must be accssed from the main thread.
+ int FramesPerBuffer() const;
// The information from the actual audio hardware. (via Platform::current)
static float HardwareSampleRate();
@@ -106,18 +108,20 @@ class PLATFORM_EXPORT AudioDestination : public WebAudioDevice::RenderCallback {
bool IsRenderingThread();
+ // Accessed by the main thread.
std::unique_ptr<WebAudioDevice> web_audio_device_;
const unsigned number_of_output_channels_;
size_t callback_buffer_size_;
bool is_playing_;
- // Rendering thread for WebAudio graph.
- std::unique_ptr<WebThread> rendering_thread_;
-
- // Accessed by both threads: resolves the buffer size mismatch between the
- // WebAudio engine and the callback function from the actual audio device.
+ // Accessed by device and rendering threads: resolves the buffer size mismatch
+ // between the WebAudio engine and the callback function from the actual audio
+ // device.
std::unique_ptr<PushPullFIFO> fifo_;
+ // Accessed by the device thread. Rendering thread for WebAudio graph.
+ std::unique_ptr<WebThread> rendering_thread_;
+
// Accessed by device thread: to pass the data from FIFO to the device.
RefPtr<AudioBus> output_bus_;

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